Team Fortress 2 Source Code as on 22/4/2020
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// base32.h - written and placed in the public domain by Wei Dai
//! \file
//! \brief Classes for Base32Encoder and Base32Decoder
#ifndef CRYPTOPP_BASE32_H
#define CRYPTOPP_BASE32_H
#include "cryptlib.h"
#include "basecode.h"
NAMESPACE_BEGIN(CryptoPP)
//! \class Base32Encoder
//! \brief Base32 encodes data
//! \details Converts data to base32. The default code is based on draft-ietf-idn-dude-02.txt.
//! \details To specify alternative alpahabet or code, call Initialize() with EncodingLookupArray parameter.
class Base32Encoder : public SimpleProxyFilter { public: //! \brief Construct a Base32Encoder
//! \param attachment a BufferedTrasformation to attach to this object
//! \param uppercase a flag indicating uppercase output
//! \param groupSize the size of the grouping
//! \param separator the separator to use between groups
//! \param terminator the terminator appeand after processing
//! \details Base32Encoder() constructs a default encoder. The constructor lacks fields for padding and
//! line breaks. You must use IsolatedInitialize() to change the default padding character or suppress it.
//! \sa IsolatedInitialize() for an example of modifying a Base32Encoder after construction.
Base32Encoder(BufferedTransformation *attachment = NULL, bool uppercase = true, int groupSize = 0, const std::string &separator = ":", const std::string &terminator = "") : SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment) { IsolatedInitialize(MakeParameters(Name::Uppercase(), uppercase)(Name::GroupSize(), groupSize)(Name::Separator(), ConstByteArrayParameter(separator))(Name::Terminator(), ConstByteArrayParameter(terminator))); }
//! \brief Initialize or reinitialize this object, without signal propagation
//! \param parameters a set of NameValuePairs used to initialize this object
//! \details IsolatedInitialize() is used to initialize or reinitialize an object using a variable
//! number of arbitrarily typed arguments. IsolatedInitialize() does not call Initialize() on attached
//! transformations. If initialization should be propagated, then use the Initialize() function.
//! \details The following code modifies the padding and line break parameters for an encoder:
//! <pre>
//! Base32Encoder encoder;
//! AlgorithmParameters params = MakeParameters(Pad(), false)(InsertLineBreaks(), false);
//! encoder.IsolatedInitialize(params);
//! </pre>
void IsolatedInitialize(const NameValuePairs ¶meters); };
//! \class Base32Decoder
//! \brief Base32 decodes data
//! \details Decode base32 data. The default code is based on draft-ietf-idn-dude-02.txt
//! \details To specify alternative alpahabet or code, call Initialize() with EncodingLookupArray parameter.
class Base32Decoder : public BaseN_Decoder { public: //! \brief Construct a Base32Decoder
//! \param attachment a BufferedTrasformation to attach to this object
Base32Decoder(BufferedTransformation *attachment = NULL) : BaseN_Decoder(GetDefaultDecodingLookupArray(), 5, attachment) {}
void IsolatedInitialize(const NameValuePairs ¶meters);
private: static const int * CRYPTOPP_API GetDefaultDecodingLookupArray(); };
NAMESPACE_END
#endif
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