Team Fortress 2 Source Code as on 22/4/2020
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#if defined(SWIGJAVA) || defined(SWIGCSHARP) #error "do not use this version of std_except.i" #endif
%{ #include <stdexcept> %}
#if defined(SWIG_STD_EXCEPTIONS_AS_CLASSES)
namespace std { struct exception { virtual ~exception() throw(); virtual const char* what() const throw(); };
struct bad_exception : exception { };
struct logic_error : exception { logic_error(const string& msg); };
struct domain_error : logic_error { domain_error(const string& msg); };
struct invalid_argument : logic_error { invalid_argument(const string& msg); };
struct length_error : logic_error { length_error(const string& msg); };
struct out_of_range : logic_error { out_of_range(const string& msg); };
struct runtime_error : exception { runtime_error(const string& msg); };
struct range_error : runtime_error { range_error(const string& msg); };
struct overflow_error : runtime_error { overflow_error(const string& msg); };
struct underflow_error : runtime_error { underflow_error(const string& msg); }; }
#endif
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