Team Fortress 2 Source Code as on 22/4/2020
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/* Xz.c - Xz
2009-04-15 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zCrc.h"
#include "CpuArch.h"
#include "Xz.h"
#include "XzCrc64.h"
Byte XZ_SIG[XZ_SIG_SIZE] = { 0xFD, '7', 'z', 'X', 'Z', 0 }; Byte XZ_FOOTER_SIG[XZ_FOOTER_SIG_SIZE] = { 'Y', 'Z' };
unsigned Xz_WriteVarInt(Byte *buf, UInt64 v) { unsigned i = 0; do { buf[i++] = (Byte)((v & 0x7F) | 0x80); v >>= 7; } while (v != 0); buf[i - 1] &= 0x7F; return i; }
void Xz_Construct(CXzStream *p) { p->numBlocks = p->numBlocksAllocated = 0; p->blocks = 0; p->flags = 0; }
void Xz_Free(CXzStream *p, ISzAlloc *alloc) { alloc->Free(alloc, p->blocks); p->numBlocks = p->numBlocksAllocated = 0; p->blocks = 0; }
unsigned XzFlags_GetCheckSize(CXzStreamFlags f) { int t = XzFlags_GetCheckType(f); return (t == 0) ? 0 : (4 << ((t - 1) / 3)); }
void XzCheck_Init(CXzCheck *p, int mode) { p->mode = mode; switch (mode) { case XZ_CHECK_CRC32: p->crc = CRC_INIT_VAL; break; case XZ_CHECK_CRC64: p->crc64 = CRC64_INIT_VAL; break; case XZ_CHECK_SHA256: Sha256_Init(&p->sha); break; } }
void XzCheck_Update(CXzCheck *p, const void *data, size_t size) { switch (p->mode) { case XZ_CHECK_CRC32: p->crc = CrcUpdate(p->crc, data, size); break; case XZ_CHECK_CRC64: p->crc64 = Crc64Update(p->crc64, data, size); break; case XZ_CHECK_SHA256: Sha256_Update(&p->sha, (const Byte *)data, size); break; } }
int XzCheck_Final(CXzCheck *p, Byte *digest) { switch (p->mode) { case XZ_CHECK_CRC32: SetUi32(digest, CRC_GET_DIGEST(p->crc)); break; case XZ_CHECK_CRC64: { int i; UInt64 v = CRC64_GET_DIGEST(p->crc64); for (i = 0; i < 8; i++, v >>= 8) digest[i] = (Byte)(v & 0xFF); break; } case XZ_CHECK_SHA256: Sha256_Final(&p->sha, digest); break; default: return 0; } return 1; }
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