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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "MakeGameData.h"
static CUtlSymbolTable g_CriticalPreloadTable( 0, 32, true );
//-----------------------------------------------------------------------------
// Purpose: Compute preload data by file type. Calls into appropriate libraries
// to get the preload info. Libraries would use filename to generate
// the preload if there is a compilation step, otherwise the file buffer
// is a buffer loaded filename.
//-----------------------------------------------------------------------------
static bool GetPreloadBuffer( const char *pFilename, CUtlBuffer &fileBuffer, CUtlBuffer &preloadBuffer ) { char fileExtension[MAX_PATH]; Q_ExtractFileExtension( pFilename, fileExtension, sizeof( fileExtension ) );
// adding an entire file IS ONLY for files that are expected to be read by the game as a single read
// NOT for files that have any seek pattern
bool bAddEntireFile = false;
// trivial small files, always add
if ( !Q_stricmp( fileExtension, "txt" ) || !Q_stricmp( fileExtension, "dat" ) || !Q_stricmp( fileExtension, "lst" ) || !Q_stricmp( fileExtension, "res" ) || !Q_stricmp( fileExtension, "vmt" ) || !Q_stricmp( fileExtension, "cfg" ) || !Q_stricmp( fileExtension, "bnf" ) || !Q_stricmp( fileExtension, "rc" ) || !Q_stricmp( fileExtension, "vbf" ) || !Q_stricmp( fileExtension, "vfe" ) || !Q_stricmp( fileExtension, "pcf" ) || !Q_stricmp( fileExtension, "inf" ) ) { bAddEntireFile = true; }
// critical resources get blindly added to the preload
if ( !bAddEntireFile && ( g_CriticalPreloadTable.Find( pFilename ) != UTL_INVAL_SYMBOL ) ) { bAddEntireFile = true; }
if ( bAddEntireFile && LZMA_IsCompressed( (unsigned char *)fileBuffer.Base() ) ) { // sorry, not allowed to add entirely to preload if already compressed
// breaks the run-time filesystem due to inability to deliver file as-is
bAddEntireFile = false; }
if ( bAddEntireFile ) { if ( fileBuffer.TellMaxPut() >= 1*1024 ) { // only compress preload files of reasonable size
unsigned int compressedSize = 0; unsigned char *pCompressedOutput = LZMA_OpportunisticCompress( (unsigned char *)fileBuffer.Base(), fileBuffer.TellMaxPut(), &compressedSize ); if ( pCompressedOutput ) { // add as compressed
preloadBuffer.EnsureCapacity( compressedSize ); preloadBuffer.Put( pCompressedOutput, compressedSize ); free( pCompressedOutput ); return true; } }
// add entire file to preload section
preloadBuffer.EnsureCapacity( fileBuffer.TellMaxPut() ); preloadBuffer.Put( fileBuffer.Base(), fileBuffer.TellMaxPut() ); return true; }
// Each library will fetch the optional preload data into caller's buffer
if ( !Q_stricmp( fileExtension, "wav" ) ) { return GetPreloadData_WAV( pFilename, fileBuffer, preloadBuffer ); } else if ( !Q_stricmp( fileExtension, "vtf" ) ) { return GetPreloadData_VTF( pFilename, fileBuffer, preloadBuffer ); } else if ( !Q_stricmp( fileExtension, "vcs" ) ) { return GetPreloadData_VCS( pFilename, fileBuffer, preloadBuffer ); } else if ( !Q_stricmp( fileExtension, "vhv" ) ) { return GetPreloadData_VHV( pFilename, fileBuffer, preloadBuffer ); } else if ( !Q_stricmp( fileExtension, "vtx" ) ) { return GetPreloadData_VTX( pFilename, fileBuffer, preloadBuffer ); } else if ( !Q_stricmp( fileExtension, "vvd" ) ) { return GetPreloadData_VVD( pFilename, fileBuffer, preloadBuffer ); }
// others...
return false; }
void SetupCriticalPreloadScript( const char *pModPath ) { characterset_t breakSet; CharacterSetBuild( &breakSet, "" );
// purge any prior entries
g_CriticalPreloadTable.RemoveAll();
// populate table
char szCriticaList[MAX_PATH]; char szToken[MAX_PATH]; V_ComposeFileName( pModPath, "scripts\\preload_xbox.xsc", szCriticaList, sizeof( szCriticaList ) ); CUtlBuffer criticalListBuffer; if ( ReadFileToBuffer( szCriticaList, criticalListBuffer, true, true ) ) { for ( ;; ) { int nTokenSize = criticalListBuffer.ParseToken( &breakSet, szToken, sizeof( szToken ) ); if ( nTokenSize <= 0 ) { break; } V_strlower( szToken ); V_FixSlashes( szToken, CORRECT_PATH_SEPARATOR ); if ( UTL_INVAL_SYMBOL == g_CriticalPreloadTable.Find( szToken ) ) { g_CriticalPreloadTable.AddString( szToken ); } } } }
CXZipTool::CXZipTool() { m_pZip = NULL; m_hPreloadFile = INVALID_HANDLE_VALUE; m_hOutputZipFile = INVALID_HANDLE_VALUE; m_PreloadFilename[0] = '\0'; }
CXZipTool::~CXZipTool() { Reset(); }
void CXZipTool::Reset() { if ( m_hOutputZipFile != INVALID_HANDLE_VALUE ) { CloseHandle( m_hOutputZipFile ); m_hOutputZipFile = INVALID_HANDLE_VALUE; }
if ( m_hPreloadFile != INVALID_HANDLE_VALUE ) { CloseHandle( m_hPreloadFile ); m_hPreloadFile = INVALID_HANDLE_VALUE; }
if ( m_PreloadFilename[0] ) { DeleteFile( m_PreloadFilename ); m_PreloadFilename[0] = '\0'; }
if ( m_pZip ) { IZip::ReleaseZip( m_pZip ); m_pZip = NULL; }
m_ZipPreloadDirectoryEntries.Purge(); m_ZipCRCList.Purge(); m_ZipPreloadRemapEntries.Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Add a file buffer to the zip
//-----------------------------------------------------------------------------
bool CXZipTool::AddBuffer( const char *pFilename, CUtlBuffer &fileBuffer, bool bDoPreload ) { if ( !m_pZip ) { return false; }
// safely strip unecessary prefix, otherise pollutes CRC
if ( !strnicmp( pFilename, ".\\", 2 ) ) { pFilename += 2; }
// scan for CRC collision now, not at runtime
CRCEntry_t crcEntry; crcEntry.fileNameCRC = HashStringCaselessConventional( pFilename ); crcEntry.filename = pFilename; int idx = m_ZipCRCList.Find( crcEntry ); if ( -1 != idx ) { if ( !V_stricmp( pFilename, m_ZipCRCList[idx].filename.String() ) ) { // file has already been added, ignore as succesful
return true; }
Msg( "ERROR: CRC Collision: '%s' with '%s'\n", pFilename, m_ZipCRCList[idx].filename.String() ); return false; } else { // add unique entry to lists
// must track filenames in a non-sort manner
m_ZipCRCList.Insert( crcEntry ); }
// default, no preload entry
unsigned short preloadDir = INVALID_PRELOAD_ENTRY;
if ( bDoPreload ) { CUtlBuffer preloadBuffer; bool bHasPreload = GetPreloadBuffer( pFilename, fileBuffer, preloadBuffer ); int preloadSize = preloadBuffer.TellMaxPut(); if ( bHasPreload && preloadSize > 0 ) { if ( m_ZipPreloadDirectoryEntries.Count() >= 65534 ) { Msg( "ERROR: Preload section FULL!, skipping %s\n", pFilename ); return FALSE; } // Initialize the entry header
ZIP_PreloadDirectoryEntry entry; memset( &entry, 0, sizeof( entry ) );
entry.Length = preloadSize; entry.DataOffset = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
// Add the directory entry to the preload table
preloadDir = m_ZipPreloadDirectoryEntries.AddToTail( entry );
// Append the preload data to the preload file
DWORD numBytesWritten; BOOL bOK = WriteFile( m_hPreloadFile, preloadBuffer.Base(), preloadSize, &numBytesWritten, NULL ); if ( !bOK || preloadSize != numBytesWritten ) { Msg( "ERROR: writing %d preload bytes of '%s'\n", preloadSize, pFilename ); return false; }
if ( !g_bQuiet ) { // Spew it
if ( LZMA_IsCompressed( (unsigned char *)preloadBuffer.Base() ) ) { unsigned int actualSize = LZMA_GetActualSize( (unsigned char *)preloadBuffer.Base() ); Msg( "Preload: '%s': Compressed:%u Actual:%u\n", pFilename, preloadSize, actualSize ); } else { Msg( "Preload: '%s': Length:%u\n", pFilename, preloadSize ); } } } }
unsigned int fileSize = fileBuffer.TellMaxPut(); if ( fileSize > 0 ) { // order in zip is sorted, not sequential
m_pZip->AddBufferToZip( pFilename, fileBuffer.Base(), fileSize, false );
// track the file in the zip directory to it's preload entry
// order in preload is sequential as buffers are added
preloadRemap_t remap; remap.filename = pFilename; remap.preloadDirIndex = preloadDir; m_ZipPreloadRemapEntries.AddToTail( remap );
if ( !g_bQuiet ) { Msg( "File: '%s': Length:%u\n", pFilename, fileSize ); } }
return true; }
//-----------------------------------------------------------------------------
// Purpose: Load a file and add it to the zip
//-----------------------------------------------------------------------------
bool CXZipTool::AddFile( const char *pFilename, bool bDoPreload ) { if ( !m_pZip ) { return false; }
FILE* pFile = fopen( pFilename, "rb" ); if( !pFile ) { Msg( "ERROR: failed to open file: '%s'\n", pFilename ); return false; }
// Get the length of the file
fseek( pFile, 0, SEEK_END ); unsigned fileSize = ftell( pFile ); fseek( pFile, 0, SEEK_SET);
// read file to buffer
CUtlBuffer fileBuffer; fileBuffer.EnsureCapacity( fileSize ); fread( fileBuffer.Base(), fileSize, 1, pFile ); fclose( pFile ); fileBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, fileSize );
return AddBuffer( pFilename, fileBuffer, bDoPreload ); }
//-----------------------------------------------------------------------------
// Purpose: Add the preload section and save out the zip file
//-----------------------------------------------------------------------------
bool CXZipTool::End() { if ( !m_pZip ) { return false; }
// Add the preload section to the zip
if ( m_ZipPreloadDirectoryEntries.Count() ) { CUtlBuffer sectionBuffer; CByteswap byteSwap;
// pc tools write 360 native data
byteSwap.ActivateByteSwapping( IsPC() );
// determine the preload data footprint
unsigned int preloadDataSize = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
// finalize header
m_ZipPreloadHeader.DirectoryEntries = m_ZipPreloadRemapEntries.Count(); m_ZipPreloadHeader.PreloadDirectoryEntries = m_ZipPreloadDirectoryEntries.Count();
// determine the total section size ( treated as a single file inside zip )
unsigned int sectionSize = sizeof( ZIP_PreloadHeader ) + m_ZipPreloadHeader.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) + m_ZipPreloadHeader.DirectoryEntries * sizeof( unsigned short ) + preloadDataSize; sectionSize = AlignValue( sectionSize, m_ZipPreloadHeader.Alignment ); sectionBuffer.EnsureCapacity( sectionSize );
// save data in order
// save the header
byteSwap.SwapFieldsToTargetEndian( &m_ZipPreloadHeader ); sectionBuffer.Put( &m_ZipPreloadHeader, sizeof( ZIP_PreloadHeader ) );
// fixup and save the preload directory
for ( int i=0; i<m_ZipPreloadDirectoryEntries.Count(); i++ ) { ZIP_PreloadDirectoryEntry entry = m_ZipPreloadDirectoryEntries[i]; byteSwap.SwapFieldsToTargetEndian( &entry ); sectionBuffer.Put( &entry, sizeof( ZIP_PreloadDirectoryEntry ) ); }
// generate remap table
char fileName[MAX_PATH]; int fileSize; int zipIndex = -1; unsigned short *pRemapTable = (unsigned short *)malloc( m_ZipPreloadRemapEntries.Count() * sizeof( unsigned short ) ); for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ ) { // zip files get iterated in the same order they are serialized to disk
fileName[0] = '\0'; fileSize = 0; zipIndex = m_pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
// find the file in the preload remap table
bool bFound = false; int j; for ( j=0; j<m_ZipPreloadRemapEntries.Count(); j++ ) { if ( !Q_stricmp( fileName, m_ZipPreloadRemapEntries[j].filename.String() ) ) { bFound = true; break; } } if ( !bFound ) { // shouldn't happen, every file in the zip has a matching preload remap entry, that is valid or marked invalid
Msg( "ERROR: file '%s' was expected to have an entry in preload table\n", fileName ); }
// the remap table is used to go find a file's preload data (if available)
pRemapTable[i] = m_ZipPreloadRemapEntries[j].preloadDirIndex; } for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ ) { unsigned short s = pRemapTable[i]; sectionBuffer.PutShort( BigShort( s ) ); } free( pRemapTable );
// get and save preload data
void *pPreloadData = malloc( preloadDataSize ); SetFilePointer( m_hPreloadFile, 0, NULL, FILE_BEGIN ); DWORD numBytesRead; BOOL bOK = ReadFile( m_hPreloadFile, pPreloadData, preloadDataSize, &numBytesRead, NULL ); if ( !bOK || numBytesRead != preloadDataSize ) { Msg( "ERROR: failed to read %d bytes from temporary preload file\n", preloadDataSize ); } CloseHandle( m_hPreloadFile ); m_hPreloadFile = INVALID_HANDLE_VALUE; sectionBuffer.Put( pPreloadData, preloadDataSize ); free( pPreloadData );
// cannot have written more than was pre-calced, unless code was broken
Assert( (unsigned int)sectionBuffer.TellMaxPut() <= sectionSize ); while( (unsigned int)sectionBuffer.TellMaxPut() < sectionSize ) { // pad to final alignment
sectionBuffer.PutChar( 0 ); }
m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, sectionBuffer.Base(), sectionBuffer.TellMaxPut(), false ); } else { // Clear the preload section placeholder
m_pZip->RemoveFileFromZip( PRELOAD_SECTION_NAME ); }
m_pZip->SaveToDisk( m_hOutputZipFile );
Reset(); return true; }
//-----------------------------------------------------------------------------
// Purpose: Create the zip file
//-----------------------------------------------------------------------------
bool CXZipTool::Begin( const char *pZipFileName, unsigned int alignment ) { // get the volume of the target zip
char drivePath[MAX_PATH]; _splitpath( pZipFileName, drivePath, NULL, NULL, NULL );
m_pZip = IZip::CreateZip( drivePath, true );
if ( alignment ) { // making an aligned zip that uses an optimized (but incompatible) format
m_pZip->ForceAlignment( true, false, alignment ); }
// Open the output file
m_hOutputZipFile = CreateFile( pZipFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); if ( m_hOutputZipFile == INVALID_HANDLE_VALUE ) { Msg( "ERROR: failed to create zip file '%s'\n", pZipFileName ); return false; } // Create a temporary file for storing the preloaded data
scriptlib->MakeTemporaryFilename( g_szModPath, m_PreloadFilename, sizeof( m_PreloadFilename ) ); m_hPreloadFile = CreateFile( m_PreloadFilename, GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); if ( m_hPreloadFile == INVALID_HANDLE_VALUE ) { Msg( "ERROR: failed to create temporary file '%s' for preload data\n", m_PreloadFilename ); CloseHandle( m_hOutputZipFile ); m_hOutputZipFile = INVALID_HANDLE_VALUE; return false; } memset( &m_ZipPreloadHeader, 0, sizeof( ZIP_PreloadHeader ) );
m_ZipPreloadHeader.Version = PRELOAD_HDR_VERSION; m_ZipPreloadHeader.Alignment = alignment;
// Add a placeholder for the preload section
m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, NULL, 0, false ); preloadRemap_t remap; remap.filename = PRELOAD_SECTION_NAME; remap.preloadDirIndex = INVALID_PRELOAD_ENTRY; m_ZipPreloadRemapEntries.AddToTail( remap );
return true; }
//-----------------------------------------------------------------------------
// Purpose: Dump the preload contents
//-----------------------------------------------------------------------------
void CXZipTool::SpewPreloadInfo( const char *pZipName ) { IZip *pZip = IZip::CreateZip( NULL, true ); HANDLE hZipFile = pZip->ParseFromDisk( pZipName ); if ( !hZipFile ) { Msg( "Bad or missing zip file, failed to open '%s'\n", pZipName ); return; }
CUtlBuffer preloadBuffer; if ( !pZip->ReadFileFromZip( hZipFile, PRELOAD_SECTION_NAME, false, preloadBuffer ) ) { Msg( "No preload info for '%s'\n", pZipName ); return; }
preloadBuffer.ActivateByteSwapping( IsPC() );
ZIP_PreloadHeader header; preloadBuffer.GetObjects( &header );
// get the dir table
ZIP_PreloadDirectoryEntry *pDir = (ZIP_PreloadDirectoryEntry *)malloc( header.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) ); preloadBuffer.GetObjects( pDir, header.PreloadDirectoryEntries );
// get the remap table
unsigned short *pRemap = (unsigned short *)malloc( header.DirectoryEntries * sizeof( unsigned short ) ); for ( unsigned int i = 0; i < header.DirectoryEntries; i++ ) { pRemap[i] = preloadBuffer.GetShort(); }
int zipIndex = -1; int fileSize; char fileName[MAX_PATH];
// iterate preload entries sequentially
CUtlDict< unsigned int, int > sizes( true ); for ( unsigned int i = 0; i < header.DirectoryEntries; i++ ) { fileName[0] = '\0'; fileSize = 0; zipIndex = pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
unsigned short zipPreloadDirIndex = pRemap[i]; if ( zipPreloadDirIndex == INVALID_PRELOAD_ENTRY ) { continue; }
Msg( "Offset: 0x%8.8x Length: %5d %s (%d)\n", pDir[zipPreloadDirIndex].DataOffset, pDir[zipPreloadDirIndex].Length, fileName, fileSize );
// total preload sizes by extension
const char *pExt = V_GetFileExtension( fileName ); if ( !pExt ) { pExt = "???"; } int iIndex = sizes.Find( pExt ); if ( iIndex == sizes.InvalidIndex() ) { iIndex = sizes.Insert( pExt ); sizes[iIndex] = 0; } sizes[iIndex] += pDir[zipPreloadDirIndex].Length; }
Msg( "\n" ); Msg( "Preload Size: %.2f MB\n", (float)preloadBuffer.TellMaxPut()/(1024.0f * 1024.0f) ); Msg( "Zip Entries: %d\n", header.DirectoryEntries ); Msg( "Preload Entries: %d\n", header.PreloadDirectoryEntries );
// dump each extension's total size, necessary for debugging who is the largest contributor
for ( int i = 0; i < sizes.Count(); i++ ) { Msg( "Extension: '%3s' %d bytes (%.2f%s)\n", sizes.GetElementName( i ), sizes[i], (float)sizes[i]/(float)preloadBuffer.TellMaxPut() * 100.0f, "%%" ); } Msg( "\n" );
free( pRemap ); free( pDir );
IZip::ReleaseZip( pZip ); }
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