Team Fortress 2 Source Code as on 22/4/2020
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/* ----------------------------------------------------------------------------- * See the LICENSE file for information on copyright, usage and redistribution * of SWIG, and the README file for authors - http://www.swig.org/release.html. * * guilemain.i * * The main functions for a user augmented guile * version that can handle wrapped calls as generated by SWIG * ----------------------------------------------------------------------------- */
%{ #include <libguile.h>
#ifdef __cplusplus extern "C" { #endif
/* Debugger interface (don't change the order of the following lines) */ #define GDB_TYPE SCM #include <libguile/gdb_interface.h> GDB_INTERFACE;
static void inner_main(void *closure, int argc, char **argv) { #ifdef SWIGINIT SWIGINIT #else SWIG_init(); /* SWIG init function */ #endif scm_shell(argc, argv); /* scheme interpreter */ /* never reached: scm_shell will perform an exit */ }
#ifdef __cplusplus } #endif
int main(int argc, char **argv) { /* put any default initialisation code here: e.g. exit handlers */ scm_boot_guile(argc, argv, inner_main, 0); /* make a stack entry for the garbage collector */ return 0; /* never reached, but avoids a warning */ } %}
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