Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. /*
  3. ** $Id: lauxlib.h,v 1.88 2006/04/12 20:31:15 roberto Exp $
  4. ** Auxiliary functions for building Lua libraries
  5. ** See Copyright Notice in lua.h
  6. */
  7. #ifndef lauxlib_h
  8. #define lauxlib_h
  9. #include <stddef.h>
  10. #include <stdio.h>
  11. #include "lua.h"
  12. #if defined(LUA_COMPAT_GETN)
  13. LUALIB_API int (luaL_getn) (lua_State *L, int t);
  14. LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
  15. #else
  16. #define luaL_getn(L,i) ((int)lua_objlen(L, i))
  17. #define luaL_setn(L,i,j) ((void)0) /* no op! */
  18. #endif
  19. #if defined(LUA_COMPAT_OPENLIB)
  20. #define luaI_openlib luaL_openlib
  21. #endif
  22. /* extra error code for `luaL_load' */
  23. #define LUA_ERRFILE (LUA_ERRERR+1)
  24. typedef struct luaL_Reg {
  25. const char *name;
  26. lua_CFunction func;
  27. } luaL_Reg;
  28. LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
  29. const luaL_Reg *l, int nup);
  30. LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
  31. const luaL_Reg *l);
  32. LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
  33. LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
  34. LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
  35. LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
  36. LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
  37. size_t *l);
  38. LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
  39. const char *def, size_t *l);
  40. LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
  41. LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
  42. LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
  43. LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
  44. lua_Integer def);
  45. LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
  46. LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
  47. LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
  48. LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
  49. LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
  50. LUALIB_API void (luaL_where) (lua_State *L, int lvl);
  51. LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
  52. LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
  53. const char *const lst[]);
  54. LUALIB_API int (luaL_ref) (lua_State *L, int t);
  55. LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
  56. LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
  57. LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
  58. const char *name);
  59. LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
  60. LUALIB_API lua_State *(luaL_newstate) (void);
  61. LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
  62. const char *r);
  63. LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
  64. const char *fname, int szhint);
  65. /*
  66. ** ===============================================================
  67. ** some useful macros
  68. ** ===============================================================
  69. */
  70. #define luaL_argcheck(L, cond,numarg,extramsg) \
  71. ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
  72. #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
  73. #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
  74. #define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
  75. #define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
  76. #define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
  77. #define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
  78. #define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
  79. #define luaL_dofile(L, fn) \
  80. (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
  81. #define luaL_dostring(L, s) \
  82. (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
  83. #define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
  84. #define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
  85. /*
  86. ** {======================================================
  87. ** Generic Buffer manipulation
  88. ** =======================================================
  89. */
  90. typedef struct luaL_Buffer {
  91. char *p; /* current position in buffer */
  92. int lvl; /* number of strings in the stack (level) */
  93. lua_State *L;
  94. char buffer[LUAL_BUFFERSIZE];
  95. } luaL_Buffer;
  96. #define luaL_addchar(B,c) \
  97. ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
  98. (*(B)->p++ = (char)(c)))
  99. /* compatibility only */
  100. #define luaL_putchar(B,c) luaL_addchar(B,c)
  101. #define luaL_addsize(B,n) ((B)->p += (n))
  102. LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
  103. LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
  104. LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
  105. LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
  106. LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
  107. LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
  108. /* }====================================================== */
  109. /* compatibility with ref system */
  110. /* pre-defined references */
  111. #define LUA_NOREF (-2)
  112. #define LUA_REFNIL (-1)
  113. #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
  114. (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
  115. #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
  116. #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
  117. #define luaL_reg luaL_Reg
  118. #endif