|
|
#include "tier0/dbg.h"
#include "vstdlib/vstrtools.h"
#if defined( _WIN32 ) && !defined( _X360 )
#include <windows.h>
#endif
#if defined(POSIX) && !defined(_PS3)
#include <iconv.h>
#endif
#ifdef _PS3
#include <cell/sysmodule.h>
#include <cell/l10n.h>
class DummyInitL10N { public: DummyInitL10N() { int ret = cellSysmoduleLoadModule( CELL_SYSMODULE_L10N ); if( ret != CELL_OK ) { Warning( "Cannot initialize l10n, unicode services will not work. Error %d\n", ret ); } } ~DummyInitL10N() { cellSysmoduleUnloadModule( CELL_SYSMODULE_L10N ); } }s_dummyInitL10N; #endif
//-----------------------------------------------------------------------------
// Purpose: Converts a UTF8 string into a unicode string
//-----------------------------------------------------------------------------
int V_UTF8ToUnicode( const char *pUTF8, wchar_t *pwchDest, int cubDestSizeInBytes ) { if ( !pUTF8 ) return 0;
AssertValidStringPtr(pUTF8); AssertValidWritePtr(pwchDest);
pwchDest[0] = 0; #ifdef _WIN32
int cchResult = MultiByteToWideChar( CP_UTF8, 0, pUTF8, -1, pwchDest, cubDestSizeInBytes / sizeof(wchar_t) ); #elif defined( _PS3 )
size_t cchResult = cubDestSizeInBytes / sizeof( uint16 ), cchSrc = V_strlen( pUTF8 ) + 1; L10nResult result = UTF8stoUCS2s( ( const uint8 *) pUTF8, &cchSrc, ( uint16 * ) pwchDest, &cchResult ); Assert( result == ConversionOK ); cchResult *= sizeof( uint16 ); #elif POSIX
iconv_t conv_t = iconv_open( "UTF-32LE", "UTF-8" ); int cchResult = -1; size_t nLenUnicde = cubDestSizeInBytes; size_t nMaxUTF8 = strlen(pUTF8) + 1; char *pIn = (char *)pUTF8; char *pOut = (char *)pwchDest; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nMaxUTF8, &pOut, &nLenUnicde ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = nMaxUTF8; } #endif
pwchDest[(cubDestSizeInBytes / sizeof(wchar_t)) - 1] = 0; return cchResult; }
//-----------------------------------------------------------------------------
// Purpose: Converts a unicode string into a UTF8 (standard) string
//-----------------------------------------------------------------------------
int V_UnicodeToUTF8( const wchar_t *pUnicode, char *pUTF8, int cubDestSizeInBytes ) { AssertValidStringPtr(pUTF8, cubDestSizeInBytes); AssertValidReadPtr(pUnicode);
if ( cubDestSizeInBytes > 0 ) { pUTF8[0] = 0; }
#ifdef _WIN32
int cchResult = WideCharToMultiByte( CP_UTF8, 0, pUnicode, -1, pUTF8, cubDestSizeInBytes, NULL, NULL ); #elif defined( _PS3 )
size_t cchResult = cubDestSizeInBytes, cchSrc = V_wcslen( pUnicode ) + 1; L10nResult result = UCS2stoUTF8s( ( const uint16 *) pUnicode, &cchSrc, ( uint8 * ) pUTF8, &cchResult ); Assert( result == ConversionOK ); #elif POSIX
int cchResult = 0; if ( pUnicode && pUTF8 ) { iconv_t conv_t = iconv_open( "UTF-8", "UTF-32LE" ); int cchResult = -1; size_t nLenUnicde = ( wcslen(pUnicode) + 1 ) * sizeof(wchar_t); // 4 bytes per wchar vs. 1 byte for utf8 for simple english
size_t nMaxUTF8 = cubDestSizeInBytes; char *pIn = (char *)pUnicode; char *pOut = (char *)pUTF8; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = nMaxUTF8; } } #endif
if ( cubDestSizeInBytes > 0 ) { pUTF8[cubDestSizeInBytes - 1] = 0; }
return cchResult; }
//-----------------------------------------------------------------------------
// Purpose: Converts a ucs2 string to a unicode (wchar_t) one, no-op on win32
//-----------------------------------------------------------------------------
int V_UCS2ToUnicode( const ucs2 *pUCS2, wchar_t *pUnicode, int cubDestSizeInBytes ) { AssertValidWritePtr(pUnicode); AssertValidReadPtr(pUCS2); pUnicode[0] = 0; #if defined( _WIN32 ) || defined( _PS3 )
int lenUCS2 = V_wcslen( pUCS2 ); int cchResult = MIN( (lenUCS2+1)*( int )sizeof(ucs2), cubDestSizeInBytes ); V_wcsncpy( (wchar_t*)pUCS2, pUnicode, cchResult ); #else
iconv_t conv_t = iconv_open( "UCS-4LE", "UCS-2LE" ); int cchResult = -1; size_t nLenUnicde = cubDestSizeInBytes; size_t nMaxUTF8 = cubDestSizeInBytes; char *pIn = (char *)pUCS2; char *pOut = (char *)pUnicode; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = nMaxUTF8; } #endif
pUnicode[(cubDestSizeInBytes / sizeof(wchar_t)) - 1] = 0; return cchResult;
}
//-----------------------------------------------------------------------------
// Purpose: Converts a wchar_t string into a UCS2 string -noop on windows
//-----------------------------------------------------------------------------
int V_UnicodeToUCS2( const wchar_t *pUnicode, int cubSrcInBytes, char *pUCS2, int cubDestSizeInBytes ) { // TODO: MACMERGE: Figure out how to convert from 2-byte Win32 wchars to platform wchar_t type that can be 4 bytes
#if defined( _WIN32 ) || defined( _PS3 )
int cchResult = MIN( cubSrcInBytes, cubDestSizeInBytes ); V_wcsncpy( (wchar_t*)pUCS2, pUnicode, cchResult ); #elif defined (POSIX)
iconv_t conv_t = iconv_open( "UCS-2LE", "UTF-32LE" ); size_t cchResult = -1; size_t nLenUnicde = cubSrcInBytes; size_t nMaxUCS2 = cubDestSizeInBytes; char *pIn = (char*)pUnicode; char *pOut = pUCS2; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUCS2 ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = cubSrcInBytes / sizeof( wchar_t ); } #endif
return cchResult; }
// UTF-8 encodes each character (code point) in 1 to 4 octets (8-bit bytes).
// The first 128 characters of the Unicode character set (which correspond directly to the ASCII) use a single octet with the same binary value as in ASCII.
// url:http://en.wikipedia.org/wiki/UTF-8
#define MAX_UTF8_CHARACTER_BYTES 4
//-----------------------------------------------------------------------------
// Purpose: Converts a ucs-2 (windows wchar_t) string into a UTF8 (standard) string
//-----------------------------------------------------------------------------
VSTRTOOLS_INTERFACE int V_UCS2ToUTF8( const ucs2 *pUCS2, char *pUTF8, int cubDestSizeInBytes ) { AssertValidStringPtr(pUTF8, cubDestSizeInBytes); AssertValidReadPtr(pUCS2); Assert( cubDestSizeInBytes >= 1 ); // must have at least 1 byte to write the terminator character
pUTF8[0] = '\0'; #ifdef _WIN32
// under win32 wchar_t == ucs2, sigh
int cchResult = WideCharToMultiByte( CP_UTF8, 0, pUCS2, -1, pUTF8, cubDestSizeInBytes, NULL, NULL ); #elif defined( _PS3 )
size_t cchResult = cubDestSizeInBytes, cchSrc = V_wcslen( pUCS2 ) + 1; L10nResult result = UCS2stoUTF8s( ( const uint16 *) pUCS2, &cchSrc, ( uint8 * ) pUTF8, &cchResult ); Assert( result == ConversionOK ); #elif defined(POSIX)
iconv_t conv_t = iconv_open( "UTF-8", "UCS-2LE" ); size_t cchResult = -1; size_t nLenUnicde = cubDestSizeInBytes; size_t nMaxUTF8 = cubDestSizeInBytes; char *pIn = (char *)pUCS2; char *pOut = (char *)pUTF8; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = nMaxUTF8; } #endif
pUTF8[cubDestSizeInBytes - 1] = '\0'; return cchResult; }
//-----------------------------------------------------------------------------
// Purpose: Converts a UTF8 to ucs-2 (windows wchar_t)
//-----------------------------------------------------------------------------
VSTRTOOLS_INTERFACE int V_UTF8ToUCS2( const char *pUTF8, int cubSrcInBytes, ucs2 *pUCS2, int cubDestSizeInBytes ) { AssertValidStringPtr(pUTF8, cubDestSizeInBytes); AssertValidReadPtr(pUCS2);
pUCS2[0] = 0; #ifdef _WIN32
// under win32 wchar_t == ucs2, sigh
int cchResult = MultiByteToWideChar( CP_UTF8, 0, pUTF8, -1, pUCS2, cubDestSizeInBytes / sizeof(wchar_t) ); #elif defined( _PS3 )
size_t cchResult = cubDestSizeInBytes / sizeof( uint16 ), cchSrc = cubSrcInBytes; L10nResult result = UTF8stoUCS2s( ( const uint8 *) pUTF8, &cchSrc, ( uint16 * ) pUCS2, &cchResult ); Assert( result == ConversionOK ); cchResult *= sizeof( uint16 ); #elif defined(POSIX)
iconv_t conv_t = iconv_open( "UCS-2LE", "UTF-8" ); size_t cchResult = -1; size_t nLenUnicde = cubSrcInBytes; size_t nMaxUTF8 = cubDestSizeInBytes; char *pIn = (char *)pUTF8; char *pOut = (char *)pUCS2; if ( conv_t > 0 ) { cchResult = 0; cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 ); iconv_close( conv_t ); if ( (int)cchResult < 0 ) cchResult = 0; else cchResult = cubSrcInBytes;
} #endif
pUCS2[ (cubDestSizeInBytes/sizeof(ucs2)) - 1] = 0; return cchResult; }
//-----------------------------------------------------------------------------
// Purpose: copies at most nMaxBytes of the UTF-8 input data into the destination,
// ensuring that a trailing multi-byte sequence isn't truncated.
//-----------------------------------------------------------------------------
VSTRTOOLS_INTERFACE void * V_UTF8_strncpy( char *pDest, const char *pSrc, size_t nMaxBytes ) { strncpy( pDest, pSrc, nMaxBytes );
// http://en.wikipedia.org/wiki/UTF-8
int end = nMaxBytes-1; pDest[end] = 0;
int nBytesSeen = 0, nBytesExpected = 0; // walk backwards, ignoring nulls
while ( pDest[end] == 0 ) --end; // found a non-null - see if it's part of a multi-byte sequence
while ( ( pDest[end] & 0x80 ) && !( pDest[end] & 0x40 ) ) { nBytesSeen++; --end; } if ( ( pDest[end] & 0xC0 ) == 0xC0 ) { for ( int i = 6; i > 1; --i ) { if ( (char)( pDest[end] >> i ) & 0x1 ) ++nBytesExpected; } } if ( nBytesExpected != nBytesSeen ) pDest[end] = 0; return pDest; }
|