Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // MDMPRIPPER.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,$SRCDIR\vgui2\include,$SRCDIR\vgui2\controls,$SRCDIR\utils\common"
  14. $EnableC++Exceptions "Yes (/EHsc)"
  15. }
  16. $Linker
  17. {
  18. $AdditionalDependencies "$BASE dbgeng.lib shlwapi.lib comctl32.lib odbc32.lib odbccp32.lib Rpcrt4.lib dbghelp.lib sqlwrapper.lib"
  19. }
  20. }
  21. $Project "MdmpRipper"
  22. {
  23. $Folder "Source Files"
  24. {
  25. $File "CDbgOutput.cpp"
  26. $File "CMDDetailPanel.cpp"
  27. $File "CMDErrorPanel.cpp"
  28. $File "CMDModulePanel.cpp"
  29. $File "CMDRipperMain.cpp"
  30. $File "CMiniDumpObject.cpp"
  31. $File "main.cpp"
  32. $File "steamwebConnection.cpp"
  33. $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
  34. }
  35. $Folder "Header Files"
  36. {
  37. $File "CDbgOutput.h"
  38. $File "CMDDetailPanel.h"
  39. $File "CMDErrorPanel.h"
  40. $File "CMDModulePanel.h"
  41. $File "CMDRipperMain.h"
  42. $File "CMiniDumpObject.h"
  43. $File "..\common\filesystem_tools.h"
  44. $File "mdmpRipper.h"
  45. }
  46. $Folder "Resource Files"
  47. {
  48. $File "icon2.ico"
  49. $File "icon_mdmpRipper.ico"
  50. $File "mdmpRipper.rc"
  51. }
  52. $Folder "Link Libraries"
  53. {
  54. $DynamicFile "$SRCDIR\lib\public\appframework.lib"
  55. $DynamicFile "$SRCDIR\lib\public\matsys_controls.lib"
  56. $DynamicFile "$SRCDIR\lib\public\tier2.lib"
  57. $DynamicFile "$SRCDIR\lib\public\tier3.lib"
  58. $DynamicFile "$SRCDIR\lib\public\vgui_controls.lib"
  59. }
  60. }