Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef PHXFILE_H
  7. #define PHXFILE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "simplify.h"
  12. // convert a vcollide to packed/simplified format
  13. vcollide_t *ConvertVCollideToPHX( const vcollide_t *pCollideIn, const simplifyparams_t &params, int *pSize, bool bStoreSurfaceprops, bool bStoreSolidNames );
  14. void DestroyPHX( vcollide_t *pCollide );
  15. #endif // PHXFILE_H