Team Fortress 2 Source Code as on 22/4/2020
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// smartptr.h - written and placed in the public domain by Wei Dai
//! \file
//! \headerfile smartptr.h
//! \brief Classes for automatic resource management
#ifndef CRYPTOPP_SMARTPTR_H
#define CRYPTOPP_SMARTPTR_H
#include "config.h"
#include "stdcpp.h"
NAMESPACE_BEGIN(CryptoPP)
//! \class simple_ptr
//! \brief Manages resources for a single object
//! \tparam T class or type
//! \details \p simple_ptr is used frequently in the library to manage resources and
//! ensure cleanup under the RAII pattern (Resource Acquisition Is Initialization).
template <class T> class simple_ptr { public: simple_ptr(T *p = NULL) : m_p(p) {} ~simple_ptr() { delete m_p; *((volatile T**)&m_p) = NULL; }
T *m_p; };
//! \class member_ptr
//! \brief Pointer that overloads operator→
//! \tparam T class or type
//! \details member_ptr is used frequently in the library to avoid the issues related to
//! std::auto_ptr in C++11 (deprecated) and std::unique_ptr in C++03 (non-existent).
//! \bug <a href="http://github.com/weidai11/cryptopp/issues/48">Issue 48: "Use of auto_ptr causes dirty compile under C++11"</a>
template <class T> class member_ptr { public: explicit member_ptr(T *p = NULL) : m_p(p) {}
~member_ptr();
const T& operator*() const { return *m_p; } T& operator*() { return *m_p; }
const T* operator->() const { return m_p; } T* operator->() { return m_p; }
const T* get() const { return m_p; } T* get() { return m_p; }
T* release() { T *old_p = m_p; *((volatile T**)&m_p) = NULL; return old_p; }
void reset(T *p = 0);
protected: member_ptr(const member_ptr<T>& rhs); // copy not allowed
void operator=(const member_ptr<T>& rhs); // assignment not allowed
T *m_p; };
template <class T> member_ptr<T>::~member_ptr() {delete m_p;} template <class T> void member_ptr<T>::reset(T *p) {delete m_p; m_p = p;}
// ********************************************************
//! \class value_ptr
//! \brief Value pointer
//! \tparam T class or type
template<class T> class value_ptr : public member_ptr<T> { public: value_ptr(const T &obj) : member_ptr<T>(new T(obj)) {} value_ptr(T *p = NULL) : member_ptr<T>(p) {} value_ptr(const value_ptr<T>& rhs) : member_ptr<T>(rhs.m_p ? new T(*rhs.m_p) : NULL) {}
value_ptr<T>& operator=(const value_ptr<T>& rhs); bool operator==(const value_ptr<T>& rhs) { return (!this->m_p && !rhs.m_p) || (this->m_p && rhs.m_p && *this->m_p == *rhs.m_p); } };
template <class T> value_ptr<T>& value_ptr<T>::operator=(const value_ptr<T>& rhs) { T *old_p = this->m_p; this->m_p = rhs.m_p ? new T(*rhs.m_p) : NULL; delete old_p; return *this; }
// ********************************************************
//! \class clonable_ptr
//! \brief A pointer which can be copied and cloned
//! \tparam T class or type
//! \details \p T should adhere to the \p Clonable interface
template<class T> class clonable_ptr : public member_ptr<T> { public: clonable_ptr(const T &obj) : member_ptr<T>(obj.Clone()) {} clonable_ptr(T *p = NULL) : member_ptr<T>(p) {} clonable_ptr(const clonable_ptr<T>& rhs) : member_ptr<T>(rhs.m_p ? rhs.m_p->Clone() : NULL) {}
clonable_ptr<T>& operator=(const clonable_ptr<T>& rhs); };
template <class T> clonable_ptr<T>& clonable_ptr<T>::operator=(const clonable_ptr<T>& rhs) { T *old_p = this->m_p; this->m_p = rhs.m_p ? rhs.m_p->Clone() : NULL; delete old_p; return *this; }
// ********************************************************
//! \class counted_ptr
//! \brief Reference counted pointer
//! \tparam T class or type
//! \details users should declare \p m_referenceCount as <tt>std::atomic<unsigned></tt>
//! (or similar) under C++ 11
template<class T> class counted_ptr { public: explicit counted_ptr(T *p = 0); counted_ptr(const T &r) : m_p(0) {attach(r);} counted_ptr(const counted_ptr<T>& rhs);
~counted_ptr();
const T& operator*() const { return *m_p; } T& operator*() { return *m_p; }
const T* operator->() const { return m_p; } T* operator->() { return get(); }
const T* get() const { return m_p; } T* get();
void attach(const T &p);
counted_ptr<T> & operator=(const counted_ptr<T>& rhs);
private: T *m_p; };
template <class T> counted_ptr<T>::counted_ptr(T *p) : m_p(p) { if (m_p) m_p->m_referenceCount = 1; }
template <class T> counted_ptr<T>::counted_ptr(const counted_ptr<T>& rhs) : m_p(rhs.m_p) { if (m_p) m_p->m_referenceCount++; }
template <class T> counted_ptr<T>::~counted_ptr() { if (m_p && --m_p->m_referenceCount == 0) delete m_p; }
template <class T> void counted_ptr<T>::attach(const T &r) { if (m_p && --m_p->m_referenceCount == 0) delete m_p; if (r.m_referenceCount == 0) { m_p = r.clone(); m_p->m_referenceCount = 1; } else { m_p = const_cast<T *>(&r); m_p->m_referenceCount++; } }
template <class T> T* counted_ptr<T>::get() { if (m_p && m_p->m_referenceCount > 1) { T *temp = m_p->clone(); m_p->m_referenceCount--; m_p = temp; m_p->m_referenceCount = 1; } return m_p; }
template <class T> counted_ptr<T> & counted_ptr<T>::operator=(const counted_ptr<T>& rhs) { if (m_p != rhs.m_p) { if (m_p && --m_p->m_referenceCount == 0) delete m_p; m_p = rhs.m_p; if (m_p) m_p->m_referenceCount++; } return *this; }
// ********************************************************
//! \class vector_ptr
//! \brief Manages resources for an array of objects
//! \tparam T class or type
//! \details \p vector_ptr is used frequently in the library to avoid large stack allocations,
//! and manage resources and ensure cleanup under the RAII pattern (Resource Acquisition
//! Is Initialization).
template <class T> class vector_ptr { public: //! Construct an arry of \p T
//! \param size the size of the array, in elements
//! \details If \p T is a Plain Old Dataype (POD), then the array is uninitialized.
vector_ptr(size_t size=0) : m_size(size), m_ptr(new T[m_size]) {} ~vector_ptr() {delete [] m_ptr;}
T& operator[](size_t index) {assert(m_size && index<this->m_size); return this->m_ptr[index];} const T& operator[](size_t index) const {assert(m_size && index<this->m_size); return this->m_ptr[index];}
size_t size() const {return this->m_size;} void resize(size_t newSize) { T *newPtr = new T[newSize]; for (size_t i=0; i<this->m_size && i<newSize; i++) newPtr[i] = m_ptr[i]; delete [] this->m_ptr; this->m_size = newSize; this->m_ptr = newPtr; } #ifdef __BORLANDC__
operator T *() const {return (T*)m_ptr;} #else
operator const void *() const {return m_ptr;} operator void *() {return m_ptr;}
operator const T *() const {return m_ptr;} operator T *() {return m_ptr;} #endif
private: vector_ptr(const vector_ptr<T> &c); // copy not allowed
void operator=(const vector_ptr<T> &x); // assignment not allowed
size_t m_size; T *m_ptr; };
// ********************************************************
//! \class vector_member_ptrs
//! \brief Manages resources for an array of objects
//! \tparam T class or type
template <class T> class vector_member_ptrs { public: //! Construct an arry of \p T
//! \param size the size of the array, in elements
//! \details If \p T is a Plain Old Dataype (POD), then the array is uninitialized.
vector_member_ptrs(size_t size=0) : m_size(size), m_ptr(new member_ptr<T>[size]) {} ~vector_member_ptrs() {delete [] this->m_ptr;}
member_ptr<T>& operator[](size_t index) {assert(index<this->m_size); return this->m_ptr[index];} const member_ptr<T>& operator[](size_t index) const {assert(index<this->m_size); return this->m_ptr[index];}
size_t size() const {return this->m_size;} void resize(size_t newSize) { member_ptr<T> *newPtr = new member_ptr<T>[newSize]; for (size_t i=0; i<this->m_size && i<newSize; i++) newPtr[i].reset(this->m_ptr[i].release()); delete [] this->m_ptr; this->m_size = newSize; this->m_ptr = newPtr; }
private: vector_member_ptrs(const vector_member_ptrs<T> &c); // copy not allowed
void operator=(const vector_member_ptrs<T> &x); // assignment not allowed
size_t m_size; member_ptr<T> *m_ptr; };
NAMESPACE_END
#endif
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