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create database gamestats_ep2; use gamestats_ep2;
create table ep2 ( UserID CHAR(16), PRIMARY KEY( UserID ), LastUpdate DATETIME, KEY( LastUpdate ), Version TINYINT, Tag CHAR(8), KEY( Tag ), Count INT, Seconds INT, HDR INT, Captions INT, Commentary INT, Easy INT, Medium INT, Hard INT, nonsteam TINYINT, cybercafe TINYINT, hl2_chapter TINYINT, SecondsToCompleteGame INT, # Non-zero if user has completed game HighestMap CHAR(20), DXLevel INT, Deaths INT ) TYPE=MyISAM;
create table ep2_maps ( UserID CHAR(16), MapName CHAR(20), PRIMARY KEY( UserID,MapName ), LastUpdate DATETIME, KEY( LastUpdate ), Version TINYINT, Tag CHAR(8), KEY( Tag ), Count INT, Seconds INT, HDR INT, Captions INT, Commentary INT, Easy INT, Medium INT, Hard INT, nonsteam TINYINT, cybercafe TINYINT, Deaths INT ) TYPE=MyISAM;
create table ep2_entities ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), Entity CHAR(32), PRIMARY KEY( UserID,Tag,MapName,Entity ), LastUpdate DATETIME, KEY( LastUpdate ), BodyCount INT, KilledPlayer INT ) TYPE=MyISAM;
create table ep2_deaths ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), LastUpdate DATETIME, KEY( LastUpdate ), DeathIndex INT, X SMALLINT, Y SMALLINT, Z SMALLINT, PRIMARY KEY ( UserID, Tag, MapName, X, Y, Z ) ) TYPE=MyISAM;
create table ep2_weapons ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), Weapon CHAR(32), PRIMARY KEY( UserID,Tag, MapName,Weapon ), LastUpdate DATETIME, KEY( LastUpdate ), Shots INT, Hits INT, Damage DOUBLE ) TYPE=MyISAM;
create table ep2_saves ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), LastUpdate DATETIME, KEY( LastUpdate ), FIRSTDEATH INT, # index into ep2_deaths NUMDEATHS INT, X SMALLINT, Y SMALLINT, Z SMALLINT, HEALTH SMALLINT, SAVETYPE TINYINT, # 0 unknown, 1 autosave, 2 user save (quick or other) PRIMARY KEY( UseriD, Tag, MapName, FirstDeath, NumDeaths ) ) TYPE=MyISAM;
create table ep2_counters ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), PRIMARY KEY( UserID,Tag,MapName ), LastUpdate DATETIME, KEY( LastUpdate ), CRATESSMASHED INT, OBJECTSPUNTED INT, VEHICULARHOMICIDES INT, DISTANCE_INVEHICLE BIGINT, DISTANCE_ONFOOT BIGINT, DISTANCE_ONFOOTSPRINTING BIGINT, FALLINGDEATHS INT, VEHICLE_OVERTURNED INT, LOADGAME_STILLALIVE INT, LOADS INT, SAVES INT, GODMODES INT, NOCLIPS INT, DAMAGETAKEN DOUBLE ) TYPE=MyISAM;
create table ep2_generic ( UserID CHAR(16), Tag CHAR(8), KEY( Tag ), MapName CHAR(20), MapVersion INT, KEY( MapVersion ), StatName CHAR(16), PRIMARY KEY( UserID,Tag, MapName,StatName ), LastUpdate DATETIME, KEY( LastUpdate ), Count INT, Value DOUBLE, X SMALLINT, Y SMALLINT, Z SMALLINT ) TYPE=MyISAM;
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