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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Various stubs for the open-source version of Snappy.
#ifndef UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
#define UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "tier0/platform.h"
#include <string>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_SYS_MMAN_H
#include <sys/mman.h>
#endif
#include "snappy-stubs-public.h"
#if defined(__x86_64__)
// Enable 64-bit optimized versions of some routines.
#define ARCH_K8 1
#endif
// Needed by OS X, among others.
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
// Pull in std::min, std::ostream, and the likes. This is safe because this
// header file is never used from any public header files.
using namespace std;
// The size of an array, if known at compile-time.
// Will give unexpected results if used on a pointer.
// We undefine it first, since some compilers already have a definition.
#ifdef ARRAYSIZE
#undef ARRAYSIZE
#endif
#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a)))
// Static prediction hints.
#ifdef HAVE_BUILTIN_EXPECT
#define PREDICT_FALSE(x) (__builtin_expect(x, 0))
#define PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
#else
#define PREDICT_FALSE(x) x
#define PREDICT_TRUE(x) x
#endif
// This is only used for recomputing the tag byte table used during
// decompression; for simplicity we just remove it from the open-source
// version (anyone who wants to regenerate it can just do the call
// themselves within main()).
#define DEFINE_bool(flag_name, default_value, description) \
bool FLAGS_ ## flag_name = default_value #define DECLARE_bool(flag_name) \
extern bool FLAGS_ ## flag_name
namespace snappy {
static const uint32 kuint32max = static_cast<uint32>(0xFFFFFFFF); static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
// Potentially unaligned loads and stores.
// x86 and PowerPC can simply do these loads and stores native.
#if defined(__i386__) || defined(__x86_64__) || defined(__powerpc__)
#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p))
#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p))
#define UNALIGNED_LOAD64(_p) (*reinterpret_cast<const uint64 *>(_p))
#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val))
#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val))
#define UNALIGNED_STORE64(_p, _val) (*reinterpret_cast<uint64 *>(_p) = (_val))
// ARMv7 and newer support native unaligned accesses, but only of 16-bit
// and 32-bit values (not 64-bit); older versions either raise a fatal signal,
// do an unaligned read and rotate the words around a bit, or do the reads very
// slowly (trip through kernel mode). There's no simple #define that says just
// “ARMv7 or higher”, so we have to filter away all ARMv5 and ARMv6
// sub-architectures.
//
// This is a mess, but there's not much we can do about it.
#elif defined(__arm__) && \
!defined(__ARM_ARCH_4__) && \ !defined(__ARM_ARCH_4T__) && \ !defined(__ARM_ARCH_5__) && \ !defined(__ARM_ARCH_5T__) && \ !defined(__ARM_ARCH_5TE__) && \ !defined(__ARM_ARCH_5TEJ__) && \ !defined(__ARM_ARCH_6__) && \ !defined(__ARM_ARCH_6J__) && \ !defined(__ARM_ARCH_6K__) && \ !defined(__ARM_ARCH_6Z__) && \ !defined(__ARM_ARCH_6ZK__) && \ !defined(__ARM_ARCH_6T2__)
#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p))
#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p))
#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val))
#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val))
// TODO(user): NEON supports unaligned 64-bit loads and stores.
// See if that would be more efficient on platforms supporting it,
// at least for copies.
inline uint64 UNALIGNED_LOAD64(const void *p) { uint64 t; memcpy(&t, p, sizeof t); return t; }
inline void UNALIGNED_STORE64(void *p, uint64 v) { memcpy(p, &v, sizeof v); }
#else
// These functions are provided for architectures that don't support
// unaligned loads and stores.
inline uint16 UNALIGNED_LOAD16(const void *p) { uint16 t; memcpy(&t, p, sizeof t); return t; }
inline uint32 UNALIGNED_LOAD32(const void *p) { uint32 t; memcpy(&t, p, sizeof t); return t; }
inline uint64 UNALIGNED_LOAD64(const void *p) { uint64 t; memcpy(&t, p, sizeof t); return t; }
inline void UNALIGNED_STORE16(void *p, uint16 v) { memcpy(p, &v, sizeof v); }
inline void UNALIGNED_STORE32(void *p, uint32 v) { memcpy(p, &v, sizeof v); }
inline void UNALIGNED_STORE64(void *p, uint64 v) { memcpy(p, &v, sizeof v); }
#endif
// This can be more efficient than UNALIGNED_LOAD64 + UNALIGNED_STORE64
// on some platforms, in particular ARM.
inline void UnalignedCopy64(const void *src, void *dst) { if (sizeof(void *) == 8) { UNALIGNED_STORE64(dst, UNALIGNED_LOAD64(src)); } else { const char *src_char = reinterpret_cast<const char *>(src); char *dst_char = reinterpret_cast<char *>(dst);
UNALIGNED_STORE32(dst_char, UNALIGNED_LOAD32(src_char)); UNALIGNED_STORE32(dst_char + 4, UNALIGNED_LOAD32(src_char + 4)); } }
// The following guarantees declaration of the byte swap functions.
#ifdef WORDS_BIGENDIAN
#ifdef HAVE_SYS_BYTEORDER_H
#include <sys/byteorder.h>
#endif
#ifdef HAVE_SYS_ENDIAN_H
#include <sys/endian.h>
#endif
#ifdef _MSC_VER
#include <stdlib.h>
#define bswap_16(x) _byteswap_ushort(x)
#define bswap_32(x) _byteswap_ulong(x)
#define bswap_64(x) _byteswap_uint64(x)
#elif defined(__APPLE__)
// Mac OS X / Darwin features
#include <libkern/OSByteOrder.h>
#define bswap_16(x) OSSwapInt16(x)
#define bswap_32(x) OSSwapInt32(x)
#define bswap_64(x) OSSwapInt64(x)
#elif defined(HAVE_BYTESWAP_H)
#include <byteswap.h>
#elif defined(bswap32)
// FreeBSD defines bswap{16,32,64} in <sys/endian.h> (already #included).
#define bswap_16(x) bswap16(x)
#define bswap_32(x) bswap32(x)
#define bswap_64(x) bswap64(x)
#elif defined(BSWAP_64)
// Solaris 10 defines BSWAP_{16,32,64} in <sys/byteorder.h> (already #included).
#define bswap_16(x) BSWAP_16(x)
#define bswap_32(x) BSWAP_32(x)
#define bswap_64(x) BSWAP_64(x)
#else
inline uint16 bswap_16(uint16 x) { return (x << 8) | (x >> 8); }
inline uint32 bswap_32(uint32 x) { x = ((x & 0xff00ff00UL) >> 8) | ((x & 0x00ff00ffUL) << 8); return (x >> 16) | (x << 16); }
inline uint64 bswap_64(uint64 x) { x = ((x & 0xff00ff00ff00ff00ULL) >> 8) | ((x & 0x00ff00ff00ff00ffULL) << 8); x = ((x & 0xffff0000ffff0000ULL) >> 16) | ((x & 0x0000ffff0000ffffULL) << 16); return (x >> 32) | (x << 32); }
#endif
#endif // WORDS_BIGENDIAN
// Convert to little-endian storage, opposite of network format.
// Convert x from host to little endian: x = LittleEndian.FromHost(x);
// convert x from little endian to host: x = LittleEndian.ToHost(x);
//
// Store values into unaligned memory converting to little endian order:
// LittleEndian.Store16(p, x);
//
// Load unaligned values stored in little endian converting to host order:
// x = LittleEndian.Load16(p);
class LittleEndian { public: // Conversion functions.
#ifdef WORDS_BIGENDIAN
static uint16 FromHost16(uint16 x) { return bswap_16(x); } static uint16 ToHost16(uint16 x) { return bswap_16(x); }
static uint32 FromHost32(uint32 x) { return bswap_32(x); } static uint32 ToHost32(uint32 x) { return bswap_32(x); }
static bool IsLittleEndian() { return false; }
#else // !defined(WORDS_BIGENDIAN)
static uint16 FromHost16(uint16 x) { return x; } static uint16 ToHost16(uint16 x) { return x; }
static uint32 FromHost32(uint32 x) { return x; } static uint32 ToHost32(uint32 x) { return x; }
static bool IsLittleEndian() { return true; }
#endif // !defined(WORDS_BIGENDIAN)
// Functions to do unaligned loads and stores in little-endian order.
static uint16 Load16(const void *p) { return ToHost16(UNALIGNED_LOAD16(p)); }
static void Store16(void *p, uint16 v) { UNALIGNED_STORE16(p, FromHost16(v)); }
static uint32 Load32(const void *p) { return ToHost32(UNALIGNED_LOAD32(p)); }
static void Store32(void *p, uint32 v) { UNALIGNED_STORE32(p, FromHost32(v)); } };
// Some bit-manipulation functions.
class Bits { public: // Return floor(log2(n)) for positive integer n. Returns -1 iff n == 0.
static int Log2Floor(uint32 n);
// Return the first set least / most significant bit, 0-indexed. Returns an
// undefined value if n == 0. FindLSBSetNonZero() is similar to ffs() except
// that it's 0-indexed.
static int FindLSBSetNonZero(uint32 n); static int FindLSBSetNonZero64(uint64 n);
private: DISALLOW_COPY_AND_ASSIGN(Bits); };
#ifdef HAVE_BUILTIN_CTZ
inline int Bits::Log2Floor(uint32 n) { return n == 0 ? -1 : 31 ^ __builtin_clz(n); }
inline int Bits::FindLSBSetNonZero(uint32 n) { return __builtin_ctz(n); }
inline int Bits::FindLSBSetNonZero64(uint64 n) { return __builtin_ctzll(n); }
#else // Portable versions.
inline int Bits::Log2Floor(uint32 n) { if (n == 0) return -1; int log = 0; uint32 value = n; for (int i = 4; i >= 0; --i) { int shift = (1 << i); uint32 x = value >> shift; if (x != 0) { value = x; log += shift; } } assert(value == 1); return log; }
inline int Bits::FindLSBSetNonZero(uint32 n) { int rc = 31; for (int i = 4, shift = 1 << 4; i >= 0; --i) { const uint32 x = n << shift; if (x != 0) { n = x; rc -= shift; } shift >>= 1; } return rc; }
// FindLSBSetNonZero64() is defined in terms of FindLSBSetNonZero().
inline int Bits::FindLSBSetNonZero64(uint64 n) { const uint32 bottombits = static_cast<uint32>(n); if (bottombits == 0) { // Bottom bits are zero, so scan in top bits
return 32 + FindLSBSetNonZero(static_cast<uint32>(n >> 32)); } else { return FindLSBSetNonZero(bottombits); } }
#endif // End portable versions.
// Variable-length integer encoding.
class Varint { public: // Maximum lengths of varint encoding of uint32.
static const int kMax32 = 5;
// Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1].
// Never reads a character at or beyond limit. If a valid/terminated varint32
// was found in the range, stores it in *OUTPUT and returns a pointer just
// past the last byte of the varint32. Else returns NULL. On success,
// "result <= limit".
static const char* Parse32WithLimit(const char* ptr, const char* limit, uint32* OUTPUT);
// REQUIRES "ptr" points to a buffer of length sufficient to hold "v".
// EFFECTS Encodes "v" into "ptr" and returns a pointer to the
// byte just past the last encoded byte.
static char* Encode32(char* ptr, uint32 v);
// EFFECTS Appends the varint representation of "value" to "*s".
static void Append32(string* s, uint32 value); };
inline const char* Varint::Parse32WithLimit(const char* p, const char* l, uint32* OUTPUT) { const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); const unsigned char* limit = reinterpret_cast<const unsigned char*>(l); uint32 b, result; if (ptr >= limit) return NULL; b = *(ptr++); result = b & 127; if (b < 128) goto done; if (ptr >= limit) return NULL; b = *(ptr++); result |= (b & 127) << 7; if (b < 128) goto done; if (ptr >= limit) return NULL; b = *(ptr++); result |= (b & 127) << 14; if (b < 128) goto done; if (ptr >= limit) return NULL; b = *(ptr++); result |= (b & 127) << 21; if (b < 128) goto done; if (ptr >= limit) return NULL; b = *(ptr++); result |= (b & 127) << 28; if (b < 16) goto done; return NULL; // Value is too long to be a varint32
done: *OUTPUT = result; return reinterpret_cast<const char*>(ptr); }
inline char* Varint::Encode32(char* sptr, uint32 v) { // Operate on characters as unsigneds
unsigned char* ptr = reinterpret_cast<unsigned char*>(sptr); static const int B = 128; if (v < (1<<7)) { *(ptr++) = v; } else if (v < (1<<14)) { *(ptr++) = v | B; *(ptr++) = v>>7; } else if (v < (1<<21)) { *(ptr++) = v | B; *(ptr++) = (v>>7) | B; *(ptr++) = v>>14; } else if (v < (1<<28)) { *(ptr++) = v | B; *(ptr++) = (v>>7) | B; *(ptr++) = (v>>14) | B; *(ptr++) = v>>21; } else { *(ptr++) = v | B; *(ptr++) = (v>>7) | B; *(ptr++) = (v>>14) | B; *(ptr++) = (v>>21) | B; *(ptr++) = v>>28; } return reinterpret_cast<char*>(ptr); }
// If you know the internal layout of the std::string in use, you can
// replace this function with one that resizes the string without
// filling the new space with zeros (if applicable) --
// it will be non-portable but faster.
inline void STLStringResizeUninitialized(string* s, size_t new_size) { s->resize(new_size); }
// Return a mutable char* pointing to a string's internal buffer,
// which may not be null-terminated. Writing through this pointer will
// modify the string.
//
// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the
// next call to a string method that invalidates iterators.
//
// As of 2006-04, there is no standard-blessed way of getting a
// mutable reference to a string's internal buffer. However, issue 530
// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-defects.html#530)
// proposes this as the method. It will officially be part of the standard
// for C++0x. This should already work on all current implementations.
inline char* string_as_array(string* str) { return str->empty() ? NULL : &*str->begin(); }
} // namespace snappy
#endif // UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
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