Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
// Passthrough/stubbed version of Steamlib.h/Steam.c for Linux non-Steam server
#ifndef STEAMLIB_NULL_H
#define STEAMLIB_NULL_H
#include <stdlib.h>
#include <stdio.h>
#include <string.h> // for strlen()
#include <stdarg.h>
#include <dlfcn.h>
#if !defined ( _WIN32 )
#include <string.h>
#endif
typedef enum // Filter elements returned by SteamFind{First,Next}
{ STEAMFindLocalOnly, // limit search to local filesystem
STEAMFindRemoteOnly, // limit search to remote repository
STEAMFindAll // do not limit search (duplicates allowed)
} STEAMFindFilter;
// Direct drop-in replacements
#define STEAM_fopen fopen
#define STEAM_fclose fclose
#define STEAM_fread fread
#define STEAM_fwrite fwrite
#define STEAM_fprintf fprintf
#define STEAM_fseek fseek
#define STEAM_ftell ftell
#define STEAM_feof feof
#define STEAM_ferror ferror
#define STEAM_clearerr clearerr
#define STEAM_rewind rewind
#define STEAM_fflush fflush
#define STEAM_setvbuf setvbuf
static inline int STEAM_Mount( void ) { return 1; } static inline void STEAM_Shutdown( void ) { }
static inline unsigned int STEAM_FileSize( FILE *file ) { unsigned int iRet;
if ( !file ) { iRet = 0; } else { int iPos;
iPos = ftell( file ); fseek ( file, 0, SEEK_END ); iRet = ftell( file ); fseek ( file, iPos, SEEK_SET ); }
return iRet; }
static inline void STEAM_strerror( FILE *stream, char * p, int maxlen ) { snprintf( p, maxlen, "Steam FS unavailable" ); }
static inline void STEAM_GetLocalCopy( const char * fileName ) { }
static inline void STEAM_LogLevelLoadStarted( const char * name ) { } static inline void STEAM_LogLevelLoadFinished( const char * name ) { }
static inline int STEAM_HintResourceNeed( const char * mapcycle, int forgetEverything ) { return 1; }
static inline void STEAM_TrackProgress( int enable ) { } static inline void STEAM_UpdateProgress( void ) { }
static inline void STEAM_RegisterAppProgressCallback( void( *fpProgCallBack )( void ), int freq ) { } static inline void STEAM_RegisterAppKeepAliveTicCallback( void( *fpKeepAliveTicCallBack )( char * scr_msg ) ) { }
static inline void STEAM_GetInterfaceVersion( char * p, int maxlen ) { snprintf( p, maxlen, "0.0.0.0" ); }
static inline long STEAM_LoadLibrary( char * pszFileName ) { void * hDll; char szCwd[ MAX_OSPATH ]; char szAbsoluteLib[ MAX_OSPATH ]; if ( !getcwd( szCwd, sizeof( szCwd ) ) ) return 0; if ( szCwd[ strlen( szCwd ) -1 ] == '/' ) { szCwd[ strlen( szCwd ) -1 ] = 0; } snprintf( szAbsoluteLib, sizeof( szAbsoluteLib ), "%s/%s", szCwd, pszFileName ); hDll = dlopen( szAbsoluteLib, RTLD_NOW );
return (long)hDll; }
#endif // STEAMLIB_NULL_H
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