Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

253 lines
6.7 KiB

  1. <?xml version="1.0" encoding="Windows-1252"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="speex"
  6. ProjectGUID="{8DD37148-AD5C-4212-B9A0-D3041684FF52}"
  7. SccProjectName=""
  8. SccAuxPath=""
  9. SccLocalPath=""
  10. SccProvider="">
  11. <Platforms>
  12. <Platform
  13. Name="Win32"/>
  14. </Platforms>
  15. <Configurations>
  16. <Configuration
  17. Name="Release|Win32"
  18. OutputDirectory=".\Release"
  19. IntermediateDirectory=".\Release"
  20. ConfigurationType="2"
  21. UseOfMFC="0"
  22. ATLMinimizesCRunTimeLibraryUsage="FALSE"
  23. CharacterSet="2">
  24. <Tool
  25. Name="VCCLCompilerTool"
  26. Optimization="2"
  27. InlineFunctionExpansion="1"
  28. AdditionalIncludeDirectories="..\frame_encoder,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libspeex,..\..\audio\public"
  29. PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SPEEX_EXPORTS"
  30. StringPooling="TRUE"
  31. RuntimeLibrary="0"
  32. EnableFunctionLevelLinking="TRUE"
  33. UsePrecompiledHeader="2"
  34. PrecompiledHeaderFile=".\Release/speex.pch"
  35. AssemblerListingLocation=".\Release/"
  36. ObjectFile=".\Release/"
  37. ProgramDataBaseFileName=".\Release/"
  38. BrowseInformation="1"
  39. WarningLevel="3"
  40. SuppressStartupBanner="TRUE"
  41. CompileAs="0"/>
  42. <Tool
  43. Name="VCCustomBuildTool"
  44. CommandLine="if exist ..\..\..\..\game\bin\vaudio_speex.dll attrib -r ..\..\..\..\game\bin\vaudio_speex.dll
  45. if exist &quot;$(TargetPath)&quot; copy &quot;$(TargetPath)&quot; ..\..\..\..\game\bin\vaudio_speex.dll
  46. "
  47. Outputs="..\..\..\..\game\bin\vaudio_speex.dll"/>
  48. <Tool
  49. Name="VCLinkerTool"
  50. OutputFile=".\Release/speex.dll"
  51. LinkIncremental="1"
  52. SuppressStartupBanner="TRUE"
  53. AdditionalLibraryDirectories="..\..\..\lib\common"
  54. ProgramDatabaseFile=".\Release/speex.pdb"
  55. ImportLibrary=".\Release/speex.lib"
  56. TargetMachine="1"/>
  57. <Tool
  58. Name="VCMIDLTool"
  59. PreprocessorDefinitions="NDEBUG"
  60. MkTypLibCompatible="TRUE"
  61. SuppressStartupBanner="TRUE"
  62. TargetEnvironment="1"
  63. TypeLibraryName=".\Release/speex.tlb"
  64. HeaderFileName=""/>
  65. <Tool
  66. Name="VCPostBuildEventTool"/>
  67. <Tool
  68. Name="VCPreBuildEventTool"/>
  69. <Tool
  70. Name="VCPreLinkEventTool"/>
  71. <Tool
  72. Name="VCResourceCompilerTool"
  73. PreprocessorDefinitions="NDEBUG"
  74. Culture="1031"/>
  75. <Tool
  76. Name="VCWebServiceProxyGeneratorTool"/>
  77. <Tool
  78. Name="VCXMLDataGeneratorTool"/>
  79. <Tool
  80. Name="VCWebDeploymentTool"/>
  81. <Tool
  82. Name="VCManagedWrapperGeneratorTool"/>
  83. <Tool
  84. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  85. </Configuration>
  86. <Configuration
  87. Name="Debug|Win32"
  88. OutputDirectory=".\Debug"
  89. IntermediateDirectory=".\Debug"
  90. ConfigurationType="2"
  91. UseOfMFC="0"
  92. ATLMinimizesCRunTimeLibraryUsage="FALSE"
  93. CharacterSet="2">
  94. <Tool
  95. Name="VCCLCompilerTool"
  96. Optimization="0"
  97. AdditionalIncludeDirectories="..\frame_encoder,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libspeex,..\..\audio\public"
  98. PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SPEEX_EXPORTS"
  99. BasicRuntimeChecks="3"
  100. RuntimeLibrary="1"
  101. UsePrecompiledHeader="2"
  102. PrecompiledHeaderFile=".\Debug/speex.pch"
  103. AssemblerListingLocation=".\Debug/"
  104. ObjectFile=".\Debug/"
  105. ProgramDataBaseFileName=".\Debug/"
  106. BrowseInformation="1"
  107. WarningLevel="3"
  108. SuppressStartupBanner="TRUE"
  109. DebugInformationFormat="4"
  110. CompileAs="0"/>
  111. <Tool
  112. Name="VCCustomBuildTool"
  113. CommandLine="if exist ..\..\..\..\game\bin\vaudio_speex.dll attrib -r ..\..\..\..\game\bin\vaudio_speex.dll
  114. if exist &quot;$(TargetPath)&quot; copy &quot;$(TargetPath)&quot; ..\..\..\..\game\bin\vaudio_speex.dll
  115. "
  116. Outputs="..\..\..\..\game\bin\vaudio_speex.dll"/>
  117. <Tool
  118. Name="VCLinkerTool"
  119. OutputFile=".\Debug/speex.dll"
  120. LinkIncremental="1"
  121. SuppressStartupBanner="TRUE"
  122. AdditionalLibraryDirectories="..\..\..\lib\common"
  123. GenerateDebugInformation="TRUE"
  124. ProgramDatabaseFile=".\Debug/speex.pdb"
  125. ImportLibrary=".\Debug/speex.lib"
  126. TargetMachine="1"/>
  127. <Tool
  128. Name="VCMIDLTool"
  129. PreprocessorDefinitions="_DEBUG"
  130. MkTypLibCompatible="TRUE"
  131. SuppressStartupBanner="TRUE"
  132. TargetEnvironment="1"
  133. TypeLibraryName=".\Debug/speex.tlb"
  134. HeaderFileName=""/>
  135. <Tool
  136. Name="VCPostBuildEventTool"/>
  137. <Tool
  138. Name="VCPreBuildEventTool"/>
  139. <Tool
  140. Name="VCPreLinkEventTool"/>
  141. <Tool
  142. Name="VCResourceCompilerTool"
  143. PreprocessorDefinitions="_DEBUG"
  144. Culture="1031"/>
  145. <Tool
  146. Name="VCWebServiceProxyGeneratorTool"/>
  147. <Tool
  148. Name="VCXMLDataGeneratorTool"/>
  149. <Tool
  150. Name="VCWebDeploymentTool"/>
  151. <Tool
  152. Name="VCManagedWrapperGeneratorTool"/>
  153. <Tool
  154. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  155. </Configuration>
  156. </Configurations>
  157. <References>
  158. </References>
  159. <Files>
  160. <Filter
  161. Name="Source Files"
  162. Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
  163. <File
  164. RelativePath="..\..\..\public\tier0\memoverride.cpp">
  165. </File>
  166. <File
  167. RelativePath="..\frame_encoder\voice_codec_frame.cpp">
  168. </File>
  169. <File
  170. RelativePath="VoiceEncoder_Speex.cpp">
  171. </File>
  172. </Filter>
  173. <Filter
  174. Name="Header Files"
  175. Filter="h;hpp;hxx;hm;inl">
  176. <File
  177. RelativePath="..\frame_encoder\iframeencoder.h">
  178. </File>
  179. <File
  180. RelativePath="..\..\..\public\tier1\interface.h">
  181. </File>
  182. <File
  183. RelativePath="..\..\audio\public\ivoicecodec.h">
  184. </File>
  185. <File
  186. RelativePath="VoiceEncoder_Speex.h">
  187. </File>
  188. </Filter>
  189. <Filter
  190. Name="Resource Files"
  191. Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
  192. </Filter>
  193. <File
  194. RelativePath="source\win32\libspeex\Release\libspeex.lib">
  195. <FileConfiguration
  196. Name="Release|Win32">
  197. <Tool
  198. Name="VCCustomBuildTool"
  199. Description=""
  200. CommandLine=""/>
  201. </FileConfiguration>
  202. <FileConfiguration
  203. Name="Debug|Win32">
  204. <Tool
  205. Name="VCCustomBuildTool"
  206. Description=""
  207. CommandLine=""/>
  208. </FileConfiguration>
  209. </File>
  210. <File
  211. RelativePath="ReadMe.txt">
  212. </File>
  213. <File
  214. RelativePath="..\..\..\lib\public\tier0.lib">
  215. <FileConfiguration
  216. Name="Release|Win32">
  217. <Tool
  218. Name="VCCustomBuildTool"
  219. Description=""
  220. CommandLine=""/>
  221. </FileConfiguration>
  222. <FileConfiguration
  223. Name="Debug|Win32">
  224. <Tool
  225. Name="VCCustomBuildTool"
  226. Description=""
  227. CommandLine=""/>
  228. </FileConfiguration>
  229. </File>
  230. <File
  231. RelativePath="..\..\..\lib\public\tier1.lib">
  232. </File>
  233. <File
  234. RelativePath="..\..\..\lib\public\vstdlib.lib">
  235. <FileConfiguration
  236. Name="Release|Win32">
  237. <Tool
  238. Name="VCCustomBuildTool"
  239. Description=""
  240. CommandLine=""/>
  241. </FileConfiguration>
  242. <FileConfiguration
  243. Name="Debug|Win32">
  244. <Tool
  245. Name="VCCustomBuildTool"
  246. Description=""
  247. CommandLine=""/>
  248. </FileConfiguration>
  249. </File>
  250. </Files>
  251. <Globals>
  252. </Globals>
  253. </VisualStudioProject>