Team Fortress 2 Source Code as on 22/4/2020
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  1. /*
  2. * jconfig.txt
  3. *
  4. * Copyright (C) 1991-1994, Thomas G. Lane.
  5. * This file is part of the Independent JPEG Group's software.
  6. * For conditions of distribution and use, see the accompanying README file.
  7. *
  8. * This file documents the configuration options that are required to
  9. * customize the JPEG software for a particular system.
  10. *
  11. * The actual configuration options for a particular installation are stored
  12. * in jconfig.h. On many machines, jconfig.h can be generated automatically
  13. * or copied from one of the "canned" jconfig files that we supply. But if
  14. * you need to generate a jconfig.h file by hand, this file tells you how.
  15. *
  16. * DO NOT EDIT THIS FILE --- IT WON'T ACCOMPLISH ANYTHING.
  17. * EDIT A COPY NAMED JCONFIG.H.
  18. */
  19. /*
  20. * These symbols indicate the properties of your machine or compiler.
  21. * #define the symbol if yes, #undef it if no.
  22. */
  23. /* Does your compiler support function prototypes?
  24. * (If not, you also need to use ansi2knr, see install.txt)
  25. */
  26. #define HAVE_PROTOTYPES
  27. /* Does your compiler support the declaration "unsigned char" ?
  28. * How about "unsigned short" ?
  29. */
  30. #define HAVE_UNSIGNED_CHAR
  31. #define HAVE_UNSIGNED_SHORT
  32. /* Define "void" as "char" if your compiler doesn't know about type void.
  33. * NOTE: be sure to define void such that "void *" represents the most general
  34. * pointer type, e.g., that returned by malloc().
  35. */
  36. /* #define void char */
  37. /* Define "const" as empty if your compiler doesn't know the "const" keyword.
  38. */
  39. /* #define const */
  40. /* Define this if an ordinary "char" type is unsigned.
  41. * If you're not sure, leaving it undefined will work at some cost in speed.
  42. * If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
  43. */
  44. #undef CHAR_IS_UNSIGNED
  45. /* Define this if your system has an ANSI-conforming <stddef.h> file.
  46. */
  47. #define HAVE_STDDEF_H
  48. /* Define this if your system has an ANSI-conforming <stdlib.h> file.
  49. */
  50. #define HAVE_STDLIB_H
  51. /* Define this if your system does not have an ANSI/SysV <string.h>,
  52. * but does have a BSD-style <strings.h>.
  53. */
  54. #undef NEED_BSD_STRINGS
  55. /* Define this if your system does not provide typedef size_t in any of the
  56. * ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
  57. * <sys/types.h> instead.
  58. */
  59. #undef NEED_SYS_TYPES_H
  60. /* For 80x86 machines, you need to define NEED_FAR_POINTERS,
  61. * unless you are using a large-data memory model or 80386 flat-memory mode.
  62. * On less brain-damaged CPUs this symbol must not be defined.
  63. * (Defining this symbol causes large data structures to be referenced through
  64. * "far" pointers and to be allocated with a special version of malloc.)
  65. */
  66. #undef NEED_FAR_POINTERS
  67. /* Define this if your linker needs global names to be unique in less
  68. * than the first 15 characters.
  69. */
  70. #undef NEED_SHORT_EXTERNAL_NAMES
  71. /* Although a real ANSI C compiler can deal perfectly well with pointers to
  72. * unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
  73. * and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
  74. * define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
  75. * actually get "missing structure definition" warnings or errors while
  76. * compiling the JPEG code.
  77. */
  78. #undef INCOMPLETE_TYPES_BROKEN
  79. /* Define "boolean" as unsigned char, not int, on Windows systems.
  80. */
  81. #ifdef _WIN32
  82. #ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
  83. typedef unsigned char boolean;
  84. #endif
  85. #define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
  86. #endif
  87. /*
  88. * The following options affect code selection within the JPEG library,
  89. * but they don't need to be visible to applications using the library.
  90. * To minimize application namespace pollution, the symbols won't be
  91. * defined unless JPEG_INTERNALS has been defined.
  92. */
  93. #ifdef JPEG_INTERNALS
  94. /* Define this if your compiler implements ">>" on signed values as a logical
  95. * (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
  96. * which is the normal and rational definition.
  97. */
  98. #undef RIGHT_SHIFT_IS_UNSIGNED
  99. #endif /* JPEG_INTERNALS */
  100. /*
  101. * The remaining options do not affect the JPEG library proper,
  102. * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
  103. * Other applications can ignore these.
  104. */
  105. #ifdef JPEG_CJPEG_DJPEG
  106. /* These defines indicate which image (non-JPEG) file formats are allowed. */
  107. #define BMP_SUPPORTED /* BMP image file format */
  108. #define GIF_SUPPORTED /* GIF image file format */
  109. #define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
  110. #undef RLE_SUPPORTED /* Utah RLE image file format */
  111. #define TARGA_SUPPORTED /* Targa image file format */
  112. /* Define this if you want to name both input and output files on the command
  113. * line, rather than using stdout and optionally stdin. You MUST do this if
  114. * your system can't cope with binary I/O to stdin/stdout. See comments at
  115. * head of cjpeg.c or djpeg.c.
  116. */
  117. #undef TWO_FILE_COMMANDLINE
  118. /* Define this if your system needs explicit cleanup of temporary files.
  119. * This is crucial under MS-DOS, where the temporary "files" may be areas
  120. * of extended memory; on most other systems it's not as important.
  121. */
  122. #undef NEED_SIGNAL_CATCHER
  123. /* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
  124. * This is necessary on systems that distinguish text files from binary files,
  125. * and is harmless on most systems that don't. If you have one of the rare
  126. * systems that complains about the "b" spec, define this symbol.
  127. */
  128. #undef DONT_USE_B_MODE
  129. /* Define this if you want percent-done progress reports from cjpeg/djpeg.
  130. */
  131. #undef PROGRESS_REPORT
  132. #endif /* JPEG_CJPEG_DJPEG */