Team Fortress 2 Source Code as on 22/4/2020
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// blowfish.h - written and placed in the public domain by Wei Dai
//! \file blowfish.h
//! \brief Classes for the Blowfish block cipher
#ifndef CRYPTOPP_BLOWFISH_H
#define CRYPTOPP_BLOWFISH_H
#include "seckey.h"
#include "secblock.h"
NAMESPACE_BEGIN(CryptoPP)
//! \class Blowfish_Info
//! \brief The cipher's key, iv, block size and name information.
struct Blowfish_Info : public FixedBlockSize<8>, public VariableKeyLength<16, 4, 56>, public FixedRounds<16> { static const char *StaticAlgorithmName() {return "Blowfish";} };
// <a href="http://www.weidai.com/scan-mirror/cs.html#Blowfish">Blowfish</a>
//! \class Blowfish
//! \brief Provides Blowfish encryption and decryption
class Blowfish : public Blowfish_Info, public BlockCipherDocumentation { //! \class Base
//! \brief Class specific implementation and overrides used to operate the cipher.
//! \details Implementations and overrides in \p Base apply to both \p ENCRYPTION and \p DECRYPTION directions
class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<Blowfish_Info> { public: void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; void UncheckedSetKey(const byte *key_string, unsigned int keylength, const NameValuePairs ¶ms);
private: void crypt_block(const word32 in[2], word32 out[2]) const;
static const word32 p_init[ROUNDS+2]; static const word32 s_init[4*256];
FixedSizeSecBlock<word32, ROUNDS+2> pbox; FixedSizeSecBlock<word32, 4*256> sbox; };
public: typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; typedef BlockCipherFinal<DECRYPTION, Base> Decryption; };
typedef Blowfish::Encryption BlowfishEncryption; typedef Blowfish::Decryption BlowfishDecryption;
NAMESPACE_END
#endif
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