Team Fortress 2 Source Code as on 22/4/2020
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43 lines
1.1 KiB

  1. //-----------------------------------------------------------------------------
  2. // DEDICATED_MAIN.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game"
  8. $Macro OUTBINNAME "srcds" [$WINDOWS||$X360]
  9. $Macro OUTBINNAME "srcds_osx" [$OSXALL]
  10. $Macro OUTBINNAME "srcds_linux" [$LINUXALL]
  11. $Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
  12. $Include "$SRCDIR\tier0\tier0_exclude.vpc"
  13. $Include "$SRCDIR\tier1\tier1_exclude.vpc" [$WINDOWS]
  14. $Include "$SRCDIR\vstdlib\vstdlib_exclude.vpc" [$WINDOWS]
  15. $Configuration
  16. {
  17. $Linker [$WINDOWS]
  18. {
  19. $AdditionalDependencies "$BASE Advapi32.lib"
  20. $EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)"
  21. $FixedBaseAddress "Generate a relocation section (/FIXED:NO)"
  22. }
  23. }
  24. $Project "Dedicated_main"
  25. {
  26. $Folder "Source Files"
  27. {
  28. $File "main.cpp"
  29. $File "$SRCDIR\common\SteamAppStartup.cpp"
  30. $File "$SRCDIR\common\SteamAppStartup.h"
  31. }
  32. $Folder "Resources"
  33. {
  34. $File "$SRCDIR\launcher\res\launcher.ico"
  35. $File "dedicated_main.rc"
  36. }
  37. }