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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: VcdBlock tool; main UI smarts class
//
//=============================================================================
#ifndef VCDBLOCKTOOL_H
#define VCDBLOCKTOOL_H
#ifdef _WIN32
#pragma once
#endif
#include "tier0/platform.h"
#include "toolutils/basetoolsystem.h"
#include "toolutils/recentfilelist.h"
#include "toolutils/toolmenubar.h"
#include "toolutils/toolswitchmenubutton.h"
#include "toolutils/tooleditmenubutton.h"
#include "toolutils/toolfilemenubutton.h"
#include "toolutils/toolmenubutton.h"
#include "datamodel/dmelement.h"
#include "dmevmfentity.h"
#include "toolframework/ienginetool.h"
#include "toolutils/enginetools_int.h"
#include "toolutils/savewindowpositions.h"
#include "toolutils/toolwindowfactory.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmElement; class CVcdBlockDoc; class CInfoTargetPropertiesPanel; class CInfoTargetBrowserPanel;
namespace vgui { class Panel; }
//-----------------------------------------------------------------------------
// Allows the doc to call back into the VcdBlock editor tool
//-----------------------------------------------------------------------------
abstract_class IVcdBlockDocCallback { public: // Called by the doc when the data changes
virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0; };
//-----------------------------------------------------------------------------
// Global methods of the VCD Blocking tool
//-----------------------------------------------------------------------------
abstract_class IVcdBlockTool { public: // Gets at the rool panel (for modal dialogs)
virtual vgui::Panel *GetRootPanel() = 0;
// Gets the registry name (for saving settings)
virtual const char *GetRegistryName() = 0;
// Shows a particular entity in the entity properties dialog
virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity ) = 0; };
//-----------------------------------------------------------------------------
// Implementation of the VcdBlock tool
//-----------------------------------------------------------------------------
class CVcdBlockTool : public CBaseToolSystem, public IFileMenuCallbacks, public IVcdBlockDocCallback, public IVcdBlockTool { DECLARE_CLASS_SIMPLE( CVcdBlockTool, CBaseToolSystem );
public: CVcdBlockTool();
// Inherited from IToolSystem
virtual const char *GetToolName() { return "VCD Blocking Tool"; } virtual bool Init( ); virtual void Shutdown(); virtual bool CanQuit(); virtual void OnToolActivate(); virtual void OnToolDeactivate(); virtual void ServerLevelInitPostEntity(); virtual void DrawEntitiesInEngine( bool bDrawInEngine ); virtual void ClientLevelInitPostEntity(); virtual void ClientLevelShutdownPreEntity(); virtual bool TrapKey( ButtonCode_t key, bool down ); virtual void ClientPreRender();
// Inherited from IFileMenuCallbacks
virtual int GetFileMenuItemsEnabled( ); virtual void AddRecentFilesToMenu( vgui::Menu *menu ); virtual bool GetPerforceFileName( char *pFileName, int nMaxLen );
// Inherited from IVcdBlockDocCallback
virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ); virtual vgui::Panel *GetRootPanel() { return this; } virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity );
// Inherited from CBaseToolSystem
virtual vgui::HScheme GetToolScheme(); virtual vgui::Menu *CreateActionMenu( vgui::Panel *pParent ); virtual void OnCommand( const char *cmd ); virtual const char *GetRegistryName() { return "VcdBlockTool"; } virtual const char *GetBindingsContextFile() { return "cfg/VcdBlock.kb"; } virtual vgui::MenuBar *CreateMenuBar( CBaseToolSystem *pParent );
MESSAGE_FUNC( Save, "OnSave" ); void SaveAndTest(); void RestartMap();
// Enter mode where we preview dropping nodes
void EnterTargetDropMode(); void LeaveTargetDropMode();
bool IsMiniViewportCursor( int x, int y, Vector &org, Vector &forward );
// Save/Load game state
void SetRememberPlayerPosition( bool state = true ) { m_bRememberPlayerPosition = state; }; bool GetRememberPlayerPosition( void ) { return m_bRememberPlayerPosition; }; void QuickLoad(); void QuickSave(); bool IsInNodeDrag( void ) { return m_bInNodeDragMode; };
public: MESSAGE_FUNC( OnRestartLevel, "RestartLevel" ); MESSAGE_FUNC( OnNew, "OnNew" ); MESSAGE_FUNC( OnOpen, "OnOpen" ); MESSAGE_FUNC( OnSaveAs, "OnSaveAs" ); MESSAGE_FUNC( OnClose, "OnClose" ); MESSAGE_FUNC( OnCloseNoSave, "OnCloseNoSave" ); MESSAGE_FUNC( OnMarkNotDirty, "OnMarkNotDirty" ); MESSAGE_FUNC( OnExit, "OnExit" );
// Commands related to the edit menu
void OnDescribeUndo();
// Methods related to the VcdBlock menu
MESSAGE_FUNC( OnAddNewNodes, "AddNewNodes" ); MESSAGE_FUNC( OnCopyEditsToVMF, "CopyEditsToVMF" ); MESSAGE_FUNC( OnRememberPosition, "RememberPosition" );
// Methods related to the view menu
MESSAGE_FUNC( OnToggleProperties, "OnToggleProperties" ); MESSAGE_FUNC( OnToggleEntityReport, "OnToggleEntityReport" ); MESSAGE_FUNC( OnDefaultLayout, "OnDefaultLayout" );
// Keybindings
KEYBINDING_FUNC( undo, KEY_Z, vgui::MODIFIER_CONTROL, OnUndo, "#undo_help", 0 ); KEYBINDING_FUNC( redo, KEY_Z, vgui::MODIFIER_CONTROL | vgui::MODIFIER_SHIFT, OnRedo, "#redo_help", 0 ); KEYBINDING_FUNC_NODECLARE( VcdBlockAddNewNodes, KEY_A, vgui::MODIFIER_CONTROL, OnAddNewNodes, "#VcdBlockAddNewNodesHelp", 0 );
void OpenFileFromHistory( int slot ); void OpenSpecificFile( const char *pFileName ); virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual bool OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual bool OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual void OnFileOperationCompleted( const char *pFileType, bool bWroteFile, vgui::FileOpenStateMachine::CompletionState_t state, KeyValues *pContextKeyValues );
void AttachAllEngineEntities();
// returns the document
CVcdBlockDoc *GetDocument();
// Gets at tool windows
CInfoTargetPropertiesPanel *GetProperties(); CInfoTargetBrowserPanel *GetInfoTargetBrowser();
CDmeHandle< CDmeVMFEntity > GetCurrentEntity( void ) { return m_hCurrentEntity; }
private: // Loads up a new document
bool LoadDocument( const char *pDocName );
// Updates the menu bar based on the current file
void UpdateMenuBar( );
// Shows element properties
void ShowElementProperties( );
virtual const char *GetLogoTextureName();
// Creates, destroys tools
void CreateTools( CVcdBlockDoc *doc ); void DestroyTools();
// Initializes the tools
void InitTools();
// Shows, toggles tool windows
void ToggleToolWindow( Panel *tool, char const *toolName ); void ShowToolWindow( Panel *tool, char const *toolName, bool visible );
// Kills all tool windows
void DestroyToolContainers();
// Gets the position of the preview object
void GetPlacementInfo( Vector &vecOrigin, QAngle &angles ); private: // Document
CVcdBlockDoc *m_pDoc;
// The menu bar
CToolFileMenuBar *m_pMenuBar;
// Element properties for editing material
vgui::DHANDLE< CInfoTargetPropertiesPanel > m_hProperties;
// The entity report
vgui::DHANDLE< CInfoTargetBrowserPanel > m_hInfoTargetBrowser;
// The currently viewed entity
CDmeHandle< CDmeVMFEntity > m_hCurrentEntity;
// Separate undo context for the act busy tool
bool m_bInNodeDropMode; bool m_bInNodeDragMode; int m_iDragX; int m_iDragY; CDmeHandle< CDmeVMFEntity > m_hPreviewTarget; CToolWindowFactory< ToolWindow > m_ToolWindowFactory;
// remembered player position
bool m_bRememberPlayerPosition; bool m_bHasPlayerPosition; Vector m_vecPlayerOrigin; QAngle m_vecPlayerAngles; };
extern CVcdBlockTool *g_pVcdBlockTool;
#endif // VCDBLOCKTOOL_H
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