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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#ifndef ITEMTEST_CONTROLS_H
#define ITEMTEST_CONTROLS_H
#ifdef _WIN32
#pragma once
#endif
// Valve includes
#include "itemtest/itemtest.h"
#include "tier1/utlstring.h"
#include "vgui_controls/Label.h"
#include "vgui_controls/WizardPanel.h"
#include "vgui_controls/WizardSubPanel.h"
#include "vgui_controls/FileOpenStateMachine.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class vgui::CheckButton; class vgui::PanelListPanel; class vgui::TextEntry; class vgui::ComboBox; class vgui::TextEntry; class CDualPanelList; class CVmtEntry;
//=============================================================================
//
//=============================================================================
class CStatusLabel : public vgui::Label { DECLARE_CLASS_SIMPLE( CStatusLabel, vgui::Label );
public: CStatusLabel( vgui::Panel *pPanel, const char *pszName, bool bValid = false );
// From vgui::Label
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
// New functions
virtual void SetValid( bool bValid ); virtual bool GetValid() const;
protected: bool m_bValid; Color m_cValid; Color m_cInvalid;
void UpdateColors();
};
//=============================================================================
//
//=============================================================================
class CItemUploadSubPanel : public vgui::WizardSubPanel { DECLARE_CLASS_SIMPLE( CItemUploadSubPanel, vgui::WizardSubPanel );
public: CItemUploadSubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName );
// From vgui::Panel
virtual void PerformLayout();
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
// From vgui::WizardSubPanel
virtual void OnDisplay();
virtual vgui::WizardSubPanel *GetNextSubPanel();
// Sucks data from the asset into the GUI
virtual void UpdateGUI() { AssertMsg1( 0, "Implement UpdateGUI in base class: %s", GetPanelClassName() ); }
// Sets the status labels
virtual bool UpdateStatus();
protected: CUtlString m_sNextName; // The name of the next wizard sub panel
vgui::Label *m_pLabel; // Label at the top of the wizard sub panel
vgui::PanelListPanel *m_pPanelListPanel; // Standard list of widgets to set parameters
CStatusLabel *m_pStatusLabel; // Whether the overall panel is valid or not
vgui::Label *m_pStatusText; // The text for the overall status
// New functions
void AddStatusPanels( const char *pszPrefix ); void SetStatus( bool bValid, const char *pszPrefix, const char *pszMessage = NULL, bool bHide = false );
};
//=============================================================================
//
//=============================================================================
class CGlobalSubPanel : public CItemUploadSubPanel { DECLARE_CLASS_SIMPLE( CGlobalSubPanel, CItemUploadSubPanel );
public: CGlobalSubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName );
// From CItemUploadSubPanel
virtual void UpdateGUI(); virtual bool UpdateStatus();
MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel ); MESSAGE_FUNC_PTR( OnCheckButtonChecked, "CheckButtonChecked", panel );
protected: vgui::TextEntry *m_pNameTextEntry; vgui::ComboBox *m_pClassComboBox; vgui::TextEntry *m_pSteamTextEntry; vgui::CheckButton *m_pAutoSkinCheckButton;
};
//=============================================================================
//
//=============================================================================
class CGeometrySubPanel : public CItemUploadSubPanel, public vgui::IFileOpenStateMachineClient { DECLARE_CLASS_SIMPLE( CGeometrySubPanel, CItemUploadSubPanel );
public: CGeometrySubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName );
// From CItemUploadSubpanel
virtual void UpdateGUI(); virtual bool UpdateStatus();
// From IFileOpenStateMachineClient
virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pszFileFormat, KeyValues *pContextKeyValues ); virtual bool OnReadFileFromDisk( const char *pszFileName, const char *pszFileFormat, KeyValues *pContextKeyValues ); virtual bool OnWriteFileToDisk( const char *pszFileName, const char *pszFileFormat, KeyValues *pContextKeyValues );
MESSAGE_FUNC_INT( OnOpen, "Open", nLodIndex ); MESSAGE_FUNC_INT( OnDelete, "Delete", nLodIndex );
protected: vgui::FileOpenStateMachine *m_pFileOpenStateMachine;
void AddGeometry(); };
//=============================================================================
//
//=============================================================================
class CMaterialSubPanel : public CItemUploadSubPanel, public vgui::IFileOpenStateMachineClient { DECLARE_CLASS_SIMPLE( CMaterialSubPanel, CItemUploadSubPanel );
public: CMaterialSubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName );
// From CItemUploadSubpanel
virtual void InvalidateLayout();
virtual void UpdateGUI(); virtual bool UpdateStatus();
// From IFileOpenStateMachineClient
virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pszFileFormat, KeyValues *pContextKeyValues ); virtual bool OnReadFileFromDisk( const char *pszFileName, const char *pszFileFormat, KeyValues *pContextKeyValues ); virtual bool OnWriteFileToDisk( const char *pszFileName, const char *pszFileFormat, KeyValues *pContextKeyValues );
enum Browse_t { kCommon, kRed, kBlue, kNormal };
void Browse( CVmtEntry *pVmtEntry, Browse_t nBrowseType );
CTargetVMT *GetTargetVMT( int nTargetVMTIndex );
protected: vgui::FileOpenStateMachine *m_pFileOpenStateMachine;
void AddMaterial();
};
//=============================================================================
//
//=============================================================================
class CFinalSubPanel : public CItemUploadSubPanel { DECLARE_CLASS_SIMPLE( CFinalSubPanel, CItemUploadSubPanel );
public: CFinalSubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName );
// From CItemUploadSubPanel
virtual void UpdateGUI(); virtual bool UpdateStatus();
virtual void OnCommand( const char *command );
virtual void PerformLayout();
MESSAGE_FUNC( OnQuitApp, "QuitApp" );
void OnZip(); protected: void OnGather(); void OnStudioMDL(); void OnHlmv(); void OnExplore( bool bMaterial, bool bContent);
bool GetHlmvCmd( CFmtStrMax &sHlmvCmd );
vgui::Button *m_pHLMVButton; vgui::Label *m_pHLMVLabel;
vgui::Button *m_pExploreMaterialContentButton; vgui::Label *m_pExploreMaterialContentLabel;
vgui::Button *m_pExploreModelContentButton; vgui::Label *m_pExploreModelContentLabel;
vgui::Button *m_pExploreMaterialGameButton; vgui::Label *m_pExploreMaterialGameLabel;
vgui::Button *m_pExploreModelGameButton; vgui::Label *m_pExploreModelGameLabel; };
//=============================================================================
//
//=============================================================================
class CItemUploadWizard : public vgui::WizardPanel { DECLARE_CLASS_SIMPLE( CItemUploadWizard, vgui::WizardPanel );
public:
CItemUploadWizard( vgui::Panel *pParent, const char *pszName );
virtual ~CItemUploadWizard();
void Run();
void UpdateGUI();
// This should be templatized but this is taking too long to write already...
CAssetTF &Asset() { return m_asset; }
virtual void OnFinishButton();
CItemUploadSubPanel *GetCurrentItemUploadSubPanel() { return dynamic_cast< CItemUploadSubPanel * >( GetCurrentSubPanel() ); }
protected: friend class CItemUploadSubPanel;
CUtlVector< vgui::DHANDLE< vgui::WizardSubPanel > > m_hSubPanelList;
CAssetTF m_asset;
CFinalSubPanel *m_pFinalSubPanel;
};
//=============================================================================
//
//=============================================================================
class CItemUploadDialog : public vgui::Frame { DECLARE_CLASS_SIMPLE( CItemUploadDialog, vgui::Frame );
public:
CItemUploadDialog( vgui::Panel *pParent, const char *pszName );
~CItemUploadDialog();
};
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
extern CItemUploadDialog *g_pItemUploadDialog;
#endif // ITEMTEST_CONTROLS_H
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