Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // DME_CONTROLS.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\.." $Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration { $Compiler { $PreprocessorDefinitions "$BASE;DMECONTROLS_LIB" $PrecompiledHeaderFile "Debug/dme_controls.pch" } }
$Project "Dme_controls" { $Folder "Header Files" { $File "$SRCDIR\public\dme_controls\AttributeSlider.h" $File "$SRCDIR\public\dme_controls\AssetBuilder.h" $File "$SRCDIR\public\dme_controls\attributeassetpickerpanel.h" $File "$SRCDIR\public\dme_controls\AttributeBasePickerPanel.h" $File "$SRCDIR\public\dme_controls\AttributeBoolChoicePanel.h" $File "$SRCDIR\public\dme_controls\AttributeColorPickerPanel.h" $File "$SRCDIR\public\dme_controls\attributedetailtypepickerpanel.h" $File "$SRCDIR\public\dme_controls\AttributeElementPanel.h" $File "$SRCDIR\public\dme_controls\AttributeElementPickerPanel.h" $File "$SRCDIR\public\dme_controls\AttributeFilePickerPanel.h" $File "$SRCDIR\public\dme_controls\AttributeIntChoicePanel.h" $File "$SRCDIR\public\dme_controls\AttributeInterpolatorChoicePanel.h" $File "$SRCDIR\public\dme_controls\AttributeMDLPickerPanel.h" $File "$SRCDIR\public\dme_controls\AttributeSequencePickerPanel.h" $File "$SRCDIR\public\dme_controls\attributeshaderpickerpanel.h" $File "$SRCDIR\public\dme_controls\AttributeSoundPickerPanel.h" $File "$SRCDIR\public\dme_controls\AttributeStringChoicePanel.h" $File "$SRCDIR\public\dme_controls\attributesurfacepropertypickerpanel.h" $File "$SRCDIR\public\dme_controls\AttributeTextEntry.h" $File "$SRCDIR\public\dme_controls\AttributeTextPanel.h" $File "$SRCDIR\public\dme_controls\AttributeWidgetFactory.h" $File "$SRCDIR\public\dme_controls\BaseAttributeChoicePanel.h" $File "$SRCDIR\public\dme_controls\BaseAttributeDoubleChoicePanel.h" $File "$SRCDIR\public\dme_controls\BaseAttributePanel.h" $File "$SRCDIR\public\dme_controls\ChannelGraphPanel.h" $File "$SRCDIR\public\dme_controls\dmecombinationsystemeditorpanel.h" $File "$SRCDIR\public\dme_controls\dmecontrols.h" $File "$SRCDIR\public\dme_controls\dmecontrols_utils.h" $File "$SRCDIR\public\dme_controls\dmedageditpanel.h" $File "$SRCDIR\public\dme_controls\dmedagrenderpanel.h" $File "$SRCDIR\public\dme_controls\dmemdlpanel.h" $File "$SRCDIR\public\dme_controls\dmepanel.h" $File "$SRCDIR\public\dme_controls\dmepicker.h" $File "$SRCDIR\public\dme_controls\dmepresetgroupeditorpanel.h" $File "$SRCDIR\public\dme_controls\DmeSourceDCCFilePanel.h" $File "$SRCDIR\public\dme_controls\DmeSourceSkinPanel.h" $File "$SRCDIR\public\dme_controls\ElementPropertiesTree.h" $File "$SRCDIR\public\dme_controls\FileListManager.h" $File "$SRCDIR\public\dme_controls\filtercombobox.h" $File "$SRCDIR\public\dme_controls\inotifyui.h" $File "$SRCDIR\public\dme_controls\particlesystempanel.h" $File "$SRCDIR\public\dme_controls\particlesystempropertiespanel.h" $File "$SRCDIR\public\dme_controls\soundpicker.h" $File "$SRCDIR\public\dme_controls\soundrecordpanel.h" }
$Folder "Source Files" { $File "AttributeSlider.cpp" $File "AssetBuilder.cpp" $File "attributeassetpickerpanel.cpp" $File "AttributeBasePickerPanel.cpp" $File "AttributeBoolChoicePanel.cpp" $File "AttributeColorPickerPanel.cpp" $File "attributedetailtypepickerpanel.cpp" $File "AttributeElementPanel.cpp" $File "AttributeElementPickerPanel.cpp" $File "AttributeFilePickerPanel.cpp" $File "AttributeIntChoicePanel.cpp" $File "AttributeInterpolatorChoicePanel.cpp" $File "AttributeMDLPickerPanel.cpp" $File "AttributeSequencePickerPanel.cpp" $File "attributeshaderpickerpanel.cpp" $File "AttributeSoundPickerPanel.cpp" $File "AttributeStringChoicePanel.cpp" $File "attributesurfacepropertypickerpanel.cpp" $File "AttributeTextEntry.cpp" $File "AttributeTextPanel.cpp" $File "AttributeWidgetFactory.cpp" $File "BaseAttributeChoicePanel.cpp" $File "BaseAttributeDoubleChoicePanel.cpp" $File "BaseAttributePanel.cpp" $File "ChannelGraphPanel.cpp" $File "dmecombinationsystemeditorpanel.cpp" $File "dmecontrols.cpp" $File "dmedageditpanel.cpp" $File "dmedagrenderpanel.cpp" $File "dmelogeditpanel.cpp" $File "dmemdlpanel.cpp" $File "dmepanel.cpp" $File "dmepicker.cpp" $File "dmepresetgroupeditorpanel.cpp" $File "DmeSourceDCCFilePanel.cpp" $File "DmeSourceSkinPanel.cpp" $File "ElementPropertiesTree.cpp" $File "FileListManager.cpp" $File "filtercombobox.cpp" $File "particlesystempanel.cpp" $File "particlesystempropertiespanel.cpp" $File "soundpicker.cpp" $File "soundrecordpanel.cpp"
$Folder "Animation Set Editor" { $File "$SRCDIR\public\dme_controls\AnimSetAttributeValue.h" $File "BaseAnimationSetEditor.cpp" $File "$SRCDIR\public\dme_controls\BaseAnimationSetEditor.h" $File "BaseAnimSetAttributeSliderPanel.cpp" $File "$SRCDIR\public\dme_controls\BaseAnimSetAttributeSliderPanel.h" $File "BaseAnimSetControlGroupPanel.cpp" $File "$SRCDIR\public\dme_controls\BaseAnimSetControlGroupPanel.h" $File "BaseAnimSetPresetFaderPanel.cpp" $File "$SRCDIR\public\dme_controls\BaseAnimSetPresetFaderPanel.h" $File "$SRCDIR\public\dme_controls\LogPreview.h" $File "presetpicker.cpp" $File "$SRCDIR\public\dme_controls\presetpicker.h" $File "$SRCDIR\public\dme_controls\RecordingState.h" $File "$SRCDIR\public\phonemeconverter.cpp" } } }
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