Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef IHANDLEENTITY_H
  7. #define IHANDLEENTITY_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. class CBaseHandle;
  12. // An IHandleEntity-derived class can go into an entity list and use ehandles.
  13. class IHandleEntity
  14. {
  15. public:
  16. virtual ~IHandleEntity() {}
  17. virtual void SetRefEHandle( const CBaseHandle &handle ) = 0;
  18. virtual const CBaseHandle& GetRefEHandle() const = 0;
  19. };
  20. #endif // IHANDLEENTITY_H