Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //{{NO_DEPENDENCIES}}
  3. // Microsoft Visual C++ generated include file.
  4. // Used by vmpi_service_ui.rc
  5. //
  6. #define IDC_MYICON 2
  7. #define IDI_DISABLED_ICON 101
  8. #define IDD_VMPI_SERVICE_DIALOG 102
  9. #define IDI_BUSY_ICON 102
  10. #define IDD_ABOUTBOX 103
  11. #define IDS_APP_TITLE 103
  12. #define IDR_POPUP_MENU 103
  13. #define IDM_ABOUT 104
  14. #define IDM_EXIT 105
  15. #define IDI_WAITING_ICON 105
  16. #define IDS_HELLO 106
  17. #define IDI_VMPI_SERVICE 107
  18. #define IDI_SMALL 108
  19. #define IDC_VMPI_SERVICE 109
  20. #define IDR_MAINFRAME 128
  21. #define IDD_VMPI_SERVICE 129
  22. #define IDD_SET_PASSWORD 130
  23. #define IDI_UNCONNECTED 132
  24. #define ID_KILLCURRENTJOB 133
  25. #define IDC_DEBUG_OUTPUT 1000
  26. #define IDC_PASSWORD 1001
  27. #define ID_SET_PASSWORD 32771
  28. #define ID_IGNORECSXCOMPILES 32772
  29. #define ID_HIGHLIGHT_ICON_WHEN_BUSY 32773
  30. #define ID_SCREENSAVER_MODE 32774
  31. #define ID_ENABLE_WORKER 40001
  32. #define ID_DISABLE_WORKER 40003
  33. #define ID_EXIT_SERVICE 40004
  34. #define ID_SHOW_CONSOLE_WINDOW 40005
  35. #define ID_HIDE_CONSOLE_WINDOW 40006
  36. #define IDC_STATIC -1
  37. // Next default values for new objects
  38. //
  39. #ifdef APSTUDIO_INVOKED
  40. #ifndef APSTUDIO_READONLY_SYMBOLS
  41. #define _APS_NEXT_RESOURCE_VALUE 133
  42. #define _APS_NEXT_COMMAND_VALUE 32775
  43. #define _APS_NEXT_CONTROL_VALUE 1002
  44. #define _APS_NEXT_SYMED_VALUE 110
  45. #endif
  46. #endif