Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//=========== Copyright Valve Corporation, All rights reserved. ===============//
//
// Purpose:
//=============================================================================//
#ifndef UISCHEDULEDDEL_H
#define UISCHEDULEDDEL_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/utldelegate.h"
namespace panorama {
// Panorama wrapper around CUtlSymbol which always creates symbol in panorama.dll module
class CUIScheduledDel { public: // constructor, destructor
CUIScheduledDel( CUtlDelegate< void() > del ); ~CUIScheduledDel();
void Schedule( double flSecondsToRunIn );
void Cancel();
bool BScheduled();
double GetSecondsUntilScheduled() { return MAX( m_flNextScheduled - UIEngine()->GetCurrentFrameTime(), 0.0 ); }
private:
double m_flNextScheduled; int m_iScheduledIndex; CUtlDelegate< void() > m_del; };
} // namespace panorama
#endif // UISCHEDULEDDEL_H
|