Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // MDMPRIPPER.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,$SRCDIR\vgui2\include,$SRCDIR\vgui2\controls,$SRCDIR\utils\common" $EnableC++Exceptions "Yes (/EHsc)" }
$Linker { $AdditionalDependencies "$BASE dbgeng.lib shlwapi.lib comctl32.lib odbc32.lib odbccp32.lib Rpcrt4.lib dbghelp.lib sqlwrapper.lib" } }
$Project "MdmpRipper" { $Folder "Source Files" { $File "CDbgOutput.cpp" $File "CMDDetailPanel.cpp" $File "CMDErrorPanel.cpp" $File "CMDModulePanel.cpp" $File "CMDRipperMain.cpp" $File "CMiniDumpObject.cpp" $File "main.cpp" $File "steamwebConnection.cpp" $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" }
$Folder "Header Files" { $File "CDbgOutput.h" $File "CMDDetailPanel.h" $File "CMDErrorPanel.h" $File "CMDModulePanel.h" $File "CMDRipperMain.h" $File "CMiniDumpObject.h" $File "..\common\filesystem_tools.h" $File "mdmpRipper.h" }
$Folder "Resource Files" { $File "icon2.ico" $File "icon_mdmpRipper.ico" $File "mdmpRipper.rc" }
$Folder "Link Libraries" { $DynamicFile "$SRCDIR\lib\public\appframework.lib" $DynamicFile "$SRCDIR\lib\public\matsys_controls.lib" $DynamicFile "$SRCDIR\lib\public\tier2.lib" $DynamicFile "$SRCDIR\lib\public\tier3.lib" $DynamicFile "$SRCDIR\lib\public\vgui_controls.lib" } }
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