Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

707 lines
17 KiB

  1. //-----------------------------------------------------------------------------
  2. // HAMMER_DLL.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE;$SRCDIR\common\shaderdll,$SRCDIR\common\iostream;$SRCDIR\dx9sdk\include;$SRCDIR\engine;$SRCDIR\game\shared;$SRCDIR\utils\common"
  14. $PreprocessorDefinitions "$BASE;VALVE;PROTECTED_THINGS_DISABLE;VERSION_SAFE_STEAM_API_INTERFACES;NO_WARN_MBCS_MFC_DEPRECATION"
  15. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  16. $AdditionalOptions "$BASE /EHa"
  17. }
  18. $Linker
  19. {
  20. // Deprecated MBCS MFC libraries for VS 2013 (nafxcw.lib and nafxcwd.lib) can be downloaded from http://go.microsoft.com/?linkid=9832071
  21. $AdditionalDependencies "$BASE winmm.lib rpcrt4.lib"
  22. }
  23. }
  24. $Configuration "Debug"
  25. {
  26. $Compiler
  27. {
  28. $PrecompiledHeaderFile "Hammer___Win32_Debug/hammer.pch"
  29. }
  30. }
  31. $Configuration "Release"
  32. {
  33. $Compiler
  34. {
  35. $PrecompiledHeaderFile "Hammer___Win32_Release/hammer.pch"
  36. }
  37. }
  38. $Project "hammer_dll"
  39. {
  40. $Folder "Source Files"
  41. {
  42. -$File "$SRCDIR\public\tier0\memoverride.cpp"
  43. $File "$SRCDIR\public\tier0\memoverride.cpp"
  44. {
  45. $Configuration
  46. {
  47. $Compiler
  48. {
  49. $PreprocessorDefinitions "$BASE;NO_MEMOVERRIDE_NEW_DELETE"
  50. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  51. }
  52. }
  53. }
  54. $File "StdAfx.cpp"
  55. {
  56. $Configuration
  57. {
  58. $Compiler
  59. {
  60. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  61. }
  62. }
  63. }
  64. $File "$SRCDIR\public\bone_setup.cpp" \
  65. "$SRCDIR\public\builddisp.cpp" \
  66. "BuildNum.cpp" \
  67. "Camera.cpp" \
  68. "$SRCDIR\public\ChunkFile.cpp" \
  69. "$SRCDIR\public\CollisionUtils.cpp" \
  70. "$SRCDIR\common\ConfigManager.cpp" \
  71. "$SRCDIR\common\SourceAppInfo.cpp" \
  72. "$SRCDIR\public\disp_common.cpp" \
  73. "$SRCDIR\public\disp_powerinfo.cpp" \
  74. "$SRCDIR\public\filesystem_helpers.cpp" \
  75. "$SRCDIR\public\filesystem_init.cpp" \
  76. "hammer_mathlib.cpp" \
  77. "$SRCDIR\public\KeyFrame\keyframe.cpp" \
  78. "$SRCDIR\public\rope_physics.cpp" \
  79. "SaveInfo.cpp" \
  80. "$SRCDIR\public\simple_physics.cpp" \
  81. "$SRCDIR\public\studio.cpp" \
  82. "$SRCDIR\public\vgui_controls\vgui_controls.cpp" \
  83. "ViewerSettings.cpp"
  84. {
  85. $Configuration
  86. {
  87. $Compiler
  88. {
  89. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  90. }
  91. }
  92. }
  93. $File "ActiveItemList.h"
  94. $File "$SRCDIR\public\tier0\afxmem_override.cpp"
  95. $File "AnchorMgr.cpp"
  96. $File "AnchorMgr.h"
  97. $File "AngleBox.cpp"
  98. $File "AngleBox.h"
  99. $File "AutoSelCombo.cpp"
  100. $File "AutoSelCombo.h"
  101. $File "Axes2.cpp"
  102. $File "Axes2.h"
  103. $File "BlockArray.h"
  104. $File "BoundBox.cpp"
  105. $File "BoundBox.h"
  106. $File "Brushops.cpp"
  107. $File "BrushOps.h"
  108. $File "bsplighting.cpp"
  109. $File "bsplighting.h"
  110. $File "bsplightingthread.cpp"
  111. $File "bsplightingthread.h"
  112. $File "$SRCDIR\public\builddisp.h"
  113. $File "Camera.h"
  114. $File "ChildFrm.cpp"
  115. $File "ChildFrm.h"
  116. $File "$SRCDIR\public\ChunkFile.h"
  117. $File "clipcode.cpp"
  118. $File "clipcode.h"
  119. $File "Clock.cpp"
  120. $File "$SRCDIR\public\CollisionUtils.h"
  121. $File "ControlBarIDs.h"
  122. $File "CreateArch.cpp"
  123. $File "CullTreeNode.cpp"
  124. $File "CullTreeNode.h"
  125. $File "CustomMessages.h"
  126. $File "DetailObjects.cpp"
  127. $File "DetailObjects.h"
  128. $File "$SRCDIR\public\disp_common.h"
  129. $File "DispManager.cpp"
  130. $File "DispManager.h"
  131. $File "DispMapImageFilter.cpp"
  132. $File "DispMapImageFilter.h"
  133. $File "DispPaint.cpp"
  134. $File "DispPaint.h"
  135. $File "DispSew.cpp"
  136. $File "DispSew.h"
  137. $File "DispShore.cpp"
  138. $File "DispShore.h"
  139. $File "DispSubdiv.cpp"
  140. $File "DispSubdiv.h"
  141. $File "DynamicDialogWnd.cpp"
  142. $File "DynamicDialogWnd.h"
  143. $File "EditGameClass.cpp"
  144. $File "EditGameClass.h"
  145. $File "EditGameConfigs.cpp"
  146. $File "EditGameConfigs.h"
  147. $File "EditGroups.h"
  148. $File "EntityConnection.cpp"
  149. $File "EntityConnection.h"
  150. $File "Error3d.h"
  151. $File "events.cpp"
  152. $File "FaceEdit_DispPage.h"
  153. $File "FaceEdit_MaterialPage.h"
  154. $File "FaceEditSheet.h"
  155. $File "FileChangeWatcher.h"
  156. $File "FileChangeWatcher.cpp"
  157. $File "FilterControl.h"
  158. $File "FilteredComboBox.cpp"
  159. $File "gameconfig.cpp"
  160. $File "gameconfig.h"
  161. $File "gamepalette.cpp"
  162. $File "gamepalette.h"
  163. $File "Gizmo.cpp"
  164. $File "Gizmo.h"
  165. $File "GlobalFunctions.h"
  166. $File "GroupList.cpp"
  167. $File "GroupList.h"
  168. $File "hammer.cpp"
  169. $File "hammer.h"
  170. $File "Hammer.rc"
  171. $File "hammer_mathlib.h"
  172. $File "HammerScene.cpp"
  173. $File "HammerScene.h"
  174. $File "HammerVGui.cpp"
  175. $File "HammerVGui.h"
  176. $File "HelperFactory.cpp"
  177. $File "History.cpp"
  178. $File "History.h"
  179. $File "ibsplighting.h"
  180. $File "IconComboBox.cpp"
  181. $File "IconComboBox.h"
  182. $File "$SRCDIR\public\interpolatortypes.cpp"
  183. {
  184. $Configuration
  185. {
  186. $Compiler
  187. {
  188. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  189. }
  190. }
  191. }
  192. $File "$SRCDIR\public\ivraddll.h"
  193. $File "Keyboard.cpp"
  194. $File "Keyboard.h"
  195. $File "$SRCDIR\public\KeyFrame\keyframe.h"
  196. $File "ListBoxEx.cpp"
  197. $File "ListBoxEx.h"
  198. $File "LoadSave_MAP.cpp"
  199. $File "LoadSave_RMF.cpp"
  200. $File "lpreview_thread.cpp"
  201. $File "lprvwindow.cpp"
  202. $File "MainFrm.cpp"
  203. $File "MainFrm.h"
  204. $File "MakePrefabLibrary.cpp"
  205. $File "Manifest.cpp"
  206. $File "Manifest.h"
  207. $File "ManifestDialog.cpp"
  208. $File "ManifestDialog.h"
  209. $File "MapDefs.h"
  210. $File "Mapdoc.cpp"
  211. $File "MapErrorsDlg.h"
  212. $File "MapInfoDlg.h"
  213. $File "MapPath.cpp"
  214. $File "MapPath.h"
  215. $File "MapView.cpp"
  216. $File "MapView.h"
  217. $File "MapView2D.cpp"
  218. $File "MapView2D.h"
  219. $File "mapview2dbase.cpp"
  220. $File "mapview2dbase.h"
  221. $File "MapView3D.cpp"
  222. $File "mapview3d.h"
  223. $File "mapviewlogical.cpp"
  224. $File "mapviewlogical.h"
  225. $File "materialproxyfactory_wc.cpp"
  226. $File "materialproxyfactory_wc.h"
  227. $File "MDIClientWnd.cpp"
  228. $File "MDIClientWnd.h"
  229. $File "MessageWnd.cpp"
  230. $File "MessageWnd.h"
  231. $File "misc.cpp"
  232. $File "ModelBrowser.cpp"
  233. $File "ModelBrowser.h"
  234. $File "ModelFactory.h"
  235. $File "MyCheckListBox.h"
  236. $File "NewDocType.h"
  237. $File "NewKeyValue.h"
  238. $File "NewVisGroupDlg.h"
  239. $File "Noise.cpp"
  240. $File "ObjectBar.cpp"
  241. $File "ObjectBar.h"
  242. $File "ObjectPage.h"
  243. $File "ObjectProperties.h"
  244. $File "OP_Entity.h"
  245. $File "OP_Flags.h"
  246. $File "OP_Groups.h"
  247. $File "OP_Input.h"
  248. $File "OP_Model.h"
  249. $File "OP_Output.h"
  250. $File "optbuild.h"
  251. $File "OPTConfigs.h"
  252. $File "OPTGeneral.h"
  253. $File "OptionProperties.h"
  254. $File "Options.cpp"
  255. $File "Options.h"
  256. $File "OPTTextures.h"
  257. $File "OPTView2D.h"
  258. $File "OPTView3D.h"
  259. $File "osver.cpp"
  260. $File "PakDoc.h"
  261. $File "PakFrame.h"
  262. $File "PakViewDirec.h"
  263. $File "PakViewFiles.h"
  264. $File "PopupMenus.h"
  265. $File "Prefab3D.cpp"
  266. $File "Prefab3d.h"
  267. $File "Prefabs.cpp"
  268. $File "Prefabs.h"
  269. $File "ProcessWnd.cpp"
  270. $File "ProcessWnd.h"
  271. $File "progdlg.h"
  272. $File "Render.cpp"
  273. $File "Render2D.cpp"
  274. $File "Render2D.h"
  275. $File "Render3DMS.cpp"
  276. $File "Render3DMS.h"
  277. $File "RenderUtils.cpp"
  278. $File "RenderUtils.h"
  279. $File "resource.h"
  280. $File "RichEditCtrlEx.cpp"
  281. $File "RichEditCtrlEx.h"
  282. $File "RunCommands.cpp"
  283. $File "RunCommands.h"
  284. $File "RunMap.cpp"
  285. $File "RunMap.h"
  286. $File "SaveInfo.h"
  287. $File "ScenePreviewDlg.cpp"
  288. $File "ScenePreviewDlg.h"
  289. $File "SearchBox.h"
  290. $File "Selection.cpp"
  291. $File "Shell.h"
  292. $File "SoundBrowser.cpp"
  293. $File "SoundBrowser.h"
  294. $File "soundsystem.cpp"
  295. $File "soundsystem.h"
  296. $File "Splash.cpp"
  297. $File "Splash.h"
  298. $File "Sprite.cpp"
  299. $File "SSolid.cpp"
  300. $File "SSolid.h"
  301. $File "StatusBarIDs.h"
  302. $File "stdafx.h"
  303. $File "$SRCDIR\utils\common\scriplib.cpp"
  304. {
  305. $Configuration
  306. {
  307. $Compiler
  308. {
  309. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  310. }
  311. }
  312. }
  313. $File "StockSolids.cpp"
  314. $File "StockSolids.h"
  315. $File "StudioModel.cpp"
  316. $File "StudioModel.h"
  317. $File "TargetNameCombo.cpp"
  318. $File "TargetNameCombo.h"
  319. $File "TextureBar.h"
  320. $File "TextureBox.cpp"
  321. $File "TextureBox.h"
  322. $File "texturebrowser.h"
  323. $File "TextureConverter.cpp"
  324. $File "TextureConverter.h"
  325. $File "TextureWindow.cpp"
  326. $File "TextureWindow.h"
  327. $File "TitleWnd.cpp"
  328. $File "TitleWnd.h"
  329. $File "Tooldefs.h"
  330. $File "$SRCDIR\public\maya\valveMaya\Undo.h"
  331. $File "VGuiWnd.cpp"
  332. $File "VGuiWnd.h"
  333. $File "ViewerSettings.h"
  334. $File "VisGroup.cpp"
  335. $File "VisGroup.h"
  336. $File "wndTex.h"
  337. $Folder "Map classes"
  338. {
  339. $File "MapAlignedBox.cpp"
  340. $File "MapAlignedBox.h"
  341. $File "MapAnimator.cpp"
  342. $File "MapAnimator.h"
  343. $File "MapAtom.h"
  344. $File "MapAxisHandle.cpp"
  345. $File "MapAxisHandle.h"
  346. $File "Mapclass.cpp"
  347. $File "mapclass.h"
  348. $File "mapcylinder.cpp"
  349. $File "mapcylinder.h"
  350. $File "MapDecal.cpp"
  351. $File "MapDecal.h"
  352. $File "MapDisp.cpp"
  353. $File "MapDisp.h"
  354. $File "mapdoc.h"
  355. $File "MapEntity.cpp"
  356. $File "MapEntity.h"
  357. $File "MapFace.cpp"
  358. $File "MapFace.h"
  359. $File "MapFrustum.cpp"
  360. $File "MapFrustum.h"
  361. $File "MapGroup.cpp"
  362. $File "MapGroup.h"
  363. $File "MapHelper.cpp"
  364. $File "MapInstance.cpp"
  365. $File "MapInstance.h"
  366. $File "MapKeyFrame.cpp"
  367. $File "MapKeyFrame.h"
  368. $File "MapLight.cpp"
  369. $File "MapLight.h"
  370. $File "MapLightCone.cpp"
  371. $File "MapLightCone.h"
  372. $File "MapLine.cpp"
  373. $File "MapLine.h"
  374. $File "MapOverlay.cpp"
  375. $File "MapOverlay.h"
  376. $File "mapoverlaytrans.cpp"
  377. $File "mapoverlaytrans.h"
  378. $File "mapplayerhullhandle.cpp"
  379. $File "mapplayerhullhandle.h"
  380. $File "MapPoint.cpp"
  381. $File "MapPoint.h"
  382. $File "MapPointHandle.cpp"
  383. $File "MapPointHandle.h"
  384. $File "MapQuadBounds.cpp"
  385. $File "MapQuadBounds.h"
  386. $File "MapSideList.cpp"
  387. $File "MapSideList.h"
  388. $File "MapSolid.cpp"
  389. $File "MapSolid.h"
  390. $File "MapSphere.cpp"
  391. $File "MapSphere.h"
  392. $File "MapSprite.cpp"
  393. $File "MapStudioModel.cpp"
  394. $File "MapStudioModel.h"
  395. $File "mapsweptplayerhull.cpp"
  396. $File "mapsweptplayerhull.h"
  397. $File "MapWorld.cpp"
  398. $File "MapWorld.h"
  399. }
  400. $Folder "Tools"
  401. {
  402. $File "Box3D.cpp"
  403. $File "Box3D.h"
  404. $File "Tool3D.cpp"
  405. $File "Tool3D.h"
  406. $File "ToolAxisHandle.cpp"
  407. $File "ToolAxisHandle.h"
  408. $File "ToolBase.cpp"
  409. $File "ToolBlock.cpp"
  410. $File "ToolBlock.h"
  411. $File "ToolCamera.cpp"
  412. $File "ToolCamera.h"
  413. $File "ToolClipper.cpp"
  414. $File "ToolClipper.h"
  415. $File "ToolCordon.cpp"
  416. $File "ToolCordon.h"
  417. $File "ToolDecal.cpp"
  418. $File "ToolDecal.h"
  419. $File "ToolDisplace.cpp"
  420. $File "ToolDisplace.h"
  421. $File "ToolEntity.cpp"
  422. $File "ToolEntity.h"
  423. $File "ToolInterface.h"
  424. $File "ToolMagnify.cpp"
  425. $File "ToolMagnify.h"
  426. $File "ToolManager.cpp"
  427. $File "ToolManager.h"
  428. $File "ToolMaterial.cpp"
  429. $File "ToolMaterial.h"
  430. $File "ToolMorph.cpp"
  431. $File "ToolMorph.h"
  432. $File "ToolOverlay.cpp"
  433. $File "ToolOverlay.h"
  434. $File "ToolPickAngles.cpp"
  435. $File "ToolPickAngles.h"
  436. $File "ToolPickEntity.cpp"
  437. $File "ToolPickEntity.h"
  438. $File "ToolPickFace.cpp"
  439. $File "ToolPickFace.h"
  440. $File "ToolPointHandle.cpp"
  441. $File "ToolPointHandle.h"
  442. $File "ToolSelection.cpp"
  443. $File "ToolSelection.h"
  444. $File "ToolSphere.cpp"
  445. $File "ToolSphere.h"
  446. $File "toolswepthull.cpp"
  447. $File "toolswepthull.h"
  448. }
  449. $Folder "Texture/materials system"
  450. {
  451. $File "DummyTexture.cpp"
  452. $File "DummyTexture.h"
  453. $File "IEditorTexture.h"
  454. $File "Material.cpp"
  455. $File "Material.h"
  456. $File "Texture.cpp"
  457. $File "Texture.h"
  458. $File "TextureSystem.cpp"
  459. $File "WADTexture.cpp"
  460. $File "WADTexture.h"
  461. }
  462. $Folder "Shell"
  463. {
  464. $File "Shell.cpp"
  465. $File "ShellMessageWnd.cpp"
  466. }
  467. $Folder "Dialogs"
  468. {
  469. $File "ArchDlg.cpp"
  470. $File "ArchDlg.h"
  471. $File "DispDlg.cpp"
  472. $File "DispDlg.h"
  473. $File "EditGroups.cpp"
  474. $File "EditPathDlg.cpp"
  475. $File "EditPathDlg.h"
  476. $File "EditPathNodeDlg.cpp"
  477. $File "EditPathNodeDlg.h"
  478. $File "EditPrefabDlg.cpp"
  479. $File "EditPrefabDlg.h"
  480. $File "EntityHelpDlg.cpp"
  481. $File "EntityHelpDlg.h"
  482. $File "EntityReportDlg.cpp"
  483. $File "EntityReportDlg.h"
  484. $File "FaceEdit_DispPage.cpp"
  485. $File "FaceEdit_MaterialPage.cpp"
  486. $File "FaceEditSheet.cpp"
  487. $File "FilterControl.cpp"
  488. $File "GotoBrushDlg.cpp"
  489. $File "GotoBrushDlg.h"
  490. $File "hammerbar.cpp"
  491. $File "MapAnimationDlg.cpp"
  492. $File "MapAnimationDlg.h"
  493. $File "MapCheckDlg.cpp"
  494. $File "MapCheckDlg.h"
  495. $File "MapDiffDlg.cpp"
  496. $File "MapDiffDlg.h"
  497. $File "MapErrorsDlg.cpp"
  498. $File "MapInfoDlg.cpp"
  499. $File "materialdlg.cpp"
  500. $File "materialdlg.h"
  501. $File "NewDocType.cpp"
  502. $File "NewKeyValue.cpp"
  503. $File "NewVisGroupDlg.cpp"
  504. $File "ObjectProperties.cpp"
  505. $File "ObjectPage.cpp"
  506. $File "OP_Entity.cpp"
  507. $File "OP_Flags.cpp"
  508. $File "OP_Groups.cpp"
  509. $File "OP_Input.cpp"
  510. $File "OP_Model.cpp"
  511. $File "OP_Output.cpp"
  512. $File "OPTBuild.cpp"
  513. $File "OPTConfigs.cpp"
  514. $File "OPTGeneral.cpp"
  515. $File "OptionProperties.cpp"
  516. $File "OPTTextures.cpp"
  517. $File "OPTView2D.cpp"
  518. $File "OPTView3D.cpp"
  519. $File "PasteSpecialDlg.cpp"
  520. $File "PasteSpecialDlg.h"
  521. $File "PrefabsDlg.cpp"
  522. $File "PrefabsDlg.h"
  523. $File "ProgDlg.cpp"
  524. $File "ReplaceTexDlg.cpp"
  525. $File "ReplaceTexDlg.h"
  526. $File "RunMapCfgDlg.cpp"
  527. $File "RunMapCfgDlg.h"
  528. $File "RunMapExpertDlg.cpp"
  529. $File "RunMapExpertDlg.h"
  530. $File "ScaleVerticesDlg.cpp"
  531. $File "ScaleVerticesDlg.h"
  532. $File "SculptOptions.cpp"
  533. $File "SculptOptions.h"
  534. $File "SearchReplaceDlg.cpp"
  535. $File "SearchReplaceDlg.h"
  536. $File "SelectEntityDlg.cpp"
  537. $File "SelectEntityDlg.h"
  538. $File "SelectModeDlgBar.cpp"
  539. $File "StrDlg.cpp"
  540. $File "StrDlg.h"
  541. $File "TextureBar.cpp"
  542. $File "texturebrowser.cpp"
  543. $File "TorusDlg.cpp"
  544. $File "torusdlg.h"
  545. $File "TransformDlg.cpp"
  546. $File "TransformDlg.h"
  547. }
  548. }
  549. $Folder "Resource Files"
  550. {
  551. $File "res\afx_idi_.ico"
  552. $File "res\bitmap1.bmp"
  553. $File "res\bmp00001.bmp"
  554. $File "res\bmp00002.bmp"
  555. $File "res\camera.ico"
  556. $File "res\crosshair.cur"
  557. $File "res\crosshair.ico"
  558. $File "res\cube.bmp"
  559. $File "res\cubechec.bmp"
  560. $File "res\cur00001.cur"
  561. $File "res\cur00002.cur"
  562. $File "res\cursor1.cur"
  563. $File "res\cursor2.cur"
  564. $File "res\cursor3.cur"
  565. $File "res\dispedit.bmp"
  566. $File "res\entity.cur"
  567. $File "res\eyedropper.cur"
  568. $File "res\eyedropper.ico"
  569. $File "facepaint.cur"
  570. $File "res\Forge.ico"
  571. $File "res\ForgeDoc.ico"
  572. $File "res\forgemap.bmp"
  573. $File "res\gizmoaxis.bmp"
  574. $File "res\gizmorotate.bmp"
  575. $File "res\gizmoscale.bmp"
  576. $File "res\gizmotranslate.bmp"
  577. $File "res\handclos.cur"
  578. $File "res\handcurs.cur"
  579. $File "res\ico00001.ico"
  580. $File "res\ico00002.ico"
  581. $File "res\ico00003.ico"
  582. $File "res\ico00004.ico"
  583. $File "res\icon1.ico"
  584. $File "res\idr_manifest.ico"
  585. $File "res\input.ico"
  586. $File "res\input_grey.ico"
  587. $File "res\inputbad.ico"
  588. $File "res\inputbad_grey.ico"
  589. $File "res\magnify.cur"
  590. $File "res\manifest.bmp"
  591. $File "res\manifest2.bmp"
  592. $File "res\mapdoc_n.bmp"
  593. $File "res\mapedit.bmp"
  594. $File "res\mapedit256.bmp"
  595. $File "res\mapeditt.bmp"
  596. $File "res\mapopera.bmp"
  597. $File "res\newsplash.BMP"
  598. $File "res\newtoolbar.bmp"
  599. $File "res\ouput.ico"
  600. $File "res\output_grey.ico"
  601. $File "res\outputbad.ico"
  602. $File "res\outputbad_grey.ico"
  603. $File "res\paktypes.bmp"
  604. $File "res\seltools.bmp"
  605. $File "res\set_u.bmp"
  606. $File "res\smartclick.cur"
  607. $File "res\splash7b.BMP"
  608. $File "res\texturew.ico"
  609. $File "res\Toolbar.bmp"
  610. $File "res\toolbar1.bmp"
  611. $File "res\treeroot.bmp"
  612. $File "res\undoredo.bmp"
  613. $File "res\visgroup.bmp"
  614. $File "res\wcsplash.bmp"
  615. }
  616. $Folder "Common Header Files"
  617. {
  618. $File "$SRCDIR\public\mathlib\amd3dx.h"
  619. $File "$SRCDIR\public\arraystack.h"
  620. $File "$SRCDIR\public\tier0\basetypes.h"
  621. $File "$SRCDIR\public\bone_setup.h"
  622. $File "$SRCDIR\public\BSPFILE.H"
  623. $File "$SRCDIR\public\bspflags.h"
  624. $File "BuildNum.h"
  625. $File "$SRCDIR\public\mathlib\bumpvects.h"
  626. $File "$SRCDIR\public\cmodel.h"
  627. $File "$SRCDIR\common\ConfigManager.h"
  628. $File "$SRCDIR\public\const.h"
  629. $File "dispview.h"
  630. $File "$SRCDIR\public\fgdlib\EntityDefs.h"
  631. $File "$SRCDIR\public\filesystem.h"
  632. $File "FilteredComboBox.h"
  633. $File "$SRCDIR\public\fgdlib\GDClass.h"
  634. $File "hammerbar.h"
  635. $File "HelperFactory.h"
  636. $File "$SRCDIR\public\fgdlib\HelperInfo.h"
  637. $File "ibsplightingthread.h"
  638. $File "$SRCDIR\public\IHammer.h"
  639. $File "$SRCDIR\public\fgdlib\InputOutput.h"
  640. $File "$SRCDIR\public\tier1\interface.h"
  641. $File "lpreview_thread.h"
  642. $File "lprvwindow.h"
  643. $File "MapHelper.h"
  644. $File "MapSprite.h"
  645. $File "$SRCDIR\public\mathlib\mathlib.h"
  646. $File "$SRCDIR\public\NTree.h"
  647. $File "osver.h"
  648. $File "Render.h"
  649. $File "Selection.h"
  650. $File "SelectModeDlgBar.h"
  651. $File "ShellMessageWnd.h"
  652. $File "SmoothingGroupMgr.h"
  653. $File "Sprite.h"
  654. $File "$SRCDIR\public\studio.h"
  655. $File "subdiv.h"
  656. $File "TextureSystem.h"
  657. $File "$SRCDIR\public\tier1\tokenreader.h"
  658. $File "$SRCDIR\public\tier1\utlbuffer.h"
  659. $File "$SRCDIR\public\tier1\utllinkedlist.h"
  660. $File "$SRCDIR\public\tier1\utlmemory.h"
  661. $File "$SRCDIR\public\tier1\utlrbtree.h"
  662. $File "$SRCDIR\public\tier1\utlvector.h"
  663. $File "$SRCDIR\public\mathlib\vector.h"
  664. $File "$SRCDIR\public\mathlib\vector2d.h"
  665. $File "$SRCDIR\public\mathlib\vector4d.h"
  666. $File "$SRCDIR\public\mathlib\vmatrix.h"
  667. $File "$SRCDIR\public\mathlib\vplane.h"
  668. $File "$SRCDIR\public\wadtypes.h"
  669. $File "$SRCDIR\public\worldsize.h"
  670. }
  671. $Folder "Link Libraries"
  672. {
  673. $Lib bitmap
  674. $Lib choreoobjects
  675. $Lib dmxloader
  676. $Lib fgdlib
  677. $Lib $LIBCOMMON\jpeglib
  678. $Lib mathlib
  679. $Lib matsys_controls
  680. $Lib raytrace
  681. $ImpLib steam_api
  682. $Lib tier2
  683. $Lib tier3
  684. $Lib vgui_controls
  685. }
  686. $File "whatsnew.txt"
  687. }