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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// SteamDebugHelperDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SteamDebugHelper.h"
#include "SteamDebugHelperDlg.h"
#include "filesystem.h"
#include "interface.h"
#include "filesystem_tools.h"
#include <io.h>
#include <direct.h>
#include "tier0/icommandline.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
#define CHECK( cmd ) \
if ( !(cmd) ) \ Error( "%s failed", #cmd );
#define CHECK_1STR( cmd, a ) \
if ( !(cmd) ) \ Error( "%s failed (%s)", #cmd, a );
#define CHECK_2STR( cmd, a, b ) \
if ( !(cmd) ) \ Error( "%s failed (%s, %s)", #cmd, a, b );
/////////////////////////////////////////////////////////////////////////////
// CSteamDebugHelperDlg dialog
CSteamDebugHelperDlg::CSteamDebugHelperDlg(CWnd* pParent /*=NULL*/) : CDialog(CSteamDebugHelperDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSteamDebugHelperDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }
void CSteamDebugHelperDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSteamDebugHelperDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSteamDebugHelperDlg, CDialog) //{{AFX_MSG_MAP(CSteamDebugHelperDlg)
ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(ID_SETUP_FOR_DEBUGGING, OnSetupForDebugging) ON_BN_CLICKED(ID_UNSETUP_FOR_DEBUGGING, OnUnsetupForDebugging) ON_BN_CLICKED(ID_START_STEAM, OnStartSteam) ON_BN_CLICKED(ID_EDIT_CONFIG_FILE, OnEditConfigFile) ON_BN_CLICKED(ID_EDIT_CHOOSE_CONFIG_FILE, OnEditChooseConfigFile) //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSteamDebugHelperDlg message handlers
SpewRetval_t MySpewOutput( SpewType_t spewType, char const *pMsg ) { if ( spewType == SPEW_ERROR ) { ::MessageBox( NULL, pMsg, "Error", MB_OK | MB_TASKMODAL ); TerminateProcess( GetCurrentProcess(), 1 ); }
if ( spewType == SPEW_ASSERT ) return SPEW_DEBUGGER;
return SPEW_CONTINUE; }
BOOL CSteamDebugHelperDlg::OnInitDialog() { CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
SpewOutputFunc( MySpewOutput );
// Load the file system.
CommandLine()->CreateCmdLine( __argc, __argv ); FileSystem_Init( NULL, 0, FS_INIT_COMPATIBILITY_MODE );
if ( __argc >= 2 ) { SetConfigFilename( __argv[1] ); } // Make sure the config file parses.
KeyValues *pTest = LoadConfigFile(); pTest->deleteThis();
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSteamDebugHelperDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSteamDebugHelperDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }
KeyValues* CSteamDebugHelperDlg::LoadConfigFile() { if ( m_ConfigFilename.GetLength() == 0 ) return NULL;
KeyValues *pKV = ::new KeyValues( "" ); if ( !pKV->LoadFromFile( g_pFileSystem, m_ConfigFilename ) ) { Error( "Error parsing %s.", m_ConfigFilename ); }
// Get values from the kv file.
m_pSteamAppCfg = pKV->FindKey( "SteamApp.Cfg" ); m_pSourceExeDir = pKV->GetString( "SourceExeDir", NULL ); m_pSteamAppDir = pKV->GetString( "SteamAppDir", NULL ); if ( !m_pSteamAppCfg || !m_pSourceExeDir || !m_pSteamAppDir ) Error( "Missing one or more keys in the config file." );
// Steam base dir is the app dir but 3 slashes back.
Q_strncpy( m_SteamBaseDir, m_pSteamAppDir, sizeof( m_SteamBaseDir ) ); for ( int i=0; i < 3; i++ ) { char *pSlash = strrchr( m_SteamBaseDir, '/' ); if ( !pSlash ) pSlash = strrchr( m_SteamBaseDir, '\\' );
if ( !pSlash ) Error( "SteamAppDir %s invalid.", m_pSteamAppDir ); else *pSlash = 0; } return pKV; }
void CSteamDebugHelperDlg::OnSetupForDebugging() { char src[512], dest[512]; KeyValues *pCur; KeyValues *pKV = LoadConfigFile(); if ( !pKV ) return;
HCURSOR hOldCursor = GetCursor(); SetCursor( LoadCursor( AfxGetInstanceHandle(), IDC_WAIT ) );
// steam.dll
Q_snprintf( src, sizeof( src ), "%s\\steam.dll", m_SteamBaseDir ); Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); CHECK_2STR( CopyFile( src, dest, false ), src, dest );
// steam.cfg
Q_snprintf( src, sizeof( src ), "%s\\steam.cfg", m_SteamBaseDir ); Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); CopyFile( src, dest, false );
// now build steamapp.cfg
Q_snprintf( dest, sizeof( dest ), "%s\\SteamApp.cfg", m_pSteamAppDir ); FILE *fp = fopen( dest, "wt" ); CHECK( fp ); for ( pCur=m_pSteamAppCfg->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { fprintf( fp, "%s\n", pCur->GetString() ); } fprintf( fp, "SteamInstallPath=\"%s\"", m_SteamBaseDir ); fclose( fp );
// Now copy each binary up there and make it read-only.
for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { const char *pName = pCur->GetName(); if ( Q_stricmp( pName, "binary" ) == 0 ) { Q_snprintf( src, sizeof( src ), "%s\\%s", m_pSourceExeDir, pCur->GetString() ); Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); if ( _access( dest, 0 ) == 0 ) { CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); }
CHECK_2STR( CopyFile( src, dest, false ), src, dest ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL | FILE_ATTRIBUTE_READONLY ), dest ); } }
SetCursor( hOldCursor );
MessageBox( "Setup successfully!", MB_OK );
//pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation
}
void CSteamDebugHelperDlg::OnUnsetupForDebugging() { KeyValues *pKV = LoadConfigFile();
char dest[512]; KeyValues *pCur; // Delete the steamapp.cfg, steam.dll, and steam.cfg files.
Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest );
// steam.cfg
Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ); DeleteFile( dest );
// steamapp.cfg
Q_snprintf( dest, sizeof( dest ), "%s\\steamapp.cfg", m_pSteamAppDir ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest );
for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { const char *pName = pCur->GetName(); if ( Q_stricmp( pName, "binary" ) == 0 ) { Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); if ( _access( dest, 0 ) == 0 ) { CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest ); } } }
MessageBox( "Un-setup successfully!", MB_OK );
//pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation
}
void CSteamDebugHelperDlg::OnStartSteam() { STARTUPINFO si; memset( &si, 0, sizeof( si ) ); si.cb = sizeof( si );
PROCESS_INFORMATION pi;
char dest[512]; Q_snprintf( dest, sizeof( dest ), "%s\\steam.exe", m_SteamBaseDir ); CreateProcess( dest, // app name
NULL, // command line
NULL, // process attr
NULL, // thread attr
false, // inherit handles
0, // flags
NULL, // environment
m_SteamBaseDir, // cur directory
&si, // startup info
&pi // process info
); }
void CSteamDebugHelperDlg::OnEditConfigFile() { char str[512]; Q_snprintf( str, sizeof( str ), "notepad \"%s\"", m_ConfigFilename );
STARTUPINFO si; memset( &si, 0, sizeof( si ) ); si.cb = sizeof( si );
PROCESS_INFORMATION pi;
CreateProcess( NULL, // app name
str, // command line
NULL, // process attr
NULL, // thread attr
false, // inherit handles
0, // flags
NULL, // environment
NULL, // cur directory
&si, // startup info
&pi // process info
); }
void CSteamDebugHelperDlg::OnEditChooseConfigFile() { CFileDialog dlg( true, "cfg", NULL, 0, "CFG Files (*.cfg)|*.cfg||", this );
if ( dlg.DoModal() == IDOK ) { SetConfigFilename( dlg.GetPathName() ); } }
void CSteamDebugHelperDlg::SetConfigFilename( const char *pName ) { char absPath[MAX_PATH]; MakeAbsolutePath( absPath, sizeof( absPath ), pName );
if ( _access( absPath, 0 ) == 0 ) { m_ConfigFilename = absPath; } else { char str[512]; Q_snprintf( str, sizeof( str ), "%s doesn't exist.", absPath ); AfxMessageBox( str, MB_OK ); return; }
m_ConfigFilename = absPath;
const char *pConfigFilename = absPath; const char *pTest1 = strrchr( pConfigFilename, '\\' ) + 1; const char *pTest2 = strrchr( pConfigFilename, '/' ) + 1; const char *pBaseName = max( pTest1, max( pTest2, pConfigFilename ) ); SetWindowText( CString( "SteamDebugHelper - " ) + pBaseName );
::EnableWindow( ::GetDlgItem( m_hWnd, ID_EDIT_CONFIG_FILE ), true ); ::EnableWindow( ::GetDlgItem( m_hWnd, ID_SETUP_FOR_DEBUGGING ), true ); ::EnableWindow( ::GetDlgItem( m_hWnd, ID_UNSETUP_FOR_DEBUGGING ), true ); }
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