Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CSTEAMMENU_H
#define CSTEAMMENU_H
#ifdef _WIN32
#pragma once
#endif
#include <teammenu.h>
//-----------------------------------------------------------------------------
// Purpose: Displays the team menu
//-----------------------------------------------------------------------------
class CCSTeamMenu : public CTeamMenu { private: DECLARE_CLASS_SIMPLE( CCSTeamMenu, CTeamMenu ); public: CCSTeamMenu(IViewPort *pViewPort); ~CCSTeamMenu();
void Update(); void ShowPanel( bool bShow ); virtual void SetVisible(bool state);
private: enum { NUM_TEAMS = 3 };
// VGUI2 override
virtual void OnCommand( const char *command); virtual void OnKeyCodePressed( vgui::KeyCode code ); // helper functions
void SetVisibleButton(const char *textEntryName, bool state);
bool m_bVIPMap;
// Background panel -------------------------------------------------------
public: virtual void PaintBackground(); virtual void PerformLayout(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); bool m_backgroundLayoutFinished;
// End background panel ---------------------------------------------------
};
#endif // CSTEAMMENU_H
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