Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: CWAPI code for GC access to the Web API server
//
//=============================================================================
#include "stdafx.h"
#include "gcwebapi.h"
#include "enumutils.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
CUtlVector< GCWebAPIInterfaceMapCreationFunc_t > & CGCWebAPIInterfaceMapRegistrar::VecInstance() { static CUtlVector< GCWebAPIInterfaceMapCreationFunc_t > sm_vecInterfaceFuncs; return sm_vecInterfaceFuncs; }
ENUMSTRINGS_START( EWebApiParamType ) { k_EWebApiParamTypeInvalid, "Invalid" }, { k_EWebApiParamTypeInt32, "int32" }, { k_EWebApiParamTypeUInt32, "uint32" }, { k_EWebApiParamTypeInt64, "int64" }, { k_EWebApiParamTypeUInt64, "uint64" }, { k_EWebApiParamTypeFloat, "float" }, { k_EWebApiParamTypeString, "string" }, { k_EWebApiParamTypeBool, "bool" }, { k_EWebApiParamTypeRawBinary, "rawbinary" } ENUMSTRINGS_REVERSE( EWebApiParamType, k_EWebApiParamTypeInvalid )
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