Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: static link module stitching
  4. //
  5. //=============================================================================//
  6. // cannot be part of precompiled header chain
  7. #if defined(_WIN32) && defined(_STATIC_LINKED)
  8. // subsystems define _MODULE to create a unique symbol that can be referenced to force linkage
  9. // subsystems don't define _MODULE for "pure" stateless shared modules which prevents the module from having a "state" symbol
  10. // and causing linkage collision errors
  11. #if defined(_MODULE)
  12. DECLARE_MODULE(_MODULE)
  13. #endif
  14. #endif