Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: This file provides some of the goldsrc functionality for xwad.
//
//=============================================================================//
#ifndef GOLDSRC_STANDIN_H
#define GOLDSRC_STANDIN_H
#ifdef _WIN32
#pragma once
#endif
typedef float vec_t; typedef float vec3_t[3];
typedef unsigned char byte; typedef int qboolean;
void Msg( PRINTF_FORMAT_STRING const char *pMsg, ... ); void Warning( PRINTF_FORMAT_STRING const char *pMsg, ... ); void Error( PRINTF_FORMAT_STRING const char *pMsg, ... );
int LoadFile (char *filename, void **bufferptr); void SaveFile (char *filename, void *buffer, int count);
short BigShort (short l); short LittleShort (short l); int BigLong (int l); int LittleLong (int l); float BigFloat (float l); float LittleFloat (float l);
FILE *SafeOpenWrite (char *filename); FILE *SafeOpenRead (char *filename); void SafeRead (FILE *f, void *buffer, int count); void SafeWrite (FILE *f, void *buffer, int count);
#endif // GOLDSRC_STANDIN_H
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