Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #include "cbase.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. class C_FuncMonitor : public C_BaseEntity
  11. {
  12. public:
  13. DECLARE_CLASS( C_FuncMonitor, C_BaseEntity );
  14. DECLARE_CLIENTCLASS();
  15. // C_BaseEntity.
  16. public:
  17. virtual bool ShouldDraw();
  18. };
  19. IMPLEMENT_CLIENTCLASS_DT( C_FuncMonitor, DT_FuncMonitor, CFuncMonitor )
  20. END_RECV_TABLE()
  21. bool C_FuncMonitor::ShouldDraw()
  22. {
  23. return true;
  24. }