Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

37 lines
1.2 KiB

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #include "cbase.h"
  8. #include "vgui_int.h"
  9. #include "ienginevgui.h"
  10. // memdbgon must be the last include file in a .cpp file!!!
  11. #include "tier0/memdbgon.h"
  12. //-----------------------------------------------------------------------------
  13. // Purpose:
  14. //-----------------------------------------------------------------------------
  15. void VGUI_CreateClientDLLRootPanel( void )
  16. {
  17. // Just using PANEL_ROOT in HL2 right now
  18. }
  19. //-----------------------------------------------------------------------------
  20. // Purpose:
  21. //-----------------------------------------------------------------------------
  22. void VGUI_DestroyClientDLLRootPanel( void )
  23. {
  24. }
  25. //-----------------------------------------------------------------------------
  26. // Purpose: Game specific root panel
  27. // Output : vgui::Panel
  28. //-----------------------------------------------------------------------------
  29. vgui::VPANEL VGui_GetClientDLLRootPanel( void )
  30. {
  31. vgui::VPANEL root = enginevgui->GetPanel( PANEL_CLIENTDLL );
  32. return root;
  33. }