Team Fortress 2 Source Code as on 22/4/2020
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/* ----------------------------------------------------------------------------- * See the LICENSE file for information on copyright, usage and redistribution * of SWIG, and the README file for authors - http://www.swig.org/release.html. * * clisp.swg * ----------------------------------------------------------------------------- */
/* Define a C preprocessor symbol that can be used in interface files to distinguish between the SWIG language modules. */
#define SWIG_CLISP
/* Typespecs for basic types. */
%typemap(in) void "NIL";
%typemap(in) char "character"; %typemap(in) char * "ffi:c-string"; %typemap(in) unsigned char "ffi:uchar"; %typemap(in) signed char "ffi:char";
%typemap(in) short "ffi:short"; %typemap(in) signed short "ffi:short"; %typemap(in) unsigned short "ffi:ushort";
%typemap(in) int "ffi:int"; %typemap(in) signed int "ffi:int"; %typemap(in) unsigned int "ffi:uint";
%typemap(in) long "ffi:long"; %typemap(in) signed long "ffi:long"; %typemap(in) unsigned long "ffi:ulong";
%typemap(in) float "SINGLE-FLOAT"; %typemap(in) double "DOUBLE-FLOAT";
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