Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #include "movieobjects/dmebookmark.h"
  7. #include "tier0/dbg.h"
  8. #include "datamodel/dmelementfactoryhelper.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. //-----------------------------------------------------------------------------
  12. // Class factory
  13. //-----------------------------------------------------------------------------
  14. IMPLEMENT_ELEMENT_FACTORY( DmeBookmark, CDmeBookmark );
  15. //-----------------------------------------------------------------------------
  16. // Constructor, destructor
  17. //-----------------------------------------------------------------------------
  18. void CDmeBookmark::OnConstruction()
  19. {
  20. m_Time.InitAndSet( this, "time", 0 );
  21. m_Duration.InitAndSet( this, "duration", 0 );
  22. m_Note.Init( this, "note" );
  23. }
  24. void CDmeBookmark::OnDestruction()
  25. {
  26. }