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// Copyright 2005 Google Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "snappy.h"
#include "snappy-internal.h"
#include "snappy-sinksource.h"
#include <stdio.h>
#include <algorithm>
#include <string>
#include <vector>
#ifdef _WIN32
#pragma warning(disable:4018) // warning C4018: '<' : signed/unsigned mismatch
#pragma warning(disable:4389) // warning C4389: '==' : signed/unsigned mismatch
/* Define like size_t, omitting the "unsigned" */ #ifdef _WIN64
typedef __int64 ssize_t; #else
typedef int ssize_t; #endif
#endif //_WIN32
namespace snappy {
// Any hash function will produce a valid compressed bitstream, but a good
// hash function reduces the number of collisions and thus yields better
// compression for compressible input, and more speed for incompressible
// input. Of course, it doesn't hurt if the hash function is reasonably fast
// either, as it gets called a lot.
static inline uint32 HashBytes(uint32 bytes, int shift) { uint32 kMul = 0x1e35a7bd; return (bytes * kMul) >> shift; } static inline uint32 Hash(const char* p, int shift) { return HashBytes(UNALIGNED_LOAD32(p), shift); }
size_t MaxCompressedLength(size_t source_len) { // Compressed data can be defined as:
// compressed := item* literal*
// item := literal* copy
//
// The trailing literal sequence has a space blowup of at most 62/60
// since a literal of length 60 needs one tag byte + one extra byte
// for length information.
//
// Item blowup is trickier to measure. Suppose the "copy" op copies
// 4 bytes of data. Because of a special check in the encoding code,
// we produce a 4-byte copy only if the offset is < 65536. Therefore
// the copy op takes 3 bytes to encode, and this type of item leads
// to at most the 62/60 blowup for representing literals.
//
// Suppose the "copy" op copies 5 bytes of data. If the offset is big
// enough, it will take 5 bytes to encode the copy op. Therefore the
// worst case here is a one-byte literal followed by a five-byte copy.
// I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
//
// This last factor dominates the blowup, so the final estimate is:
return 32 + source_len + source_len/6; }
enum { LITERAL = 0, COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode
COPY_2_BYTE_OFFSET = 2, COPY_4_BYTE_OFFSET = 3 }; static const int kMaximumTagLength = 5; // COPY_4_BYTE_OFFSET plus the actual offset.
// Copy "len" bytes from "src" to "op", one byte at a time. Used for
// handling COPY operations where the input and output regions may
// overlap. For example, suppose:
// src == "ab"
// op == src + 2
// len == 20
// After IncrementalCopy(src, op, len), the result will have
// eleven copies of "ab"
// ababababababababababab
// Note that this does not match the semantics of either memcpy()
// or memmove().
static inline void IncrementalCopy(const char* src, char* op, ssize_t len) { assert(len > 0); do { *op++ = *src++; } while (--len > 0); }
// Equivalent to IncrementalCopy except that it can write up to ten extra
// bytes after the end of the copy, and that it is faster.
//
// The main part of this loop is a simple copy of eight bytes at a time until
// we've copied (at least) the requested amount of bytes. However, if op and
// src are less than eight bytes apart (indicating a repeating pattern of
// length < 8), we first need to expand the pattern in order to get the correct
// results. For instance, if the buffer looks like this, with the eight-byte
// <src> and <op> patterns marked as intervals:
//
// abxxxxxxxxxxxx
// [------] src
// [------] op
//
// a single eight-byte copy from <src> to <op> will repeat the pattern once,
// after which we can move <op> two bytes without moving <src>:
//
// ababxxxxxxxxxx
// [------] src
// [------] op
//
// and repeat the exercise until the two no longer overlap.
//
// This allows us to do very well in the special case of one single byte
// repeated many times, without taking a big hit for more general cases.
//
// The worst case of extra writing past the end of the match occurs when
// op - src == 1 and len == 1; the last copy will read from byte positions
// [0..7] and write to [4..11], whereas it was only supposed to write to
// position 1. Thus, ten excess bytes.
namespace {
const int kMaxIncrementCopyOverflow = 10;
inline void IncrementalCopyFastPath(const char* src, char* op, ssize_t len) { while (op - src < 8) { UnalignedCopy64(src, op); len -= op - src; op += op - src; } while (len > 0) { UnalignedCopy64(src, op); src += 8; op += 8; len -= 8; } }
} // namespace
static inline char* EmitLiteral(char* op, const char* literal, int len, bool allow_fast_path) { int n = len - 1; // Zero-length literals are disallowed
if (n < 60) { // Fits in tag byte
*op++ = LITERAL | (n << 2);
// The vast majority of copies are below 16 bytes, for which a
// call to memcpy is overkill. This fast path can sometimes
// copy up to 15 bytes too much, but that is okay in the
// main loop, since we have a bit to go on for both sides:
//
// - The input will always have kInputMarginBytes = 15 extra
// available bytes, as long as we're in the main loop, and
// if not, allow_fast_path = false.
// - The output will always have 32 spare bytes (see
// MaxCompressedLength).
if (allow_fast_path && len <= 16) { UnalignedCopy64(literal, op); UnalignedCopy64(literal + 8, op + 8); return op + len; } } else { // Encode in upcoming bytes
char* base = op; int count = 0; op++; while (n > 0) { *op++ = n & 0xff; n >>= 8; count++; } assert(count >= 1); assert(count <= 4); *base = LITERAL | ((59+count) << 2); } memcpy(op, literal, len); return op + len; }
static inline char* EmitCopyLessThan64(char* op, size_t offset, int len) { assert(len <= 64); assert(len >= 4); assert(offset < 65536);
if ((len < 12) && (offset < 2048)) { size_t len_minus_4 = len - 4; assert(len_minus_4 < 8); // Must fit in 3 bits
*op++ = (char)(COPY_1_BYTE_OFFSET + ((len_minus_4) << 2) + ((offset >> 8) << 5)); *op++ = offset & 0xff; } else { *op++ = COPY_2_BYTE_OFFSET + ((len-1) << 2); LittleEndian::Store16(op, (snappy::uint16)offset); op += 2; } return op; }
static inline char* EmitCopy(char* op, size_t offset, int len) { // Emit 64 byte copies but make sure to keep at least four bytes reserved
while (len >= 68) { op = EmitCopyLessThan64(op, offset, 64); len -= 64; }
// Emit an extra 60 byte copy if have too much data to fit in one copy
if (len > 64) { op = EmitCopyLessThan64(op, offset, 60); len -= 60; }
// Emit remainder
op = EmitCopyLessThan64(op, offset, len); return op; }
bool GetUncompressedLength(const char* start, size_t n, size_t* result) { uint32 v = 0; const char* limit = start + n; if (Varint::Parse32WithLimit(start, limit, &v) != NULL) { *result = v; return true; } else { return false; } }
namespace internal { uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) { // Use smaller hash table when input.size() is smaller, since we
// fill the table, incurring O(hash table size) overhead for
// compression, and if the input is short, we won't need that
// many hash table entries anyway.
assert(kMaxHashTableSize >= 256); size_t htsize = 256; while (htsize < kMaxHashTableSize && htsize < input_size) { htsize <<= 1; }
uint16* table; if (htsize <= ARRAYSIZE(small_table_)) { table = small_table_; } else { if (large_table_ == NULL) { large_table_ = new uint16[kMaxHashTableSize]; } table = large_table_; }
*table_size = (int)htsize; memset(table, 0, htsize * sizeof(*table)); return table; } } // end namespace internal
// For 0 <= offset <= 4, GetUint32AtOffset(GetEightBytesAt(p), offset) will
// equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have
// empirically found that overlapping loads such as
// UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
// are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32.
//
// We have different versions for 64- and 32-bit; ideally we would avoid the
// two functions and just inline the UNALIGNED_LOAD64 call into
// GetUint32AtOffset, but GCC (at least not as of 4.6) is seemingly not clever
// enough to avoid loading the value multiple times then. For 64-bit, the load
// is done when GetEightBytesAt() is called, whereas for 32-bit, the load is
// done at GetUint32AtOffset() time.
#ifdef ARCH_K8
typedef uint64 EightBytesReference;
static inline EightBytesReference GetEightBytesAt(const char* ptr) { return UNALIGNED_LOAD64(ptr); }
static inline uint32 GetUint32AtOffset(uint64 v, int offset) { assert(offset >= 0); assert(offset <= 4); return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset); }
#else
typedef const char* EightBytesReference;
static inline EightBytesReference GetEightBytesAt(const char* ptr) { return ptr; }
static inline uint32 GetUint32AtOffset(const char* v, int offset) { assert(offset >= 0); assert(offset <= 4); return UNALIGNED_LOAD32(v + offset); }
#endif
// Flat array compression that does not emit the "uncompressed length"
// prefix. Compresses "input" string to the "*op" buffer.
//
// REQUIRES: "input" is at most "kBlockSize" bytes long.
// REQUIRES: "op" points to an array of memory that is at least
// "MaxCompressedLength(input.size())" in size.
// REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
// REQUIRES: "table_size" is a power of two
//
// Returns an "end" pointer into "op" buffer.
// "end - op" is the compressed size of "input".
namespace internal { char* CompressFragment(const char* input, size_t input_size, char* op, uint16* table, const int table_size) { // "ip" is the input pointer, and "op" is the output pointer.
const char* ip = input; assert(input_size <= kBlockSize); assert((table_size & (table_size - 1)) == 0); // table must be power of two
const int shift = 32 - Bits::Log2Floor(table_size); assert(static_cast<int>(kuint32max >> shift) == table_size - 1); const char* ip_end = input + input_size; const char* base_ip = ip; // Bytes in [next_emit, ip) will be emitted as literal bytes. Or
// [next_emit, ip_end) after the main loop.
const char* next_emit = ip;
const size_t kInputMarginBytes = 15; if (PREDICT_TRUE(input_size >= kInputMarginBytes)) { const char* ip_limit = input + input_size - kInputMarginBytes;
for (uint32 next_hash = Hash(++ip, shift); ; ) { assert(next_emit < ip); // The body of this loop calls EmitLiteral once and then EmitCopy one or
// more times. (The exception is that when we're close to exhausting
// the input we goto emit_remainder.)
//
// In the first iteration of this loop we're just starting, so
// there's nothing to copy, so calling EmitLiteral once is
// necessary. And we only start a new iteration when the
// current iteration has determined that a call to EmitLiteral will
// precede the next call to EmitCopy (if any).
//
// Step 1: Scan forward in the input looking for a 4-byte-long match.
// If we get close to exhausting the input then goto emit_remainder.
//
// Heuristic match skipping: If 32 bytes are scanned with no matches
// found, start looking only at every other byte. If 32 more bytes are
// scanned, look at every third byte, etc.. When a match is found,
// immediately go back to looking at every byte. This is a small loss
// (~5% performance, ~0.1% density) for compressible data due to more
// bookkeeping, but for non-compressible data (such as JPEG) it's a huge
// win since the compressor quickly "realizes" the data is incompressible
// and doesn't bother looking for matches everywhere.
//
// The "skip" variable keeps track of how many bytes there are since the
// last match; dividing it by 32 (ie. right-shifting by five) gives the
// number of bytes to move ahead for each iteration.
uint32 skip = 32;
const char* next_ip = ip; const char* candidate; do { ip = next_ip; uint32 hash = next_hash; assert(hash == Hash(ip, shift)); uint32 bytes_between_hash_lookups = skip++ >> 5; next_ip = ip + bytes_between_hash_lookups; if (PREDICT_FALSE(next_ip > ip_limit)) { goto emit_remainder; } next_hash = Hash(next_ip, shift); candidate = base_ip + table[hash]; assert(candidate >= base_ip); assert(candidate < ip);
table[hash] = ip - base_ip; } while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) != UNALIGNED_LOAD32(candidate)));
// Step 2: A 4-byte match has been found. We'll later see if more
// than 4 bytes match. But, prior to the match, input
// bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
assert(next_emit + 16 <= ip_end); op = EmitLiteral(op, next_emit, ip - next_emit, true);
// Step 3: Call EmitCopy, and then see if another EmitCopy could
// be our next move. Repeat until we find no match for the
// input immediately after what was consumed by the last EmitCopy call.
//
// If we exit this loop normally then we need to call EmitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can exit
// this loop via goto if we get close to exhausting the input.
EightBytesReference input_bytes; uint32 candidate_bytes = 0;
do { // We have a 4-byte match at ip, and no need to emit any
// "literal bytes" prior to ip.
const char* base = ip; int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end); ip += matched; size_t offset = base - candidate; assert(0 == memcmp(base, candidate, matched)); op = EmitCopy(op, offset, matched); // We could immediately start working at ip now, but to improve
// compression we first update table[Hash(ip - 1, ...)].
const char* insert_tail = ip - 1; next_emit = ip; if (PREDICT_FALSE(ip >= ip_limit)) { goto emit_remainder; } input_bytes = GetEightBytesAt(insert_tail); uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift); table[prev_hash] = ip - base_ip - 1; uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift); candidate = base_ip + table[cur_hash]; candidate_bytes = UNALIGNED_LOAD32(candidate); table[cur_hash] = ip - base_ip; } while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes);
next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift); ++ip; } }
emit_remainder: // Emit the remaining bytes as a literal
if (next_emit < ip_end) { op = EmitLiteral(op, next_emit, ip_end - next_emit, false); }
return op; } } // end namespace internal
// Signature of output types needed by decompression code.
// The decompression code is templatized on a type that obeys this
// signature so that we do not pay virtual function call overhead in
// the middle of a tight decompression loop.
//
// class DecompressionWriter {
// public:
// // Called before decompression
// void SetExpectedLength(size_t length);
//
// // Called after decompression
// bool CheckLength() const;
//
// // Called repeatedly during decompression
// bool Append(const char* ip, size_t length);
// bool AppendFromSelf(uint32 offset, size_t length);
//
// // The rules for how TryFastAppend differs from Append are somewhat
// // convoluted:
// //
// // - TryFastAppend is allowed to decline (return false) at any
// // time, for any reason -- just "return false" would be
// // a perfectly legal implementation of TryFastAppend.
// // The intention is for TryFastAppend to allow a fast path
// // in the common case of a small append.
// // - TryFastAppend is allowed to read up to <available> bytes
// // from the input buffer, whereas Append is allowed to read
// // <length>. However, if it returns true, it must leave
// // at least five (kMaximumTagLength) bytes in the input buffer
// // afterwards, so that there is always enough space to read the
// // next tag without checking for a refill.
// // - TryFastAppend must always return decline (return false)
// // if <length> is 61 or more, as in this case the literal length is not
// // decoded fully. In practice, this should not be a big problem,
// // as it is unlikely that one would implement a fast path accepting
// // this much data.
// //
// bool TryFastAppend(const char* ip, size_t available, size_t length);
// };
// -----------------------------------------------------------------------
// Lookup table for decompression code. Generated by ComputeTable() below.
// -----------------------------------------------------------------------
// Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits
static const uint32 wordmask[] = { 0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu };
// Data stored per entry in lookup table:
// Range Bits-used Description
// ------------------------------------
// 1..64 0..7 Literal/copy length encoded in opcode byte
// 0..7 8..10 Copy offset encoded in opcode byte / 256
// 0..4 11..13 Extra bytes after opcode
//
// We use eight bits for the length even though 7 would have sufficed
// because of efficiency reasons:
// (1) Extracting a byte is faster than a bit-field
// (2) It properly aligns copy offset so we do not need a <<8
static const uint16 char_table[256] = { 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002, 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004, 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006, 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008, 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a, 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c, 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e, 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010, 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012, 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014, 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016, 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018, 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a, 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c, 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e, 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020, 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022, 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024, 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026, 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028, 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a, 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c, 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e, 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030, 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032, 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034, 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036, 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038, 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a, 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c, 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e, 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040 };
// In debug mode, allow optional computation of the table at startup.
// Also, check that the decompression table is correct.
#ifndef NDEBUG
DEFINE_bool(snappy_dump_decompression_table, false, "If true, we print the decompression table at startup.");
static uint16 MakeEntry(unsigned int extra, unsigned int len, unsigned int copy_offset) { // Check that all of the fields fit within the allocated space
assert(extra == (extra & 0x7)); // At most 3 bits
assert(copy_offset == (copy_offset & 0x7)); // At most 3 bits
assert(len == (len & 0x7f)); // At most 7 bits
return len | (copy_offset << 8) | (extra << 11); }
static void ComputeTable() { uint16 dst[256];
// Place invalid entries in all places to detect missing initialization
int assigned = 0; for (int i = 0; i < 256; i++) { dst[i] = 0xffff; }
// Small LITERAL entries. We store (len-1) in the top 6 bits.
for (unsigned int len = 1; len <= 60; len++) { dst[LITERAL | ((len-1) << 2)] = MakeEntry(0, len, 0); assigned++; }
// Large LITERAL entries. We use 60..63 in the high 6 bits to
// encode the number of bytes of length info that follow the opcode.
for (unsigned int extra_bytes = 1; extra_bytes <= 4; extra_bytes++) { // We set the length field in the lookup table to 1 because extra
// bytes encode len-1.
dst[LITERAL | ((extra_bytes+59) << 2)] = MakeEntry(extra_bytes, 1, 0); assigned++; }
// COPY_1_BYTE_OFFSET.
//
// The tag byte in the compressed data stores len-4 in 3 bits, and
// offset/256 in 5 bits. offset%256 is stored in the next byte.
//
// This format is used for length in range [4..11] and offset in
// range [0..2047]
for (unsigned int len = 4; len < 12; len++) { for (unsigned int offset = 0; offset < 2048; offset += 256) { dst[COPY_1_BYTE_OFFSET | ((len-4)<<2) | ((offset>>8)<<5)] = MakeEntry(1, len, offset>>8); assigned++; } }
// COPY_2_BYTE_OFFSET.
// Tag contains len-1 in top 6 bits, and offset in next two bytes.
for (unsigned int len = 1; len <= 64; len++) { dst[COPY_2_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(2, len, 0); assigned++; }
// COPY_4_BYTE_OFFSET.
// Tag contents len-1 in top 6 bits, and offset in next four bytes.
for (unsigned int len = 1; len <= 64; len++) { dst[COPY_4_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(4, len, 0); assigned++; }
// Check that each entry was initialized exactly once.
if (assigned != 256) { fprintf(stderr, "ComputeTable: assigned only %d of 256\n", assigned); abort(); } for (int i = 0; i < 256; i++) { if (dst[i] == 0xffff) { fprintf(stderr, "ComputeTable: did not assign byte %d\n", i); abort(); } }
if (FLAGS_snappy_dump_decompression_table) { printf("static const uint16 char_table[256] = {\n "); for (int i = 0; i < 256; i++) { printf("0x%04x%s", dst[i], ((i == 255) ? "\n" : (((i%8) == 7) ? ",\n " : ", "))); } printf("};\n"); }
// Check that computed table matched recorded table
for (int i = 0; i < 256; i++) { if (dst[i] != char_table[i]) { fprintf(stderr, "ComputeTable: byte %d: computed (%x), expect (%x)\n", i, static_cast<int>(dst[i]), static_cast<int>(char_table[i])); abort(); } } } #endif /* !NDEBUG */
// Helper class for decompression
class SnappyDecompressor { private: Source* reader_; // Underlying source of bytes to decompress
const char* ip_; // Points to next buffered byte
const char* ip_limit_; // Points just past buffered bytes
uint32 peeked_; // Bytes peeked from reader (need to skip)
bool eof_; // Hit end of input without an error?
char scratch_[kMaximumTagLength]; // See RefillTag().
// Ensure that all of the tag metadata for the next tag is available
// in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even
// if (ip_limit_ - ip_ < 5).
//
// Returns true on success, false on error or end of input.
bool RefillTag();
public: explicit SnappyDecompressor(Source* reader) : reader_(reader), ip_(NULL), ip_limit_(NULL), peeked_(0), eof_(false) { }
~SnappyDecompressor() { // Advance past any bytes we peeked at from the reader
reader_->Skip(peeked_); }
// Returns true iff we have hit the end of the input without an error.
bool eof() const { return eof_; }
// Read the uncompressed length stored at the start of the compressed data.
// On succcess, stores the length in *result and returns true.
// On failure, returns false.
bool ReadUncompressedLength(uint32* result) { assert(ip_ == NULL); // Must not have read anything yet
// Length is encoded in 1..5 bytes
*result = 0; uint32 shift = 0; while (true) { if (shift >= 32) return false; size_t n; const char* ip = reader_->Peek(&n); if (n == 0) return false; const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip)); reader_->Skip(1); *result |= static_cast<uint32>(c & 0x7f) << shift; if (c < 128) { break; } shift += 7; } return true; }
// Process the next item found in the input.
// Returns true if successful, false on error or end of input.
template <class Writer> void DecompressAllTags(Writer* writer) { const char* ip = ip_;
// We could have put this refill fragment only at the beginning of the loop.
// However, duplicating it at the end of each branch gives the compiler more
// scope to optimize the <ip_limit_ - ip> expression based on the local
// context, which overall increases speed.
#define MAYBE_REFILL() \
if (ip_limit_ - ip < kMaximumTagLength) { \ ip_ = ip; \ if (!RefillTag()) return; \ ip = ip_; \ }
MAYBE_REFILL(); for ( ;; ) { const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++));
if ((c & 0x3) == LITERAL) { size_t literal_length = (c >> 2) + 1u; if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length)) { assert(literal_length < 61); ip += literal_length; // NOTE(user): There is no MAYBE_REFILL() here, as TryFastAppend()
// will not return true unless there's already at least five spare
// bytes in addition to the literal.
continue; } if (PREDICT_FALSE(literal_length >= 61)) { // Long literal.
const size_t literal_length_length = literal_length - 60; literal_length = (LittleEndian::Load32(ip) & wordmask[literal_length_length]) + 1; ip += literal_length_length; }
size_t avail = ip_limit_ - ip; while (avail < literal_length) { if (!writer->Append(ip, avail)) return; literal_length -= avail; reader_->Skip(peeked_); size_t n; ip = reader_->Peek(&n); avail = n; peeked_ = (snappy::uint32)avail; if (avail == 0) return; // Premature end of input
ip_limit_ = ip + avail; } if (!writer->Append(ip, literal_length)) { return; } ip += literal_length; MAYBE_REFILL(); } else { const uint32 entry = char_table[c]; const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11]; const uint32 length = entry & 0xff; ip += entry >> 11;
// copy_offset/256 is encoded in bits 8..10. By just fetching
// those bits, we get copy_offset (since the bit-field starts at
// bit 8).
const uint32 copy_offset = entry & 0x700; if (!writer->AppendFromSelf(copy_offset + trailer, length)) { return; } MAYBE_REFILL(); } }
#undef MAYBE_REFILL
} };
bool SnappyDecompressor::RefillTag() { const char* ip = ip_; if (ip == ip_limit_) { // Fetch a new fragment from the reader
reader_->Skip(peeked_); // All peeked bytes are used up
size_t n; ip = reader_->Peek(&n); peeked_ = (snappy::uint32)n; if (n == 0) { eof_ = true; return false; } ip_limit_ = ip + n; }
// Read the tag character
assert(ip < ip_limit_); const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip)); const uint32 entry = char_table[c]; const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c'
assert(needed <= sizeof(scratch_));
// Read more bytes from reader if needed
uint32 nbuf = ip_limit_ - ip; if (nbuf < needed) { // Stitch together bytes from ip and reader to form the word
// contents. We store the needed bytes in "scratch_". They
// will be consumed immediately by the caller since we do not
// read more than we need.
memmove(scratch_, ip, nbuf); reader_->Skip(peeked_); // All peeked bytes are used up
peeked_ = 0; while (nbuf < needed) { size_t length; const char* src = reader_->Peek(&length); if (length == 0) return false; uint32 to_add = Min(needed - nbuf, (uint32)length); memcpy(scratch_ + nbuf, src, to_add); nbuf += to_add; reader_->Skip(to_add); } assert(nbuf == needed); ip_ = scratch_; ip_limit_ = scratch_ + needed; } else if (nbuf < kMaximumTagLength) { // Have enough bytes, but move into scratch_ so that we do not
// read past end of input
memmove(scratch_, ip, nbuf); reader_->Skip(peeked_); // All peeked bytes are used up
peeked_ = 0; ip_ = scratch_; ip_limit_ = scratch_ + nbuf; } else { // Pass pointer to buffer returned by reader_.
ip_ = ip; } return true; }
template <typename Writer> static bool InternalUncompress(Source* r, Writer* writer) { // Read the uncompressed length from the front of the compressed input
SnappyDecompressor decompressor(r); uint32 uncompressed_len = 0; if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false; return InternalUncompressAllTags(&decompressor, writer, uncompressed_len); }
template <typename Writer> static bool InternalUncompressAllTags(SnappyDecompressor* decompressor, Writer* writer, uint32 uncompressed_len) { writer->SetExpectedLength(uncompressed_len);
// Process the entire input
decompressor->DecompressAllTags(writer); return (decompressor->eof() && writer->CheckLength()); }
bool GetUncompressedLength(Source* source, uint32* result) { SnappyDecompressor decompressor(source); return decompressor.ReadUncompressedLength(result); }
size_t Compress(Source* reader, Sink* writer) { size_t written = 0; size_t N = reader->Available(); char ulength[Varint::kMax32]; char* p = Varint::Encode32(ulength, (snappy::uint32)N); writer->Append(ulength, p-ulength); written += (p - ulength);
internal::WorkingMemory wmem; char* scratch = NULL; char* scratch_output = NULL;
while (N > 0) { // Get next block to compress (without copying if possible)
size_t fragment_size; const char* fragment = reader->Peek(&fragment_size); assert(fragment_size != 0); // premature end of input
const size_t num_to_read = min(N, kBlockSize); size_t bytes_read = fragment_size;
size_t pending_advance = 0; if (bytes_read >= num_to_read) { // Buffer returned by reader is large enough
pending_advance = num_to_read; fragment_size = num_to_read; } else { // Read into scratch buffer
if (scratch == NULL) { // If this is the last iteration, we want to allocate N bytes
// of space, otherwise the max possible kBlockSize space.
// num_to_read contains exactly the correct value
scratch = new char[num_to_read]; } memcpy(scratch, fragment, bytes_read); reader->Skip(bytes_read);
while (bytes_read < num_to_read) { fragment = reader->Peek(&fragment_size); size_t n = Min(fragment_size, num_to_read - bytes_read); memcpy(scratch + bytes_read, fragment, n); bytes_read += n; reader->Skip(n); } assert(bytes_read == num_to_read); fragment = scratch; fragment_size = num_to_read; } assert(fragment_size == num_to_read);
// Get encoding table for compression
int table_size; uint16* table = wmem.GetHashTable(num_to_read, &table_size);
// Compress input_fragment and append to dest
const int max_output = (int)MaxCompressedLength(num_to_read);
// Need a scratch buffer for the output, in case the byte sink doesn't
// have room for us directly.
if (scratch_output == NULL) { scratch_output = new char[max_output]; } else { // Since we encode kBlockSize regions followed by a region
// which is <= kBlockSize in length, a previously allocated
// scratch_output[] region is big enough for this iteration.
} char* dest = writer->GetAppendBuffer(max_output, scratch_output); char* end = internal::CompressFragment(fragment, fragment_size, dest, table, table_size); writer->Append(dest, end - dest); written += (end - dest);
N -= num_to_read; reader->Skip(pending_advance); }
delete[] scratch; delete[] scratch_output;
return written; }
// -----------------------------------------------------------------------
// IOVec interfaces
// -----------------------------------------------------------------------
// A type that writes to an iovec.
// Note that this is not a "ByteSink", but a type that matches the
// Writer template argument to SnappyDecompressor::DecompressAllTags().
class SnappyIOVecWriter { private: const struct iovec* output_iov_; const size_t output_iov_count_;
// We are currently writing into output_iov_[curr_iov_index_].
int curr_iov_index_;
// Bytes written to output_iov_[curr_iov_index_] so far.
size_t curr_iov_written_;
// Total bytes decompressed into output_iov_ so far.
size_t total_written_;
// Maximum number of bytes that will be decompressed into output_iov_.
size_t output_limit_;
inline char* GetIOVecPointer(int index, size_t offset) { return reinterpret_cast<char*>(output_iov_[index].iov_base) + offset; }
public: // Does not take ownership of iov. iov must be valid during the
// entire lifetime of the SnappyIOVecWriter.
inline SnappyIOVecWriter(const struct iovec* iov, size_t iov_count) : output_iov_(iov), output_iov_count_(iov_count), curr_iov_index_(0), curr_iov_written_(0), total_written_(0), output_limit_((size_t)-1) { }
inline void SetExpectedLength(size_t len) { output_limit_ = len; }
inline bool CheckLength() const { return total_written_ == output_limit_; }
inline bool Append(const char* ip, size_t len) { if (total_written_ + len > output_limit_) { return false; }
while (len > 0) { assert(curr_iov_written_ <= output_iov_[curr_iov_index_].iov_len); if (curr_iov_written_ >= output_iov_[curr_iov_index_].iov_len) { // This iovec is full. Go to the next one.
if (curr_iov_index_ + 1 >= output_iov_count_) { return false; } curr_iov_written_ = 0; ++curr_iov_index_; }
const size_t to_write = Min( len, output_iov_[curr_iov_index_].iov_len - curr_iov_written_); memcpy(GetIOVecPointer(curr_iov_index_, curr_iov_written_), ip, to_write); curr_iov_written_ += to_write; total_written_ += to_write; ip += to_write; len -= to_write; }
return true; }
inline bool TryFastAppend(const char* ip, size_t available, size_t len) { const size_t space_left = output_limit_ - total_written_; if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16 && output_iov_[curr_iov_index_].iov_len - curr_iov_written_ >= 16) { // Fast path, used for the majority (about 95%) of invocations.
char* ptr = GetIOVecPointer(curr_iov_index_, curr_iov_written_); UnalignedCopy64(ip, ptr); UnalignedCopy64(ip + 8, ptr + 8); curr_iov_written_ += len; total_written_ += len; return true; }
return false; }
inline bool AppendFromSelf(size_t offset, size_t len) { if (offset > total_written_ || offset == 0) { return false; } const size_t space_left = output_limit_ - total_written_; if (len > space_left) { return false; }
// Locate the iovec from which we need to start the copy.
int from_iov_index = curr_iov_index_; size_t from_iov_offset = curr_iov_written_; while (offset > 0) { if (from_iov_offset >= offset) { from_iov_offset -= offset; break; }
offset -= from_iov_offset; --from_iov_index; assert(from_iov_index >= 0); from_iov_offset = output_iov_[from_iov_index].iov_len; }
// Copy <len> bytes starting from the iovec pointed to by from_iov_index to
// the current iovec.
while (len > 0) { assert(from_iov_index <= curr_iov_index_); if (from_iov_index != curr_iov_index_) { const size_t to_copy = Min( output_iov_[from_iov_index].iov_len - from_iov_offset, len); Append(GetIOVecPointer(from_iov_index, from_iov_offset), to_copy); len -= to_copy; if (len > 0) { ++from_iov_index; from_iov_offset = 0; } } else { assert(curr_iov_written_ <= output_iov_[curr_iov_index_].iov_len); size_t to_copy = Min(output_iov_[curr_iov_index_].iov_len - curr_iov_written_, len); if (to_copy == 0) { // This iovec is full. Go to the next one.
if (curr_iov_index_ + 1 >= output_iov_count_) { return false; } ++curr_iov_index_; curr_iov_written_ = 0; continue; } if (to_copy > len) { to_copy = len; } IncrementalCopy(GetIOVecPointer(from_iov_index, from_iov_offset), GetIOVecPointer(curr_iov_index_, curr_iov_written_), to_copy); curr_iov_written_ += to_copy; from_iov_offset += to_copy; total_written_ += to_copy; len -= to_copy; } }
return true; }
};
bool RawUncompressToIOVec(const char* compressed, size_t compressed_length, const struct iovec* iov, size_t iov_cnt) { ByteArraySource reader(compressed, compressed_length); return RawUncompressToIOVec(&reader, iov, iov_cnt); }
bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov, size_t iov_cnt) { SnappyIOVecWriter output(iov, iov_cnt); return InternalUncompress(compressed, &output); }
// -----------------------------------------------------------------------
// Flat array interfaces
// -----------------------------------------------------------------------
// A type that writes to a flat array.
// Note that this is not a "ByteSink", but a type that matches the
// Writer template argument to SnappyDecompressor::DecompressAllTags().
class SnappyArrayWriter { private: char* base_; char* op_; char* op_limit_;
public: inline explicit SnappyArrayWriter(char* dst) : base_(dst), op_(dst) { }
inline void SetExpectedLength(size_t len) { op_limit_ = op_ + len; }
inline bool CheckLength() const { return op_ == op_limit_; }
inline bool Append(const char* ip, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op; if (space_left < len) { return false; } memcpy(op, ip, len); op_ = op + len; return true; }
inline bool TryFastAppend(const char* ip, size_t available, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op; if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16) { // Fast path, used for the majority (about 95%) of invocations.
UnalignedCopy64(ip, op); UnalignedCopy64(ip + 8, op + 8); op_ = op + len; return true; } else { return false; } }
inline bool AppendFromSelf(size_t offset, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op;
// Check if we try to append from before the start of the buffer.
// Normally this would just be a check for "produced < offset",
// but "produced <= offset - 1u" is equivalent for every case
// except the one where offset==0, where the right side will wrap around
// to a very big number. This is convenient, as offset==0 is another
// invalid case that we also want to catch, so that we do not go
// into an infinite loop.
assert(op >= base_); size_t produced = op - base_; if (produced <= offset - 1u) { return false; } if (len <= 16 && offset >= 8 && space_left >= 16) { // Fast path, used for the majority (70-80%) of dynamic invocations.
UnalignedCopy64(op - offset, op); UnalignedCopy64(op - offset + 8, op + 8); } else { if (space_left >= len + kMaxIncrementCopyOverflow) { IncrementalCopyFastPath(op - offset, op, len); } else { if (space_left < len) { return false; } IncrementalCopy(op - offset, op, len); } }
op_ = op + len; return true; } };
bool RawUncompress(const char* compressed, size_t n, char* uncompressed) { ByteArraySource reader(compressed, n); return RawUncompress(&reader, uncompressed); }
bool RawUncompress(Source* compressed, char* uncompressed) { SnappyArrayWriter output(uncompressed); return InternalUncompress(compressed, &output); }
bool Uncompress(const char* compressed, size_t n, string* uncompressed) { size_t ulength; if (!GetUncompressedLength(compressed, n, &ulength)) { return false; } // On 32-bit builds: max_size() < kuint32max. Check for that instead
// of crashing (e.g., consider externally specified compressed data).
if (ulength > uncompressed->max_size()) { return false; } STLStringResizeUninitialized(uncompressed, ulength); return RawUncompress(compressed, n, string_as_array(uncompressed)); }
// A Writer that drops everything on the floor and just does validation
class SnappyDecompressionValidator { private: size_t expected_; size_t produced_;
public: inline SnappyDecompressionValidator() : produced_(0) { } inline void SetExpectedLength(size_t len) { expected_ = len; } inline bool CheckLength() const { return expected_ == produced_; } inline bool Append(const char* ip, size_t len) { produced_ += len; return produced_ <= expected_; } inline bool TryFastAppend(const char* ip, size_t available, size_t length) { return false; } inline bool AppendFromSelf(size_t offset, size_t len) { // See SnappyArrayWriter::AppendFromSelf for an explanation of
// the "offset - 1u" trick.
if (produced_ <= offset - 1u) return false; produced_ += len; return produced_ <= expected_; } };
bool IsValidCompressedBuffer(const char* compressed, size_t n) { ByteArraySource reader(compressed, n); SnappyDecompressionValidator writer; return InternalUncompress(&reader, &writer); }
void RawCompress(const char* input, size_t input_length, char* compressed, size_t* compressed_length) { ByteArraySource reader(input, input_length); UncheckedByteArraySink writer(compressed); Compress(&reader, &writer);
// Compute how many bytes were added
*compressed_length = (writer.CurrentDestination() - compressed); }
size_t Compress(const char* input, size_t input_length, string* compressed) { // Pre-grow the buffer to the max length of the compressed output
compressed->resize(MaxCompressedLength(input_length));
size_t compressed_length; RawCompress(input, input_length, string_as_array(compressed), &compressed_length); compressed->resize(compressed_length); return compressed_length; }
} // end namespace snappy
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