Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef RCONMSGHANDLERDETAILS_H
#define RCONMSGHANDLERDETAILS_H
#ifdef _WIN32
#pragma once
#endif
#include "Socket.h"
class CRcon;
//-----------------------------------------------------------------------------
// Purpose: Socket handler for pinging internet servers
//-----------------------------------------------------------------------------
class CRconMsgHandlerDetails : public CMsgHandler { public: CRconMsgHandlerDetails(CRcon *baseobject, HANDLERTYPE type, void *typeinfo = NULL);
virtual bool Process(netadr_t *from, CMsgBuffer *msg);
private: // the parent class that we push info back to
CRcon *m_pRcon; };
#endif // RCONMSGHANDLERDETAILS_H
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