Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

31 lines
898 B

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef ICLIENTENTITYINTERNAL_H
  8. #define ICLIENTENTITYINTERNAL_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "icliententity.h"
  13. #include "clientleafsystem.h"
  14. //-----------------------------------------------------------------------------
  15. // Forward declarations
  16. //-----------------------------------------------------------------------------
  17. class ClientClass;
  18. //-----------------------------------------------------------------------------
  19. // represents a handle used only by the client DLL
  20. //-----------------------------------------------------------------------------
  21. typedef CBaseHandle ClientEntityHandle_t;
  22. typedef unsigned short SpatialPartitionHandle_t;
  23. #endif // ICLIENTENTITYINTERNAL_H