Team Fortress 2 Source Code as on 22/4/2020
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133 lines
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  1. //-----------------------------------------------------------------------------
  2. // MAKESCENESIMAGE.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
  9. $Macro GAMENAME "MakeScenesImage"
  10. $Configuration "Debug"
  11. {
  12. $General
  13. {
  14. $OutputDirectory ".\Debug_$GAMENAME"
  15. $IntermediateDirectory ".\Debug_$GAMENAME"
  16. }
  17. }
  18. $Configuration "Release"
  19. {
  20. $General
  21. {
  22. $OutputDirectory ".\Release_$GAMENAME"
  23. $IntermediateDirectory ".\Release_$GAMENAME"
  24. }
  25. }
  26. $Configuration
  27. {
  28. $Compiler
  29. {
  30. $PreprocessorDefinitions "$BASE;MAKESCENESIMAGE"
  31. $PreprocessorDefinitions "$BASE;NO_X360_XDK" [$VS2015]
  32. $AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005;$SRCDIR\game\shared"
  33. }
  34. $Linker
  35. {
  36. $AdditionalDependencies "$BASE xgraphics.lib d3d9.lib legacy_stdio_definitions.lib"
  37. $AdditionalDependencies "$BASE xmaencoder.lib" [!$VS2015]
  38. $AdditionalLibraryDirectories "$BASE;$SRCDIR\x360xdk\lib\win32\vs2005"
  39. }
  40. }
  41. $Project "MakeScenesImage"
  42. {
  43. $Folder "Source Files"
  44. {
  45. -$File "$SRCDIR\public\tier0\memoverride.cpp"
  46. $File "MakeGameData.cpp"
  47. $File "MakeMaps.cpp"
  48. $File "MakeMisc.cpp"
  49. $File "MakeModels.cpp"
  50. $File "MakeParticles.cpp"
  51. $File "MakeResources.cpp"
  52. $File "MakeScenes.cpp"
  53. $File "MakeShaders.cpp"
  54. $File "MakeSounds.cpp"
  55. $File "MakeTextures.cpp"
  56. $File "MakeZip.cpp"
  57. $Folder "Audio"
  58. {
  59. $File "imaadpcm.cpp"
  60. $File "sound_io.cpp"
  61. $File "resample.cpp"
  62. }
  63. $Folder "Public Modules"
  64. {
  65. $File "$SRCDIR\common\compiledcaptionswap.cpp"
  66. $file "$SRCDIR\common\studiobyteswap.cpp"
  67. $File "$SRCDIR\utils\common\scriplib.cpp"
  68. $File "$SRCDIR\public\zip_utils.cpp"
  69. $File "$SRCDIR\public\sentence.cpp"
  70. $File "$SRCDIR\utils\common\cmdlib.cpp"
  71. $File "$SRCDIR\public\filesystem_helpers.cpp"
  72. $File "$SRCDIR\public\filesystem_init.cpp"
  73. $File "$SRCDIR\utils\common\filesystem_tools.cpp"
  74. $File "$SRCDIR\public\interpolatortypes.cpp"
  75. }
  76. }
  77. $Folder "Header Files"
  78. {
  79. $File "MakeGameData.h"
  80. $File "XZipTool.h"
  81. $File "imaadpcm.h"
  82. $File "resample.h"
  83. $File "$SRCDIR\public\captioncompiler.h"
  84. $File "$SRCDIR\common\studiobyteswap.h"
  85. $File "$SRCDIR\utils\common\scriplib.h"
  86. $File "$SRCDIR\public\filesystem.h"
  87. $File "$SRCDIR\public\ibsppack.h"
  88. $File "$SRCDIR\public\sentence.h"
  89. $File "$SRCDIR\public\studio.h"
  90. $File "$SRCDIR\public\tier1\utlbuffer.h"
  91. $File "$SRCDIR\public\tier1\strtools.h"
  92. $File "$SRCDIR\public\vphysics_interface.h"
  93. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  94. $File "$SRCDIR\public\xwvfile.h"
  95. $File "$SRCDIR\public\zip_utils.h"
  96. $File "$SRCDIR\game\shared\choreoscene.h"
  97. $File "$SRCDIR\game\shared\choreoactor.h"
  98. $File "$SRCDIR\public\filesystem_helpers.h"
  99. $File "$SRCDIR\public\filesystem_init.h"
  100. $File "$SRCDIR\utils\common\filesystem_tools.h"
  101. $File "$SRCDIR\public\interpolatortypes.h"
  102. $File "$SRCDIR\utils\common\cmdlib.h"
  103. $File "$SRCDIR\game\shared\choreochannel.h"
  104. $File "$SRCDIR\game\shared\choreoevent.h"
  105. $File "$SRCDIR\public\tier1\checksum_crc.h"
  106. $File "$SRCDIR\public\tier2\tier2.h"
  107. $File "$SRCDIR\common\lzma\lzma.h"
  108. }
  109. $Folder "Link Libraries"
  110. {
  111. $Lib appframework
  112. $Lib mathlib
  113. $Lib vtf
  114. $Lib tier2
  115. $Lib choreoobjects
  116. $Lib bitmap
  117. $Lib datamodel
  118. $Lib dmserializers
  119. $Lib $LIBCOMMON\lzma
  120. }
  121. }