Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. #include "mdmpRipper.h"
  3. #include "vgui_controls/MessageMap.h"
  4. #include "vgui_controls/MenuBar.h"
  5. #include "vgui_controls/Menu.h"
  6. #include "tier1/KeyValues.h"
  7. #include "vgui/ISurface.h"
  8. #include "vgui_controls/Frame.h"
  9. #include "CMDDetailPanel.h"
  10. #ifndef MDERRORPANEL_H
  11. #define MDERRORPANEL_H
  12. #ifdef _WIN32
  13. #pragma once
  14. #endif
  15. using namespace vgui;
  16. class CMDErrorPanel : public vgui::EditablePanel
  17. {
  18. DECLARE_CLASS_SIMPLE( CMDErrorPanel, vgui::EditablePanel );
  19. vgui::ListPanel *m_pTokenList;
  20. vgui::TextEntry *m_pMaxResults;
  21. vgui::TextEntry *m_pQueryCounts;
  22. CUtlVector<HANDLE> m_MiniDumpHandles;
  23. public:
  24. CMDErrorPanel( vgui::Panel *pParent, const char *pName );
  25. virtual void OnCommand( const char *pCommand );
  26. virtual void Close();
  27. void DownloadMinidumps();
  28. void CheckModules();
  29. void NewQuery();
  30. void DetailScreen();
  31. };
  32. #endif // MDERRORPANEL_H