Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef CMDLIST_H
#define CMDLIST_H
#ifdef _WIN32
#pragma once
#endif
#include "server.h"
#include "netadr.h"
#include "maps.h"
#include "rcon.h"
#include "utlvector.h"
#include "Iresponse.h"
class CSocket; class IResponse;
class CCMDList: public IResponse { public:
CCMDList(IResponse *target,serveritem_t &server, const char *rconPassword); ~CCMDList();
serveritem_t &GetServer(); void RunFrame(); bool QueryCommand(char *cmd); bool GotCommands();
void SetPassword(const char *newPass);
virtual void ServerResponded(); virtual void ServerFailedToRespond();
private:
serveritem_t m_Server; CUtlVector<char *> m_CMDList; IResponse *m_pResponseTarget;
CRcon *m_pRcon;
bool m_bGotCommands; char m_szRconPassword[100];
};
#endif // CMDLIST_H
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