Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

129 lines
4.8 KiB

  1. //-----------------------------------------------------------------------------
  2. // SOURCE_EXE_WIN_WIN32.VPC
  3. //
  4. // Base Settings for Source(TM) Projects
  5. //-----------------------------------------------------------------------------
  6. $Include "$SRCDIR\vpc_scripts\version.vpc"
  7. $MacroRequired "SRCDIR"
  8. $MacroRequired "OUTBINNAME" "$PROJECTNAME"
  9. $MacroRequired "OUTBINDIR"
  10. $Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR"
  11. $Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
  12. $Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" [!$VS2015]
  13. $Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR\2015\release" [$VS2015&&!$WIN32]
  14. $Macro LIBCOMMON "$SRCDIR\lib\common\win32\2015\release" [$VS2015&&$WIN32]
  15. $Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
  16. $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_debug.vpc"
  17. $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_release.vpc"
  18. $Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
  19. $IgnoreRedundancyWarning "ON"
  20. // Common Configuration
  21. $Configuration
  22. {
  23. $General
  24. {
  25. $TargetName "$OUTBINNAME"
  26. }
  27. $Compiler
  28. {
  29. $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
  30. $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
  31. $PreprocessorDefinitions "$BASE;COMPILER_MSVC;EXENAME=$OUTBINNAME;_DLL_EXT=$_DLL_EXT"
  32. }
  33. $Compiler [$WIN32]
  34. {
  35. $EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)"
  36. }
  37. $Linker
  38. {
  39. $AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32]
  40. $TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32]
  41. $TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64]
  42. // NXCOMPAT (also known as DEP or Data Access Protection) should be enabled for all
  43. // executables for security and debugging reasons.
  44. $AdditionalOptions "/NXCOMPAT"
  45. // Suppress this pointless warning using the undocumented /ignore linker switch
  46. // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
  47. $AdditionalOptions "$BASE /ignore:4221"
  48. $AdditionalOptions "$BASE $SRCDIR\lib\public\ftol3.obj" [$VS2013 && $WIN32 && !$DISABLE_FTOL3_OVERRIDE && !$SOURCESDK] // Work around CRT bug https://connect.microsoft.com/VisualStudio/feedback/details/806362/vc12-pollutes-the-floating-point-stack-when-casting-infinity-nan-to-unsigned-long#
  49. }
  50. $PreBuildEvent
  51. {
  52. $CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
  53. "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
  54. "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
  55. "$CRCCHECK" "\n"
  56. }
  57. $PostBuildEvent [!$ANALYZE]
  58. {
  59. $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetFileName) $SRCDIR" "\n" [!$SOURCESDK]
  60. $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetFileName) $OUTBINDIR\$(TargetFileName) >nul" "\n" \
  61. "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
  62. "if exist $QUOTE$(TargetDir)$QUOTE$(TargetName).map copy $QUOTE$(TargetDir)$QUOTE$(TargetName).map $OUTBINDIR\$(TargetName).map >nul" "\n"
  63. $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetName).pdb $SRCDIR" "\n" [!$SOURCESDK]
  64. $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetName).pdb $OUTBINDIR\$(TargetName).pdb >nul" "\n" \
  65. "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
  66. "goto BuildEventOK" "\n" \
  67. ":BuildEventFailed" "\n" \
  68. "echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \
  69. "del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
  70. "exit 1" "\n" \
  71. ":BuildEventOK" "\n"
  72. $Description "Publishing to $OUTBINDIR"
  73. $ExcludedFromBuild "No"
  74. }
  75. }
  76. // Skeleton Project - All derived projects get this as a starting base
  77. $Project
  78. {
  79. $Folder "Source Files"
  80. {
  81. $File "$SRCDIR\public\tier0\memoverride.cpp"
  82. {
  83. $Configuration
  84. {
  85. $Compiler
  86. {
  87. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  88. }
  89. }
  90. }
  91. // Implement __imp__EncodePointer and __imp__DecodePointer so that we can run on XP SP1
  92. // when building with VS 2010 and higher.
  93. $File "$SRCDIR\public\tier0\pointeroverride.asm" [$WIN32]
  94. {
  95. $Configuration
  96. {
  97. $CustomBuildStep
  98. {
  99. // General
  100. $CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
  101. $Description "Compiling pointeroverride.asm"
  102. $Outputs "$(IntDir)\$(InputName).obj"
  103. }
  104. }
  105. }
  106. }
  107. $Folder "Link Libraries"
  108. {
  109. $Implib "$LIBPUBLIC\tier0"
  110. $Lib "$LIBPUBLIC\tier1"
  111. $Implib "$LIBPUBLIC\vstdlib"
  112. }
  113. }