Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #if !defined(AFX_VKEYLISTVIEW_H__C1A00662_F711_467D_A5F8_CDF9627E93B1__INCLUDED_)
  9. #define AFX_VKEYLISTVIEW_H__C1A00662_F711_467D_A5F8_CDF9627E93B1__INCLUDED_
  10. #if _MSC_VER > 1000
  11. #pragma once
  12. #endif // _MSC_VER > 1000
  13. // Vkeylistview.h : header file
  14. //
  15. /////////////////////////////////////////////////////////////////////////////
  16. // CVkeylistview view
  17. class CVkeylistview : public CListView
  18. {
  19. protected:
  20. CVkeylistview(); // protected constructor used by dynamic creation
  21. DECLARE_DYNCREATE(CVkeylistview)
  22. // Attributes
  23. public:
  24. // Operations
  25. public:
  26. // Overrides
  27. // ClassWizard generated virtual function overrides
  28. //{{AFX_VIRTUAL(CVkeylistview)
  29. public:
  30. virtual void OnInitialUpdate();
  31. virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
  32. protected:
  33. virtual void OnDraw(CDC* pDC); // overridden to draw this view
  34. virtual void CalcWindowRect(LPRECT lpClientRect, UINT nAdjustType = adjustBorder);
  35. virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
  36. virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
  37. //}}AFX_VIRTUAL
  38. // Implementation
  39. protected:
  40. virtual ~CVkeylistview();
  41. #ifdef _DEBUG
  42. virtual void AssertValid() const;
  43. virtual void Dump(CDumpContext& dc) const;
  44. #endif
  45. // Generated message map functions
  46. protected:
  47. //{{AFX_MSG(CVkeylistview)
  48. // NOTE - the ClassWizard will add and remove member functions here.
  49. //}}AFX_MSG
  50. DECLARE_MESSAGE_MAP()
  51. };
  52. /////////////////////////////////////////////////////////////////////////////
  53. //{{AFX_INSERT_LOCATION}}
  54. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  55. #endif // !defined(AFX_VKEYLISTVIEW_H__C1A00662_F711_467D_A5F8_CDF9627E93B1__INCLUDED_)