Team Fortress 2 Source Code as on 22/4/2020
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54 lines
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  1. //-----------------------------------------------------------------------------
  2. // NETWORKSYSTEM.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS"
  14. }
  15. $Linker
  16. {
  17. $AdditionalDependencies "$BASE winmm.lib ws2_32.lib"
  18. }
  19. }
  20. $Project "Networksystem"
  21. {
  22. $Folder "Source Files"
  23. {
  24. $File "netchannel.cpp"
  25. $File "netchannel.h"
  26. $File "networkclient.cpp"
  27. $File "networkclient.h"
  28. $File "networkserver.cpp"
  29. $File "networkserver.h"
  30. $File "networksystem.cpp"
  31. $File "networksystem.h"
  32. $File "sm_protocol.h"
  33. $File "udp_process.cpp"
  34. $File "udp_process.h"
  35. $File "udp_socket.cpp"
  36. $File "udp_socket.h"
  37. }
  38. $Folder "Interface"
  39. {
  40. $File "$SRCDIR\common\networksystem\inetworkmessage.h"
  41. $File "$SRCDIR\common\networksystem\inetworksystem.h"
  42. }
  43. $Folder "Link Libraries"
  44. {
  45. $Lib tier2
  46. }
  47. }