Team Fortress 2 Source Code as on 22/4/2020
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  1. /* -----------------------------------------------------------------------------
  2. * See the LICENSE file for information on copyright, usage and redistribution
  3. * of SWIG, and the README file for authors - http://www.swig.org/release.html.
  4. *
  5. * guile.i
  6. *
  7. * SWIG Configuration File for Guile.
  8. * ----------------------------------------------------------------------------- */
  9. /* Macro for inserting Scheme code into the stub */
  10. #define %scheme %insert("scheme")
  11. #define %goops %insert("goops")
  12. /* Return-styles */
  13. %pragma(guile) return_nothing_doc = "Returns unspecified."
  14. %pragma(guile) return_one_doc = "Returns $values."
  15. %define %values_as_list
  16. %pragma(guile) beforereturn = ""
  17. %pragma(guile) return_multi_doc = "Returns a list of $num_values values: $values."
  18. %enddef
  19. %values_as_list /* the default style */
  20. %define %values_as_vector
  21. %pragma(guile) beforereturn = "GUILE_MAYBE_VECTOR"
  22. %pragma(guile) return_multi_doc = "Returns a vector of $num_values values: $values."
  23. %enddef
  24. %define %multiple_values
  25. %pragma(guile) beforereturn = "GUILE_MAYBE_VALUES"
  26. %pragma(guile) return_multi_doc = "Returns $num_values values: $values."
  27. %enddef
  28. #define GUILE_APPEND_RESULT SWIG_APPEND_VALUE
  29. %include <typemaps.i>