Team Fortress 2 Source Code as on 22/4/2020
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33 lines
1.8 KiB

  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual C++ Express 2010
  4. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cjpeg", "cjpeg.vcxproj", "{2E7FAAD9-2F58-4BDE-81F2-1D6D3FB8BF57}"
  5. EndProject
  6. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "djpeg", "djpeg.vcxproj", "{11043137-B453-4DFA-9010-4D2B9DC1545C}"
  7. EndProject
  8. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jpegtran", "jpegtran.vcxproj", "{025BAC50-51B5-4FFE-BC47-3F920BB4047E}"
  9. EndProject
  10. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rdjpgcom", "rdjpgcom.vcxproj", "{C81513DB-78DC-46BC-BC98-82E745203976}"
  11. EndProject
  12. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wrjpgcom", "wrjpgcom.vcxproj", "{B57065D4-DDDA-4668-BAF5-2D49270C973C}"
  13. EndProject
  14. Global
  15. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  16. Release|Win32 = Release|Win32
  17. EndGlobalSection
  18. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  19. {2E7FAAD9-2F58-4BDE-81F2-1D6D3FB8BF57}.Release|Win32.ActiveCfg = Release|Win32
  20. {2E7FAAD9-2F58-4BDE-81F2-1D6D3FB8BF57}.Release|Win32.Build.0 = Release|Win32
  21. {11043137-B453-4DFA-9010-4D2B9DC1545C}.Release|Win32.ActiveCfg = Release|Win32
  22. {11043137-B453-4DFA-9010-4D2B9DC1545C}.Release|Win32.Build.0 = Release|Win32
  23. {025BAC50-51B5-4FFE-BC47-3F920BB4047E}.Release|Win32.ActiveCfg = Release|Win32
  24. {025BAC50-51B5-4FFE-BC47-3F920BB4047E}.Release|Win32.Build.0 = Release|Win32
  25. {C81513DB-78DC-46BC-BC98-82E745203976}.Release|Win32.ActiveCfg = Release|Win32
  26. {C81513DB-78DC-46BC-BC98-82E745203976}.Release|Win32.Build.0 = Release|Win32
  27. {B57065D4-DDDA-4668-BAF5-2D49270C973C}.Release|Win32.ActiveCfg = Release|Win32
  28. {B57065D4-DDDA-4668-BAF5-2D49270C973C}.Release|Win32.Build.0 = Release|Win32
  29. EndGlobalSection
  30. GlobalSection(SolutionProperties) = preSolution
  31. HideSolutionNode = FALSE
  32. EndGlobalSection
  33. EndGlobal