Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef WAVEPROPERTIES_H
  7. #define WAVEPROPERTIES_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "basedialogparams.h"
  12. class CWaveFile;
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. struct CWaveParams : public CBaseDialogParams
  17. {
  18. CWaveParams()
  19. {
  20. }
  21. CWaveParams( const CWaveParams& src )
  22. {
  23. int c = src.items.Count();
  24. for ( int i = 0; i < c; i++ )
  25. {
  26. items.AddToTail( src.items[ i ] );
  27. }
  28. }
  29. CUtlVector< CWaveFile * > items;
  30. };
  31. int WaveProperties( CWaveParams *params );
  32. #endif // WAVEPROPERTIES_H