Team Fortress 2 Source Code as on 22/4/2020
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/* ----------------------------------------------------------------------------- * See the LICENSE file for information on copyright, usage and redistribution * of SWIG, and the README file for authors - http://www.swig.org/release.html. * * std_vector.i * * SWIG typemaps for std::vector types * ----------------------------------------------------------------------------- */
%include <std_common.i>
// ------------------------------------------------------------------------ // std::vector // // The aim of all that follows would be to integrate std::vector with // PHP as much as possible, namely, to allow the user to pass and // be returned PHP lists. // const declarations are used to guess the intent of the function being // exported; therefore, the following rationale is applied: // // -- f(std::vector<T>), f(const std::vector<T>&), f(const std::vector<T>*): // the parameter being read-only, either a PHP sequence or a // previously wrapped std::vector<T> can be passed. // -- f(std::vector<T>&), f(std::vector<T>*): // the parameter must be modified; therefore, only a wrapped std::vector // can be passed. // -- std::vector<T> f(): // the vector is returned by copy; therefore, a PHP sequence of T:s // is returned which is most easily used in other PHP functions // -- std::vector<T>& f(), std::vector<T>* f(), const std::vector<T>& f(), // const std::vector<T>* f(): // the vector is returned by reference; therefore, a wrapped std::vector // is returned // ------------------------------------------------------------------------
%{ #include <vector> #include <algorithm> #include <stdexcept> %}
// exported class
namespace std { template<class T> class vector { // add generic typemaps here public: vector(unsigned int size = 0); unsigned int size() const; bool empty() const; void clear(); %rename(push) push_back; void push_back(const T& x); %extend { T pop() throw (std::out_of_range) { if (self->size() == 0) throw std::out_of_range("pop from empty vector"); T x = self->back(); self->pop_back(); return x; } T& get(int i) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) return (*self)[i]; else throw std::out_of_range("vector index out of range"); } void set(int i, const T& x) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) (*self)[i] = x; else throw std::out_of_range("vector index out of range"); } } };
// specializations for built-ins
%define specialize_std_vector(T) template<> class vector<T> { // add specialized typemaps here public: vector(unsigned int size = 0); unsigned int size() const; bool empty() const; void clear(); %rename(push) push_back; void push_back(T x); %extend { T pop() throw (std::out_of_range) { if (self->size() == 0) throw std::out_of_range("pop from empty vector"); T x = self->back(); self->pop_back(); return x; } T get(int i) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) return (*self)[i]; else throw std::out_of_range("vector index out of range"); } void set(int i, T x) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) (*self)[i] = x; else throw std::out_of_range("vector index out of range"); } } }; %enddef
specialize_std_vector(bool); specialize_std_vector(char); specialize_std_vector(int); specialize_std_vector(short); specialize_std_vector(long); specialize_std_vector(unsigned char); specialize_std_vector(unsigned int); specialize_std_vector(unsigned short); specialize_std_vector(unsigned long); specialize_std_vector(float); specialize_std_vector(double);
}
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