Team Fortress 2 Source Code as on 22/4/2020
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/* 7zCrc.c -- CRC32 init
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zCrc.h"
#include "CpuArch.h"
#define kCrcPoly 0xEDB88320
#ifdef MY_CPU_X86_OR_AMD64
#define CRC_NUM_TABLES 8
UInt32 MY_FAST_CALL CrcUpdateT8(UInt32 v, const void *data, size_t size, const UInt32 *table); #elif defined(MY_CPU_LE)
#define CRC_NUM_TABLES 4
#else
#define CRC_NUM_TABLES 5
#define CRC_UINT32_SWAP(v) ((v >> 24) | ((v >> 8) & 0xFF00) | ((v << 8) & 0xFF0000) | (v << 24))
UInt32 MY_FAST_CALL CrcUpdateT1_BeT4(UInt32 v, const void *data, size_t size, const UInt32 *table); #endif
#ifndef MY_CPU_BE
UInt32 MY_FAST_CALL CrcUpdateT4(UInt32 v, const void *data, size_t size, const UInt32 *table); #endif
typedef UInt32 (MY_FAST_CALL *CRC_FUNC)(UInt32 v, const void *data, size_t size, const UInt32 *table);
CRC_FUNC g_CrcUpdate; UInt32 g_CrcTable[256 * CRC_NUM_TABLES];
UInt32 MY_FAST_CALL CrcUpdate(UInt32 v, const void *data, size_t size) { return g_CrcUpdate(v, data, size, g_CrcTable); }
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size) { return g_CrcUpdate(CRC_INIT_VAL, data, size, g_CrcTable) ^ CRC_INIT_VAL; }
void MY_FAST_CALL CrcGenerateTable() { UInt32 i; for (i = 0; i < 256; i++) { UInt32 r = i; unsigned j; for (j = 0; j < 8; j++) r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1)); g_CrcTable[i] = r; } for (; i < 256 * CRC_NUM_TABLES; i++) { UInt32 r = g_CrcTable[i - 256]; g_CrcTable[i] = g_CrcTable[r & 0xFF] ^ (r >> 8); } #ifdef MY_CPU_LE
g_CrcUpdate = CrcUpdateT4; #if CRC_NUM_TABLES == 8
if (!CPU_Is_InOrder()) g_CrcUpdate = CrcUpdateT8; #endif
#else
{ #ifndef MY_CPU_BE
UInt32 k = 1; if (*(const Byte *)&k == 1) g_CrcUpdate = CrcUpdateT4; else #endif
{ for (i = 256 * CRC_NUM_TABLES - 1; i >= 256; i--) { UInt32 x = g_CrcTable[i - 256]; g_CrcTable[i] = CRC_UINT32_SWAP(x); } g_CrcUpdate = CrcUpdateT1_BeT4; } } #endif
}
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