Team Fortress 2 Source Code as on 22/4/2020
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/* ----------------------------------------------------------------------------- * See the LICENSE file for information on copyright, usage and redistribution * of SWIG, and the README file for authors - http://www.swig.org/release.html. * * cplusplus.i * * SWIG typemaps for C++ * ----------------------------------------------------------------------------- */
%typemap(guile,out) string, std::string { $result = gh_str02scm(const_cast<char*>($1.c_str())); } %typemap(guile,in) string, std::string { $1 = SWIG_scm2str($input); }
%typemap(guile,out) complex, complex<double>, std::complex<double> { $result = scm_make_rectangular( gh_double2scm ($1.real ()), gh_double2scm ($1.imag ()) ); } %typemap(guile,in) complex, complex<double>, std::complex<double> { $1 = std::complex<double>( gh_scm2double (scm_real_part ($input)), gh_scm2double (scm_imag_part ($input)) ); }
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