Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

178 lines
5.1 KiB

  1. # Microsoft Developer Studio Project File - Name="LzmaLib" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=LzmaLib - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "LzmaLib.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "LzmaLib.mak" CFG="LzmaLib - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "LzmaLib - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "LzmaLib - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "LzmaLib - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /c
  41. # ADD CPP /nologo /Gr /MT /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /FD /c
  42. # SUBTRACT CPP /YX
  43. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  44. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  45. # ADD BASE RSC /l 0x419 /d "NDEBUG"
  46. # ADD RSC /l 0x419 /d "NDEBUG"
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
  52. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Util\LZMA.dll" /opt:NOWIN98
  53. # SUBTRACT LINK32 /pdb:none
  54. !ELSEIF "$(CFG)" == "LzmaLib - Win32 Debug"
  55. # PROP BASE Use_MFC 0
  56. # PROP BASE Use_Debug_Libraries 1
  57. # PROP BASE Output_Dir "Debug"
  58. # PROP BASE Intermediate_Dir "Debug"
  59. # PROP BASE Target_Dir ""
  60. # PROP Use_MFC 0
  61. # PROP Use_Debug_Libraries 1
  62. # PROP Output_Dir "Debug"
  63. # PROP Intermediate_Dir "Debug"
  64. # PROP Ignore_Export_Lib 0
  65. # PROP Target_Dir ""
  66. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /GZ /c
  67. # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /D "COMPRESS_MF_MT" /FD /GZ /c
  68. # SUBTRACT CPP /YX
  69. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  70. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  71. # ADD BASE RSC /l 0x419 /d "_DEBUG"
  72. # ADD RSC /l 0x419 /d "_DEBUG"
  73. BSC32=bscmake.exe
  74. # ADD BASE BSC32 /nologo
  75. # ADD BSC32 /nologo
  76. LINK32=link.exe
  77. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
  78. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Util\LZMA.dll" /pdbtype:sept
  79. !ENDIF
  80. # Begin Target
  81. # Name "LzmaLib - Win32 Release"
  82. # Name "LzmaLib - Win32 Debug"
  83. # Begin Group "Spec"
  84. # PROP Default_Filter ""
  85. # Begin Source File
  86. SOURCE=.\LzmaLib.def
  87. # End Source File
  88. # Begin Source File
  89. SOURCE=.\LzmaLibExports.c
  90. # End Source File
  91. # End Group
  92. # Begin Source File
  93. SOURCE=..\..\7zTypes.h
  94. # End Source File
  95. # Begin Source File
  96. SOURCE=..\..\Alloc.c
  97. # End Source File
  98. # Begin Source File
  99. SOURCE=..\..\Alloc.h
  100. # End Source File
  101. # Begin Source File
  102. SOURCE=..\..\IStream.h
  103. # End Source File
  104. # Begin Source File
  105. SOURCE=..\..\LzFind.c
  106. # End Source File
  107. # Begin Source File
  108. SOURCE=..\..\LzFind.h
  109. # End Source File
  110. # Begin Source File
  111. SOURCE=..\..\LzFindMt.c
  112. # End Source File
  113. # Begin Source File
  114. SOURCE=..\..\LzFindMt.h
  115. # End Source File
  116. # Begin Source File
  117. SOURCE=..\..\LzHash.h
  118. # End Source File
  119. # Begin Source File
  120. SOURCE=..\..\LzmaDec.c
  121. # End Source File
  122. # Begin Source File
  123. SOURCE=..\..\LzmaDec.h
  124. # End Source File
  125. # Begin Source File
  126. SOURCE=..\..\LzmaEnc.c
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=..\..\LzmaEnc.h
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=..\..\LzmaLib.c
  133. # End Source File
  134. # Begin Source File
  135. SOURCE=..\..\LzmaLib.h
  136. # End Source File
  137. # Begin Source File
  138. SOURCE=.\resource.rc
  139. # End Source File
  140. # Begin Source File
  141. SOURCE=..\..\Threads.c
  142. # End Source File
  143. # Begin Source File
  144. SOURCE=..\..\Threads.h
  145. # End Source File
  146. # End Target
  147. # End Project