Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // stdafx.h : include file for standard system include files,
  9. // or project specific include files that are used frequently, but
  10. // are changed infrequently
  11. //
  12. #if !defined(AFX_STDAFX_H__7E382B26_1CB4_461A_8087_762358153941__INCLUDED_)
  13. #define AFX_STDAFX_H__7E382B26_1CB4_461A_8087_762358153941__INCLUDED_
  14. #if _MSC_VER > 1000
  15. #pragma once
  16. #endif // _MSC_VER > 1000
  17. #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
  18. #include <windows.h>
  19. #include <stdio.h>
  20. #include "tcpsocket.h"
  21. #include <conio.h>
  22. #include <stdlib.h>
  23. // TODO: reference additional headers your program requires here
  24. //{{AFX_INSERT_LOCATION}}
  25. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  26. #endif // !defined(AFX_STDAFX_H__7E382B26_1CB4_461A_8087_762358153941__INCLUDED_)